Graph Input/Output wiring added.
parent
bbab4d8608
commit
3e02f28b18
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@ -9,8 +9,24 @@
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static AnimGraphResource gGraphResource;
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constexpr int NodeInputAttributeFlag = 2 << 16;
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constexpr int NodeOutputAttributeFlag = 2 << 17;
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ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
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switch (socket_type) {
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case SocketType::SocketTypeAnimation:
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return ImNodesPinShape_QuadFilled;
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case SocketType::SocketTypeFloat:
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return ImNodesPinShape_CircleFilled;
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case SocketType::SocketTypeVec3:
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return ImNodesPinShape_TriangleFilled;
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case SocketType::SocketTypeQuat:
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return ImNodesPinShape_Triangle;
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case SocketType::SocketTypeBool:
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return ImNodesPinShape_Circle;
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default:
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break;
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}
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return ImNodesPinShape_Quad;
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}
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void AnimGraphEditorUpdate() {
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ImGui::BeginMenuBar();
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@ -20,7 +36,7 @@ void AnimGraphEditorUpdate() {
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if (ImGui::Button("Load")) {
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gGraphResource.loadFromFile("editor_graph.json");
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for (size_t i = 1, n = gGraphResource.m_nodes.size(); i < n; i++) {
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for (size_t i = 0, n = gGraphResource.m_nodes.size(); i < n; i++) {
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const AnimNodeResource& node_resource = gGraphResource.m_nodes[i];
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ImNodes::SetNodeGridSpacePos(
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i,
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@ -85,7 +101,84 @@ void AnimGraphEditorUpdate() {
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ImGui::PopStyleVar(ImGuiStyleVar_WindowPadding);
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}
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for (size_t i = 1, n = gGraphResource.m_nodes.size(); i < n; i++) {
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// Graph Output and Inputs
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if (gGraphResource.m_nodes.size() > 0) {
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// Graph Output
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AnimNodeResource& graph_output_node = gGraphResource.m_nodes[0];
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ImNodes::BeginNode(0);
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// Header
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ImNodes::BeginNodeTitleBar();
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ImGui::TextUnformatted("Graph Output");
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ImNodes::EndNodeTitleBar();
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// Graph Outputs = Graph Node inputs
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const std::vector<Socket>& graph_outputs =
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graph_output_node.m_socket_accessor->m_inputs;
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for (size_t j = 0, ni = graph_outputs.size(); j < ni; j++) {
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const Socket& socket = graph_outputs[j];
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ImNodes::BeginInputAttribute(
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GenerateInputAttributeId(0, j),
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sGetSocketShapeFromSocketType(socket.m_type),
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ImColor(255, 255, 255, 255));
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ImGui::Text(socket.m_name.c_str());
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ImNodes::EndInputAttribute();
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}
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if (ImGui::Button("+Output")) {
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static float bla = 0.f;
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std::string socket_name = "Output";
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socket_name +=
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std::to_string(graph_output_node.m_socket_accessor->m_inputs.size());
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graph_output_node.m_socket_accessor->RegisterInput<float>(
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socket_name,
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nullptr);
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}
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ImVec2 node_pos = ImNodes::GetNodeGridSpacePos(0);
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graph_output_node.m_position[0] = node_pos[0];
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graph_output_node.m_position[1] = node_pos[1];
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ImNodes::EndNode();
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// Graph Input
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AnimNodeResource& graph_input_node = gGraphResource.m_nodes[1];
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ImNodes::BeginNode(1);
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// Header
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ImNodes::BeginNodeTitleBar();
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ImGui::TextUnformatted("Graph Input");
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ImNodes::EndNodeTitleBar();
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// Graph Input = Graph Node outputs
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const std::vector<Socket>& graph_inputs =
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graph_input_node.m_socket_accessor->m_outputs;
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for (size_t j = 0, ni = graph_inputs.size(); j < ni; j++) {
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const Socket& socket = graph_inputs[j];
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ImNodes::BeginOutputAttribute(
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GenerateOutputAttributeId(1, j),
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sGetSocketShapeFromSocketType(socket.m_type),
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ImColor(255, 255, 255, 255));
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ImGui::Text(socket.m_name.c_str());
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ImNodes::EndInputAttribute();
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}
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if (ImGui::Button("+Input")) {
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static float bla = 0.f;
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std::string socket_name = "Input";
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socket_name +=
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std::to_string(graph_input_node.m_socket_accessor->m_outputs.size());
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graph_input_node.m_socket_accessor->RegisterOutput<float>(
