Initial works for actial animation sampling and graph evaluation.
This commit is contained in:
@@ -2,11 +2,36 @@
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// Created by martin on 04.02.22.
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//
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#include "ozz/base/io/archive.h"
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#include "ozz/base/io/stream.h"
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#include "ozz/base/log.h"
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#include "AnimGraph/AnimGraph.h"
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#include "AnimGraph/AnimGraphEditor.h"
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#include "AnimGraph/AnimGraphResource.h"
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#include "catch.hpp"
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bool load_skeleton (ozz::animation::Skeleton& skeleton, const char* filename) {
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assert(filename);
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ozz::io::File file(filename, "rb");
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if (!file.opened()) {
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ozz::log::Err() << "Failed to open skeleton file " << filename << "."
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<< std::endl;
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return false;
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}
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ozz::io::IArchive archive(&file);
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if (!archive.TestTag<ozz::animation::Skeleton>()) {
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ozz::log::Err() << "Failed to load skeleton instance from file " << filename
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<< "." << std::endl;
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return false;
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}
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// Once the tag is validated, reading cannot fail.
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archive >> skeleton;
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return true;
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}
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TEST_CASE("BasicGraph", "[AnimGraphResource]") {
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AnimGraphResource graph_resource;
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@@ -23,7 +48,9 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
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AnimNodeResource& walk_node = graph_resource.m_nodes[walk_node_index];
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walk_node.m_name = "WalkAnim";
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walk_node.m_socket_accessor->SetPropertyValue("Filename", "data/walk.anim.ozz");
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AnimNodeResource& run_node = graph_resource.m_nodes[run_node_index];
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run_node.m_socket_accessor->SetPropertyValue("Filename", "data/run.anim.ozz");
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run_node.m_name = "RunAnim";
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AnimNodeResource& blend_node = graph_resource.m_nodes[blend_node_index];
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blend_node.m_name = "BlendWalkRun";
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@@ -35,30 +62,27 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
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REQUIRE(blend_node.m_socket_accessor->GetInputIndex("Input0") == 0);
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REQUIRE(blend_node.m_socket_accessor->GetInputIndex("Input1") == 1);
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AnimGraphConnectionResource walk_to_blend;
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walk_to_blend.source_node_index = walk_node_index;
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walk_to_blend.source_socket_name = "Output";
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walk_to_blend.target_node_index = blend_node_index;
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walk_to_blend.target_socket_name = "Input0";
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graph_resource.m_connections.push_back(walk_to_blend);
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AnimGraphConnectionResource run_to_blend;
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run_to_blend.source_node_index = run_node_index;
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run_to_blend.source_socket_name = "Output";
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run_to_blend.target_node_index = blend_node_index;
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run_to_blend.target_socket_name = "Input1";
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graph_resource.m_connections.push_back(run_to_blend);
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AnimGraphConnectionResource blend_to_output;
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blend_to_output.source_node_index = blend_node_index;
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blend_to_output.source_socket_name = "Output";
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blend_to_output.target_node_index = 0;
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blend_to_output.target_socket_name = "GraphOutput";
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graph_resource.m_connections.push_back(blend_to_output);
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graph_resource.connectSockets(walk_node, "Output", blend_node, "Input0");
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graph_resource.connectSockets(run_node, "Output", blend_node, "Input1");
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graph_resource.connectSockets(
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blend_node,
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"Output",
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graph_resource.getGraphOutputNode(),
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"GraphOutput");
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graph_resource.saveToFile("WalkGraph.animgraph.json");
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AnimGraphResource graph_resource_loaded;
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graph_resource_loaded.loadFromFile("WalkGraph.animgraph.json");
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AnimGraph graph = graph_resource.createInstance();
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AnimGraph graph = graph_resource_loaded.createInstance();
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AnimGraphContext graph_context;
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graph_context.m_graph = &graph;
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ozz::animation::Skeleton skeleton;
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REQUIRE(load_skeleton(skeleton, "data/skeleton.ozz"));
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graph_context.m_skeleton = &skeleton;
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REQUIRE(graph.init(graph_context));
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REQUIRE(graph.m_nodes.size() == 5);
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REQUIRE(graph.m_nodes[0]->m_node_type_name == "BlendTree");
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@@ -97,32 +121,40 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
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graph.m_node_output_connections[anim_sampler_index1][0].m_target_node
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== blend2_instance);
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// Emulate evaluation
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 5);
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graph.prepareNodeEval(walk_node_index);
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graph.finishNodeEval(walk_node_index);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 4);
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graph.prepareNodeEval(run_node_index);
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graph.finishNodeEval(run_node_index);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 3);
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graph.prepareNodeEval(blend_node_index);
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CHECK(blend2_instance->i_input0 == anim_sampler_walk->o_output);
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CHECK(blend2_instance->i_input1 == anim_sampler_run->o_output);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 2);
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graph.finishNodeEval(blend_node_index);
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CHECK(anim_sampler_walk->o_output == nullptr);
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CHECK(anim_sampler_run->o_output == nullptr);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 4);
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// Ensure animation sampler nodes use the correct files
