Commit Graph

36 Commits (7152fa74e197bf0bf74cae9b0e4224e767a1497e)

Author SHA1 Message Date
Martin Felis 15871f349c Updated ozz-animation to version 0.14.1 @35b2efd4 2023-03-26 13:28:12 +02:00
Martin Felis aa9ab1def1 Added missing test data 2022-10-18 22:34:01 +02:00
Martin Felis 68331467f0 Refactored graph evaluations. 2022-04-18 20:02:16 +02:00
Martin Felis 5e7a48b2eb WIP: graph evaluations. Fixed various memory issues, better tests. 2022-04-14 18:03:36 +02:00
Martin Felis 2da07ef961 Working on graph evaluations. WIP. 2022-04-13 15:48:39 +02:00
Martin Felis b518220576 Added test which creates skeleton and animation during runtime. 2022-04-13 11:14:29 +02:00
Martin Felis eeef635c64 Initial works for actial animation sampling and graph evaluation. 2022-04-11 16:46:09 +02:00
Martin Felis bf0c7a7daa Added Tests for MathAdd Node 2022-04-11 11:40:53 +02:00
Martin Felis 5d8c1e289b Initial graph evaluations, added Float to Vec3 Node, minor editor tweaks. 2022-04-03 21:05:11 +02:00
Martin Felis 08ae84fcb4 New evaluation scheme.
- Animation Data are always referenced via a pointer in nodes.
- Animation Data storage pointers are injected from graph when node is evaluated.
- Node value outputs always stored in node.
- Node value inputs always referenced via pointer. References are created when instantiating the graph.
2022-04-01 13:19:54 +02:00
Martin Felis abddbea62b Refactoring. 2022-03-25 12:05:56 +01:00
Martin Felis 6c0c0599f8 Removed old animation graph code. 2022-03-25 11:51:37 +01:00
Martin Felis 72a67195e6 Use socket pointers instead of indices for connections. 2022-03-25 11:23:03 +01:00
Martin Felis 73e7a60875 Minor cleanup. 2022-02-24 23:47:31 +01:00
Martin Felis 976875c218 Added index member to node, preparing synctrack and node evaluation. 2022-02-24 22:55:40 +01:00
Martin Felis d6453911e2 Removed node input splitting. 2022-02-24 22:06:47 +01:00
Martin Felis ef74f39cf4 Splitted animation and data node inputs. 2022-02-22 22:34:13 +01:00
Martin Felis af5d27db85 Simple time propagation works. 2022-02-22 22:03:26 +01:00
Martin Felis b01acc2a88 Added marking of nodes active/inactive. 2022-02-20 15:57:19 +01:00
Martin Felis 618f6b613e Minor test cleanup. 2022-02-19 12:18:54 +01:00
Martin Felis da916a7346 Added node ordering code and tests. 2022-02-19 12:16:57 +01:00
Martin Felis bd304bde4e Give access to node inputs in runtime graph, initial works for marking of active nodes. 2022-02-19 00:25:51 +01:00
Martin Felis 3e02f28b18 Graph Input/Output wiring added. 2022-02-14 22:37:19 +01:00
Martin Felis 2b7cbe9d4c Simple graph output connection working. 2022-02-12 11:46:50 +01:00
Martin Felis c2ae0a11d2 WIP AnimGraph instantiation. 2022-02-12 10:14:26 +01:00
Martin Felis c5b0d1f976 Initial graph editor and graph instantiation from file. 2022-02-11 16:51:18 +01:00
Martin Felis fd4785afcd Initial works for sampling root node transforms. 2022-01-22 09:30:16 +01:00
Martin Felis b8d863c8e1 Renamed m_current_time to m_time_current to simplify root bone sampling. 2021-12-03 15:58:20 +01:00
Martin Felis 6aabe98931 WIP root bone transform calc 2021-12-03 11:13:08 +01:00
Martin Felis d4f9459060 WIP animation based root bone transform calculation. 2021-11-21 12:33:22 +01:00
Martin Felis db3095fa07 WIP transition to using sync track based synchronisation. 2021-11-19 12:40:14 +01:00
Martin Felis e2959aaed3 Implemented sync track blending for tracks with more than 2 markers. 2021-11-18 22:37:41 +01:00
Martin Felis d006b43d04 Added additional sync track tests. 2021-11-16 22:57:45 +01:00
Martin Felis 1cfba1c388 Implemented simple tests for sync track calculations. 2021-11-16 20:14:22 +01:00
Martin Felis fbac21cf14 Simple sync track blending tests. 2021-11-16 18:23:04 +01:00
Martin Felis 3e1c150345 Minor restructuring for tests, initial work for sync tracks. 2021-11-16 18:15:56 +01:00