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socket_name,
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nullptr);
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}
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node_pos = ImNodes::GetNodeGridSpacePos(1);
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graph_input_node.m_position[0] = node_pos[0];
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graph_input_node.m_position[1] = node_pos[1];
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ImNodes::EndNode();
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}
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for (size_t i = 0, n = gGraphResource.m_nodes.size(); i < n; i++) {
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AnimNodeResource& node_resource = gGraphResource.m_nodes[i];
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ImNodes::BeginNode(i);
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@ -100,7 +193,10 @@ void AnimGraphEditorUpdate() {
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node_resource.m_socket_accessor->m_inputs;
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for (size_t j = 0, ni = node_inputs.size(); j < ni; j++) {
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const Socket& socket = node_inputs[j];
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ImNodes::BeginInputAttribute(GenerateInputAttributeId(i, j));
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ImNodes::BeginInputAttribute(
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GenerateInputAttributeId(i, j),
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sGetSocketShapeFromSocketType(socket.m_type),
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ImColor(255, 255, 255, 255));
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ImGui::Text(socket.m_name.c_str());
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ImNodes::EndInputAttribute();
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}
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@ -110,7 +206,10 @@ void AnimGraphEditorUpdate() {
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node_resource.m_socket_accessor->m_outputs;
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for (size_t j = 0, ni = node_outputs.size(); j < ni; j++) {
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const Socket& socket = node_outputs[j];
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ImNodes::BeginOutputAttribute(GenerateOutputAttributeId(i, j));
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ImNodes::BeginOutputAttribute(
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GenerateOutputAttributeId(i, j),
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sGetSocketShapeFromSocketType(socket.m_type),
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ImColor(255, 255, 255, 255));
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ImGui::Text(socket.m_name.c_str());
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ImNodes::EndInputAttribute();
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}
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@ -2,31 +2,88 @@
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// Created by martin on 04.02.22.
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//
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#include <fstream>
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#include "AnimGraphResource.h"
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#include <fstream>
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#include "3rdparty/json/json.hpp"
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using json = nlohmann::json;
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std::string sPinTypeToStr (SocketType pin_type) {
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//
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// Socket <-> json
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//
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std::string sSocketTypeToStr(SocketType pin_type) {
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std::string result = "unknown";
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switch (pin_type) {
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case SocketType::SocketTypeFloat: result = "Float"; break;
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case SocketType::SocketTypeAnimation: result = "AnimationData"; break;
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default: result = "Unknown";
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case SocketType::SocketTypeBool:
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result = "Bool";
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break;
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case SocketType::SocketTypeAnimation:
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result = "Animation";
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break;
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case SocketType::SocketTypeFloat:
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result = "Float";
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break;
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case SocketType::SocketTypeVec3:
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result = "Vec3";
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break;
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case SocketType::SocketTypeQuat:
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result = "Quat";
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break;
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case SocketType::SocketTypeString:
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result = "String";
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break;
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default:
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result = "Unknown";
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}
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return result;
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}
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json sSocketToJson(const Socket& pin) {
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json sSocketToJson(const Socket& socket) {
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json result;
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result["name"] = pin.m_name;
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result["type"] = sPinTypeToStr(pin.m_type);
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result["name"] = socket.m_name;
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result["type"] = sSocketTypeToStr(socket.m_type);
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return result;
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}
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Socket sJsonToSocket(const json& json_data) {
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Socket result;
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result.m_type = SocketType::SocketTypeUndefined;
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result.m_value.ptr = nullptr;
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result.m_name = json_data["name"];
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std::string type_string = json_data["type"];
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if (type_string == "Bool") {
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result.m_type = SocketType::SocketTypeBool;
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result.m_type_size = sizeof(bool);
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} else if (type_string == "Animation") {
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result.m_type = SocketType::SocketTypeAnimation;
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result.m_type_size = sizeof(AnimData);
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} else if (type_string == "Float") {
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result.m_type = SocketType::SocketTypeFloat;
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result.m_type_size = sizeof(float);