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REQUIRE(anim_sampler_walk->m_filename == "data/walk.anim.ozz");
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REQUIRE(anim_sampler_walk->m_animation != nullptr);
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graph.prepareNodeEval(0);
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const Socket* graph_output_socket = graph.getOutputSocket("GraphOutput");
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CHECK(blend2_instance->o_output == (*graph_output_socket->m_value.ptr_ptr));
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AnimData* graph_output =
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static_cast<AnimData*>(*graph_output_socket->m_value.ptr_ptr);
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graph.finishNodeEval(0);
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CHECK(blend2_instance->o_output == nullptr);
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CHECK(graph_output == (*graph_output_socket->m_value.ptr_ptr));
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 5);
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REQUIRE(anim_sampler_run->m_filename == "data/run.anim.ozz");
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REQUIRE(anim_sampler_run->m_animation != nullptr);
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WHEN("Emulating Graph Evaluation") {
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 5);
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graph.prepareNodeEval(walk_node_index);
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graph.finishNodeEval(walk_node_index);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 4);
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graph.prepareNodeEval(run_node_index);
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graph.finishNodeEval(run_node_index);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 3);
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graph.prepareNodeEval(blend_node_index);
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CHECK(blend2_instance->i_input0 == anim_sampler_walk->o_output);
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CHECK(blend2_instance->i_input1 == anim_sampler_run->o_output);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 2);
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graph.finishNodeEval(blend_node_index);
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CHECK(anim_sampler_walk->o_output == nullptr);
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CHECK(anim_sampler_run->o_output == nullptr);
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 4);
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graph.prepareNodeEval(0);
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const Socket* graph_output_socket = graph.getOutputSocket("GraphOutput");
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CHECK(blend2_instance->o_output == (*graph_output_socket->m_reference.ptr_ptr));
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AnimData* graph_output =
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static_cast<AnimData*>(*graph_output_socket->m_reference.ptr_ptr);
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graph.finishNodeEval(0);
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CHECK(blend2_instance->o_output == nullptr);
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CHECK(graph_output == (*graph_output_socket->m_reference.ptr_ptr));
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CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 5);
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}
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}
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TEST_CASE("InputAttributeConversion", "[AnimGraphResource]") {
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@@ -250,15 +282,17 @@ TEST_CASE("ResourceSaveLoadMathGraphInputs", "[AnimGraphResource]") {
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*graph_float_input = 123.456f;
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AND_WHEN("Evaluating Graph") {
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AnimGraphContext context = {&anim_graph, nullptr};
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anim_graph.updateTime(0.f);
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anim_graph.evaluate();
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anim_graph.evaluate(context);
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Socket* float_output_socket =
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anim_graph.getOutputSocket("GraphFloatOutput");
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Socket* vec3_output_socket =
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anim_graph.getOutputSocket("GraphVec3Output");
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Vec3& vec3_output =
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*static_cast<Vec3*>(vec3_output_socket->m_value.ptr);
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*static_cast<Vec3*>(vec3_output_socket->m_reference.ptr);
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THEN("output vector components equal the graph input vaulues") {
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CHECK(vec3_output[0] == *graph_float_input);
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@@ -380,8 +414,10 @@ TEST_CASE("SimpleMathEvaluations", "[AnimGraphResource]") {
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*graph_float_input = 123.456f;
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AND_WHEN("Evaluating Graph") {
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AnimGraphContext context = {&anim_graph, nullptr};
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anim_graph.updateTime(0.f);
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anim_graph.evaluate();
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anim_graph.evaluate(context);
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Socket* float0_output_socket =
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anim_graph.getOutputSocket("GraphFloat0Output");
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@@ -394,9 +430,12 @@ TEST_CASE("SimpleMathEvaluations", "[AnimGraphResource]") {
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REQUIRE(float1_output_socket != nullptr);
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REQUIRE(float2_output_socket != nullptr);
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float& float0_output = *static_cast<float*>(float0_output_socket->m_value.ptr);
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float& float1_output = *static_cast<float*>(float1_output_socket->m_value.ptr);
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float& float2_output = *static_cast<float*>(float2_output_socket->m_value.ptr);
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float& float0_output =
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*static_cast<float*>(float0_output_socket->m_reference.ptr);
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float& float1_output =
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*static_cast<float*>(float1_output_socket->m_reference.ptr);
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float& float2_output =
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*static_cast<float*>(float2_output_socket->m_reference.ptr);
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THEN("output vector components equal the graph input vaulues") {
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CHECK(float0_output == Approx(*graph_float_input));
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@@ -502,7 +541,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
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dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
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REQUIRE(
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*anim_graph.m_socket_accessor->m_outputs[0].m_value.ptr_ptr
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*anim_graph.m_socket_accessor->m_outputs[0].m_reference.ptr_ptr
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== blend2_node->i_blend_weight);
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float* float_input_ptr = (float*)anim_graph.getInput("GraphFloatInput");
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REQUIRE(float_input_ptr == blend2_node->i_blend_weight);
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@@ -640,7 +679,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
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sampler_node
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== anim_graph.getAnimNodeForInput(speed_scale_node_index, "Input"));
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REQUIRE(speed_scale_node->i_output == blend2_node->i_input1);
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REQUIRE(speed_scale_node->o_output == blend2_node->i_input1);
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REQUIRE(
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speed_scale_node
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== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
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