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} else if (type_string == "Vec3") {
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result.m_type = SocketType::SocketTypeVec3;
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result.m_type_size = sizeof(Vec3);
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} else if (type_string == "Quat") {
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result.m_type = SocketType::SocketTypeQuat;
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result.m_type_size = sizeof(Quat);
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} else if (type_string == "String") {
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result.m_type = SocketType::SocketTypeString;
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result.m_type_size = sizeof(std::string);
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} else {
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std::cerr << "Invalid socket type '" << type_string << "'." << std::endl;
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}
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return result;
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}
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//
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// AnimGraphNode <-> json
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//
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json sAnimGraphNodeToJson(const AnimNodeResource& node) {
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json result;
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return result;
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}
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AnimNodeResource sAnimGraphNodeFromJson(const json& json_node) {
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AnimNodeResource result;
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result.m_position[1] = json_node["position"][1];
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result.m_anim_node = AnimNodeFactory(result.m_type_name);
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result.m_socket_accessor = AnimNodeAccessorFactory(result.m_type_name, result.m_anim_node);
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result.m_socket_accessor =
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AnimNodeAccessorFactory(result.m_type_name, result.m_anim_node);
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return result;
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}
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//
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// AnimGraphConnection <-> Json
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//
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json sAnimGraphConnectionToJson(const AnimGraphConnection& connection) {
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json result;
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return result;
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}
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AnimGraphConnection sAnimGraphConnectionFromJson(const json& json_node) {
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AnimGraphConnection connection;
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return connection;
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}
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void AnimGraphResource::clear() {
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m_name = "";
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for (size_t i = 0; i < m_nodes.size(); i++) {
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delete m_nodes[i].m_socket_accessor;
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m_nodes[i].m_socket_accessor = nullptr;
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delete m_nodes[i].m_anim_node;
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m_nodes[i].m_anim_node = nullptr;
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}
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m_nodes.clear();
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m_nodes.push_back(AnimNodeResourceFactory("BlendTree"));
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m_nodes[0].m_name = "Outputs";
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m_nodes.push_back(AnimNodeResourceFactory("BlendTree"));
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m_nodes[1].m_name = "Inputs";
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m_connections.clear();
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}
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bool AnimGraphResource::saveToFile (const char* filename) const {
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bool AnimGraphResource::saveToFile(const char* filename) const {
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json result;
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result["name"] = m_name;
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@ -111,15 +176,32 @@ bool AnimGraphResource::saveToFile (const char* filename) const {
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result["connections"][i] = sAnimGraphConnectionToJson(connection);
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}
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// Graph inputs and outputs
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{
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const AnimNodeResource& graph_output_node = m_nodes[0];
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const std::vector<Socket> graph_inputs =
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graph_output_node.m_socket_accessor->m_inputs;
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for (size_t i = 0; i < graph_inputs.size(); i++) {
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result["nodes"][0]["inputs"][i] = sSocketToJson(graph_inputs[i]);
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}
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const AnimNodeResource& graph_input_node = m_nodes[1];
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const std::vector<Socket> graph_outputs =
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graph_input_node.m_socket_accessor->m_outputs;
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for (size_t i = 0; i < graph_outputs.size(); i++) {
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result["nodes"][1]["outputs"][i] = sSocketToJson(graph_outputs[i]);
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}
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}
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std::ofstream output_file;
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output_file.open (filename);
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output_file.open(filename);
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output_file << to_string(result) << std::endl;
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output_file.close();
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return true;
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}
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bool AnimGraphResource::loadFromFile (const char* filename) {
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bool AnimGraphResource::loadFromFile(const char* filename) {
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std::ifstream input_file;
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input_file.open(filename);
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std::stringstream buffer;
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@ -127,21 +209,25 @@ bool AnimGraphResource::loadFromFile (const char* filename) {
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json json_data = json::parse(buffer.str(), nullptr, false);
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if (json_data.is_discarded()) {
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std::cerr << "Error parsing json of file '" << filename << "'." << std::endl;
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std::cerr << "Error parsing json of file '" << filename << "'."
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<< std::endl;
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}
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if (json_data["type"] != "AnimGraphResource") {
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std::cerr << "Invalid json object. Expected type 'AnimGraphResource' but got '" << json_data["type"] << "'." << std::endl;
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std::cerr
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<< "Invalid json object. Expected type 'AnimGraphResource' but got '"
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<< json_data["type"] << "'." << std::endl;
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}
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m_nodes.clear();
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m_connections.clear();
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clear();
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m_name = json_data["name"];
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for (size_t i = 0; i < json_data["nodes"].size(); i++) {
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const json& json_node = json_data["nodes"][i];
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if (json_node["type"] != "AnimNodeResource") {
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std::cerr << "Invalid json object. Expected type 'AnimNodeResource' but got '" << json_node["type"] << "'." << std::endl;
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std::cerr
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<< "Invalid json object. Expected type 'AnimNodeResource' but got '"
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<< json_node["type"] << "'." << std::endl;
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return false;
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}
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@ -152,14 +238,48 @@ bool AnimGraphResource::loadFromFile (const char* filename) {
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for (size_t i = 0; i < json_data["connections"].size(); i++) {
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const json& json_connection = json_data["connections"][i];
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if (json_connection["type"] != "AnimGraphConnection") {
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std::cerr << "Invalid json object. Expected type 'AnimGraphConnection' but got '" << json_connection["type"] << "'." << std::endl;
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std::cerr << "Invalid json object. Expected type 'AnimGraphConnection' "
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"but got '"
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<< json_connection["type"] << "'." << std::endl;
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return false;
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}
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AnimGraphConnection connection = sAnimGraphConnectionFromJson(json_connection);
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AnimGraphConnection connection =
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sAnimGraphConnectionFromJson(json_connection);
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m_connections.push_back(connection);
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}
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const json& graph_outputs = json_data["nodes"][0]["inputs"];
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for (size_t i = 0; i < graph_outputs.size(); i++) {
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AnimNodeResource& graph_node = m_nodes[0];
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graph_node.m_socket_accessor->m_inputs.push_back(
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sJsonToSocket(graph_outputs[i]));
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}
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const json& graph_inputs = json_data["nodes"][1]["outputs"];
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for (size_t i = 0; i < graph_inputs.size(); i++) {
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AnimNodeResource& graph_node = m_nodes[1];
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graph_node.m_socket_accessor->m_outputs.push_back(
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sJsonToSocket(graph_inputs[i]));
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}
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return false;
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}
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void* AnimGraph::GetOutput(const std::string& name) {
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Socket* socket = m_socket_accessor->FindInputSocket(name);
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if (socket == nullptr) {
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return nullptr;
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}
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return socket->m_value.ptr;
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}
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void* AnimGraph::GetInput(const std::string& name) {
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Socket* socket = m_socket_accessor->FindOutputSocket(name);
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if (socket == nullptr) {
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return nullptr;
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}
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return *(socket->m_value.ptr_ptr);
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}
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@ -340,10 +340,66 @@ struct AnimGraphResource {
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bool saveToFile(const char* filename) const;
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bool loadFromFile(const char* filename);
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AnimNodeResource& getGraphOutputNode() {
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return m_nodes[0];
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}
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AnimNodeResource& getGraphInputNode() {
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return m_nodes[1];
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}
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size_t addNode(AnimNodeResource node_resource) {
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m_nodes.push_back(node_resource);
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return m_nodes.size() - 1;
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}
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bool connectSockets(
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const AnimNodeResource& source_node,
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const std::string& source_socket,
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const AnimNodeResource& target_node,
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const std::string& target_socket) {
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size_t source_index = -1;
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size_t target_index = -1;
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for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
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if (&source_node == &m_nodes[i]) {
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source_index = i;
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}
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if (&target_node == &m_nodes[i]) {
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target_index = i;
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}
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if (source_index < m_nodes.size() && target_index < m_nodes.size()) {
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break;
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}
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||||
}
|
||||
|
||||
if (source_index >= m_nodes.size() || target_index >= m_nodes.size()) {
|
||||
std::cerr << "Cannot connect nodes: could not find nodes." << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t source_socket_index =
|
||||
source_node.m_socket_accessor->GetOutputIndex(source_socket);
|
||||
size_t target_socket_index =
|
||||
target_node.m_socket_accessor->GetInputIndex(target_socket);
|
||||
|
||||
if (source_socket_index >= source_node.m_socket_accessor->m_outputs.size()
|
||||
|| target_socket_index
|
||||
>= target_node.m_socket_accessor->m_inputs.size()) {
|
||||
std::cerr << "Cannot connect nodes: could not find sockets." << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
AnimGraphConnection connection;
|
||||
connection.m_source_node_index = source_index;
|
||||
connection.m_source_socket_index = source_socket_index;
|
||||
connection.m_target_node_index = target_index;
|
||||
connection.m_target_socket_index = target_socket_index;
|
||||
m_connections.push_back(connection);
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
static inline AnimNode* AnimNodeFactory(const std::string& name) {
|
||||
|
@ -396,6 +452,17 @@ static inline AnimNodeResource AnimNodeResourceFactory(
|
|||
}
|
||||
|
||||
struct AnimGraph {
|
||||
~AnimGraph() {
|
||||
delete[] m_input_buffer;
|
||||
delete[] m_output_buffer;
|
||||
|
||||
for (int i = 0; i < m_nodes.size(); i++) {
|
||||
delete m_nodes[i];
|
||||
}
|
||||
|
||||
delete m_socket_accessor;
|
||||
}
|
||||
|
||||
void UpdateTime(float dt);
|
||||
void Evaluate();
|
||||
|
||||
|
@ -406,6 +473,12 @@ struct AnimGraph {
|
|||
char* m_input_buffer = nullptr;
|
||||
char* m_output_buffer = nullptr;
|
||||
|
||||
std::vector<Socket>& GetGraphOutputs() { return m_socket_accessor->m_inputs; }
|
||||
std::vector<Socket>& GetGraphInputs() { return m_socket_accessor->m_outputs; }
|
||||
|
||||
void* GetOutput(const std::string& name);
|
||||
void* GetInput(const std::string& name);
|
||||
|
||||
AnimNode* getAnimNode(const char* name) {
|
||||
for (size_t i = 0; i < m_nodes.size(); i++) {
|
||||
if (m_nodes[i]->m_name == name) {
|
||||
|
@ -441,23 +514,47 @@ struct AnimGraph {
|
|||
}
|
||||
|
||||
// Prepare graph inputs
|
||||
const AnimNodeResource& graph_node = resource.m_nodes[0];
|
||||
result.m_socket_accessor = AnimNodeAccessorFactory("BlendTree", result.m_nodes[0]);
|
||||
result.m_socket_accessor =
|
||||
AnimNodeAccessorFactory("BlendTree", result.m_nodes[0]);
|
||||
result.m_socket_accessor->m_outputs =
|
||||
resource.m_nodes[1].m_socket_accessor->m_outputs;
|
||||
result.m_socket_accessor->m_inputs =
|
||||
resource.m_nodes[0].m_socket_accessor->m_inputs;
|
||||
|
||||
// inputs
|
||||
int input_block_size = 0;
|
||||
const std::vector<Socket>& graph_inputs =
|
||||
graph_node.m_socket_accessor->m_inputs;
|
||||
std::vector<Socket>& graph_inputs = result.GetGraphInputs();
|
||||
for (int i = 0; i < graph_inputs.size(); i++) {
|
||||
input_block_size += graph_inputs[i].m_type_size;
|
||||
input_block_size += sizeof(void*);
|
||||
}
|
||||
result.m_input_buffer = new char[input_block_size];
|
||||
memset(result.m_input_buffer, 0, input_block_size);
|
||||
|
||||
int input_block_offset = 0;
|
||||
for (int i = 0; i < graph_inputs.size(); i++) {
|
||||
if (graph_inputs[i].m_type == SocketType::SocketTypeAnimation) {
|
||||
result.m_socket_accessor->RegisterInput<AnimData>(graph_inputs[i].m_name, static_cast<AnimData*>( (void*) &result.m_input_buffer[input_block_offset]));
|
||||
}
|
||||
input_block_offset += graph_inputs[i].m_type_size;
|
||||
graph_inputs[i].m_value.ptr =
|
||||
(void*)&result.m_input_buffer[input_block_offset];
|
||||
input_block_offset += sizeof(void*);
|
||||
}
|
||||
|
||||
// outputs
|
||||
int output_block_size = 0;
|
||||
std::vector<Socket>& graph_outputs = result.GetGraphOutputs();
|
||||
for (int i = 0; i < graph_outputs.size(); i++) {
|
||||
output_block_size += graph_outputs[i].m_type_size;
|
||||
}
|
||||
result.m_output_buffer = new char[output_block_size];
|
||||
memset(result.m_output_buffer, 0, output_block_size);
|
||||
|
||||
int output_block_offset = 0;
|
||||
for (int i = 0; i < graph_outputs.size(); i++) {
|
||||
if (graph_outputs[i].m_type == SocketType::SocketTypeAnimation) {
|
||||
}
|
||||
graph_outputs[i].m_value.ptr =
|
||||
(void*)&result.m_output_buffer[output_block_offset];
|
||||
output_block_offset += graph_outputs[i].m_type_size;
|
||||
}
|
||||
|
||||
// connect the nodes
|
||||
|
@ -478,8 +575,12 @@ struct AnimGraph {
|
|||
source_node = result.m_nodes[connection.m_source_node_index];
|
||||
source_node_name = source_node->m_name;
|
||||
source_node_type = source_node->m_node_type_name;
|
||||
source_node_accessor =
|
||||
AnimNodeAccessorFactory(source_node_type, source_node);
|
||||
if (connection.m_source_node_index == 1) {
|
||||
source_node_accessor = result.m_socket_accessor;
|
||||
} else {
|
||||
source_node_accessor =
|
||||
AnimNodeAccessorFactory(source_node_type, source_node);
|
||||
}
|
||||
}
|
||||
|
||||
if (connection.m_target_node_index >= 0) {
|
||||
|
@ -536,6 +637,14 @@ struct AnimGraph {
|
|||
|
||||
size_t target_node_index = result.getAnimNodeIndex(target_node);
|
||||
result.m_node_inputs[target_node_index].push_back(source_node);
|
||||
|
||||
if (target_node_accessor != result.m_socket_accessor) {
|
||||
delete target_node_accessor;
|
||||
}
|
||||
|
||||
if (source_node_accessor != result.m_socket_accessor) {
|
||||
delete source_node_accessor;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
|
|
|
@ -70,25 +70,28 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
|||
<< std::endl;
|
||||
}
|
||||
|
||||
REQUIRE(graph.m_nodes.size() == 4);
|
||||
REQUIRE(graph.m_nodes.size() == 5);
|
||||
REQUIRE(graph.m_nodes[0]->m_node_type_name == "BlendTree");
|
||||
REQUIRE(graph.m_nodes[1]->m_node_type_name == "AnimSampler");
|
||||
REQUIRE(graph.m_nodes[1]->m_node_type_name == "BlendTree");
|
||||
REQUIRE(graph.m_nodes[2]->m_node_type_name == "AnimSampler");
|
||||
REQUIRE(graph.m_nodes[3]->m_node_type_name == "Blend2");
|
||||
REQUIRE(graph.m_nodes[3]->m_node_type_name == "AnimSampler");
|
||||
REQUIRE(graph.m_nodes[4]->m_node_type_name == "Blend2");
|
||||
|
||||
// connections within the graph
|
||||
AnimSamplerNode* anim_sampler_instance0 =
|
||||
dynamic_cast<AnimSamplerNode*>(graph.m_nodes[1]);
|
||||
AnimSamplerNode* anim_sampler_instance1 =
|
||||
dynamic_cast<AnimSamplerNode*>(graph.m_nodes[2]);
|
||||
Blend2Node* blend2_instance = dynamic_cast<Blend2Node*>(graph.m_nodes[3]);
|
||||
AnimSamplerNode* anim_sampler_instance1 =
|
||||
dynamic_cast<AnimSamplerNode*>(graph.m_nodes[3]);
|
||||
Blend2Node* blend2_instance = dynamic_cast<Blend2Node*>(graph.m_nodes[4]);
|
||||
CHECK(anim_sampler_instance0->m_output == &blend2_instance->m_input0);
|
||||
CHECK(anim_sampler_instance1->m_output == &blend2_instance->m_input1);
|
||||
|
||||
// connections from graph to the graph node
|
||||
CHECK(graph.m_socket_accessor->m_inputs.size() == 1);
|
||||
CHECK(graph.m_socket_accessor->FindInputSocket("GraphOutput"));
|
||||
CHECK(reinterpret_cast<char*>(blend2_instance->m_output) == graph.m_input_buffer);
|
||||
CHECK(
|
||||
reinterpret_cast<char*>(blend2_instance->m_output)
|
||||
== graph.GetOutput("GraphOutput"));
|
||||
|
||||
// check node input dependencies
|
||||
size_t anim_sampler_index0 = graph.getAnimNodeIndex(anim_sampler_instance0);
|
||||
|
@ -119,4 +122,215 @@ TEST_CASE("InputAttributeConversion", "[AnimGraphResource]") {
|
|||
SplitOutputAttributeId(attribute_id, &parsed_node_id, &parsed_output_index);
|
||||
CHECK(node_id == parsed_node_id);
|
||||
CHECK(output_index == parsed_output_index);
|
||||
}
|
||||
|
||||
TEST_CASE("ResourceSaveLoadGraphInputs", "[AnimGraphResource]") {
|
||||
AnimGraphResource graph_resource_origin;
|
||||
|
||||
graph_resource_origin.clear();
|
||||
graph_resource_origin.m_name = "TestInputOutputGraph";
|
||||
|
||||
AnimNodeResource& graph_output_node = graph_resource_origin.m_nodes[0];
|
||||
graph_output_node.m_socket_accessor->RegisterInput<AnimData>(
|
||||
"GraphOutput",
|
||||
nullptr);
|
||||
graph_output_node.m_socket_accessor->RegisterInput<float>(
|
||||
"SomeFloatOutput",
|
||||
nullptr);
|
||||
|
||||
AnimNodeResource& graph_input_node = graph_resource_origin.m_nodes[1];
|
||||
graph_input_node.m_socket_accessor->RegisterOutput<AnimData>(
|
||||
"GraphAnimInput",
|
||||
nullptr);
|
||||
graph_input_node.m_socket_accessor->RegisterOutput<float>(
|
||||
"GraphFloatInput",
|
||||
nullptr);
|
||||
graph_input_node.m_socket_accessor->RegisterOutput<bool>(
|
||||
"GraphBoolInput",
|
||||
nullptr);
|
||||
|
||||
WHEN("Saving and loading graph resource") {
|
||||
const char* filename = "ResourceSaveLoadGraphInputs.json";
|
||||
graph_resource_origin.saveToFile(filename);
|
||||
|
||||
AnimGraphResource graph_resource_loaded;
|
||||
graph_resource_loaded.loadFromFile(filename);
|
||||
|
||||
const AnimNodeResource& graph_loaded_output_node =
|
||||
graph_resource_loaded.m_nodes[0];
|
||||
const AnimNodeResource& graph_loaded_input_node =
|
||||
graph_resource_loaded.m_nodes[1];
|
||||
|
||||
THEN("Graph inputs and outputs must be in loaded resource as well.") {
|
||||
REQUIRE(
|
||||
graph_output_node.m_socket_accessor->m_inputs.size()
|
||||
== graph_loaded_output_node.m_socket_accessor->m_inputs.size());
|
||||
|
||||
REQUIRE(
|
||||
graph_input_node.m_socket_accessor->m_outputs.size()
|
||||
== graph_loaded_input_node.m_socket_accessor->m_outputs.size());
|
||||
|
||||
REQUIRE(
|
||||
graph_loaded_input_node.m_socket_accessor->FindOutputSocket(
|
||||
"GraphAnimInput")
|
||||
!= nullptr);
|
||||
REQUIRE(
|
||||
graph_loaded_input_node.m_socket_accessor->FindOutputSocket(
|
||||
"GraphFloatInput")
|
||||
!= nullptr);
|
||||
REQUIRE(
|
||||
graph_loaded_input_node.m_socket_accessor->FindOutputSocket(
|
||||
"GraphBoolInput")
|
||||
!= nullptr);
|
||||
|
||||
REQUIRE(
|
||||
graph_loaded_output_node.m_socket_accessor->FindInputSocket(
|
||||
"GraphOutput")
|
||||
!= nullptr);
|
||||
REQUIRE(
|
||||
graph_loaded_output_node.m_socket_accessor->FindInputSocket(
|
||||
"SomeFloatOutput")
|
||||
!= nullptr);
|
||||
}
|
||||
|
||||
WHEN("Instantiating an AnimGraph") {
|
||||
AnimGraph anim_graph =
|
||||
AnimGraph::createFromResource(graph_resource_loaded);
|
||||
REQUIRE(
|
||||
anim_graph.GetOutput("GraphOutput") == anim_graph.m_output_buffer);
|
||||
REQUIRE(
|
||||
anim_graph.GetOutput("SomeFloatOutput")
|
||||
== anim_graph.m_output_buffer + sizeof(AnimData));
|
||||
|
||||
REQUIRE(anim_graph.GetInput("GraphAnimInput") == nullptr);
|
||||
REQUIRE(anim_graph.GetInput("GraphFloatInput") == nullptr);
|
||||
REQUIRE(anim_graph.GetInput("GraphBoolInput") == nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
WHEN("Connecting input to output and instantiating the graph") {
|
||||
AnimNodeResource& graph_output_node = graph_resource_origin.m_nodes[0];
|
||||
AnimNodeResource& graph_input_node = graph_resource_origin.m_nodes[1];
|
||||
|
||||
REQUIRE(graph_resource_origin.connectSockets(
|
||||
graph_input_node,
|
||||
"GraphAnimInput",
|
||||
graph_output_node,
|
||||
"GraphOutput"));
|
||||
|
||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource_origin);
|
||||
|
||||
void* graph_anim_input_ptr = anim_graph.GetInput("GraphAnimInput");
|
||||
void* graph_output_ptr = anim_graph.GetOutput("GraphOutput");
|
||||
|
||||
REQUIRE(graph_anim_input_ptr == graph_output_ptr);
|
||||
REQUIRE(graph_output_ptr == anim_graph.m_output_buffer);
|
||||
|
||||
REQUIRE(
|
||||
anim_graph.GetInput("GraphAnimInput")
|
||||
== anim_graph.GetOutput("GraphOutput"));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||
AnimGraphResource graph_resource;
|
||||
|
||||
graph_resource.clear();
|
||||
graph_resource.m_name = "TestGraphInputOutputConnectivity";
|
||||
|
||||
AnimNodeResource& graph_output_node = graph_resource.m_nodes[0];
|
||||
graph_output_node.m_socket_accessor->RegisterInput<float>(
|
||||
"GraphFloatOutput",
|
||||
nullptr);
|
||||
graph_output_node.m_socket_accessor->RegisterInput<AnimData>(
|
||||
"GraphAnimOutput",
|
||||
nullptr);
|
||||
|
||||
AnimNodeResource& graph_input_node = graph_resource.m_nodes[1];
|
||||
graph_input_node.m_socket_accessor->RegisterOutput<float>(
|
||||
"GraphFloatInput",
|
||||
nullptr);
|
||||
graph_input_node.m_socket_accessor->RegisterOutput<AnimData>(
|
||||
"GraphAnimInput0",
|
||||
nullptr);
|
||||
graph_input_node.m_socket_accessor->RegisterOutput<AnimData>(
|
||||
"GraphAnimInput1",
|
||||
nullptr);
|
||||
|
||||
WHEN("Connecting float input with float output") {
|
||||
REQUIRE(graph_resource.connectSockets(
|
||||
graph_resource.getGraphInputNode(),
|
||||
"GraphFloatInput",
|
||||
graph_resource.getGraphOutputNode(),
|
||||
"GraphFloatOutput"));
|
||||
|
||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
||||
|
||||
THEN ("Writing to the input pointer changes the value of the output.") {
|
||||
float* float_input_ptr = (float*)anim_graph.GetInput("GraphFloatInput");
|
||||
REQUIRE(float_input_ptr != nullptr);
|
||||
*float_input_ptr = 23.123f;
|
||||
|
||||
float* float_output_ptr =
|
||||
(float*)anim_graph.GetOutput("GraphFloatOutput");
|
||||
REQUIRE(float_output_ptr != nullptr);
|
||||
CHECK(*float_output_ptr == Approx(23.123f));
|
||||
}
|
||||
}
|
||||
|
||||
WHEN("Connecting adding a Blend2 node") {
|
||||
size_t blend2_node_index = graph_resource.addNode(AnimNodeResourceFactory("Blend2"));
|
||||
AnimNodeResource& blend2_node_resource = graph_resource.m_nodes[blend2_node_index];
|
||||
|
||||
REQUIRE(graph_resource.connectSockets(
|
||||
graph_resource.getGraphInputNode(),
|
||||
"GraphFloatInput",
|
||||
blend2_node_resource,
|
||||
"Weight"));
|
||||
|
||||
THEN ("Connected float input points to the blend weight.") {
|
||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
||||
Blend2Node* blend2_node = dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
|
||||
|
||||
REQUIRE (*anim_graph.m_socket_accessor->m_outputs[0].m_value.ptr_ptr == &blend2_node->m_blend_weight);
|
||||
float* float_input_ptr = (float*)anim_graph.GetInput("GraphFloatInput");
|
||||
REQUIRE (float_input_ptr == &blend2_node->m_blend_weight);
|
||||
}
|
||||
|
||||
|
||||
WHEN ("Connecting AnimData inputs to blend2 node and blend2 output to graph output.") {
|
||||
REQUIRE(graph_resource.connectSockets(
|
||||
graph_resource.getGraphInputNode(),
|
||||
"GraphAnimInput0",
|
||||
blend2_node_resource,
|
||||
"Input0"));
|
||||
|
||||
REQUIRE(graph_resource.connectSockets(
|
||||
graph_resource.getGraphInputNode(),
|
||||
"GraphAnimInput1",
|
||||
blend2_node_resource,
|
||||
"Input1"));
|
||||
|
||||
REQUIRE(graph_resource.connectSockets(
|
||||
blend2_node_resource,
|
||||
"Output",
|
||||
graph_resource.getGraphOutputNode(),
|
||||
"GraphAnimOutput"
|
||||
));
|
||||
|
||||
THEN("AnimData from output gets blended and result is written to Output.") {
|
||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
||||
Blend2Node* blend2_node = dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
|
||||
|
||||
AnimData* graph_input0 = (AnimData*) anim_graph.GetInput("GraphAnimInput0");
|
||||
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
||||
|
||||
AnimData* graph_input1 = (AnimData*) anim_graph.GetInput("GraphAnimInput1");
|
||||
REQUIRE(graph_input1 == &blend2_node->m_input1);
|
||||
|
||||
AnimData* graph_output = (AnimData*) anim_graph.GetOutput("GraphAnimOutput");
|
||||
REQUIRE(graph_output == blend2_node->m_output);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue