Minor cleanup.
parent
976875c218
commit
73e7a60875
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@ -7,7 +7,7 @@
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#include "AnimGraphResource.h"
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#include "imnodes.h"
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using namespace AnimGraphCode;
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using namespace AniGraph;
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ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
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switch (socket_type) {
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@ -8,7 +8,7 @@
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#include "3rdparty/json/json.hpp"
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namespace AnimGraphCode {
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namespace AniGraph {
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using json = nlohmann::json;
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@ -351,7 +351,7 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
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return true;
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}
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void AnimGraph::UpdateOrderedNodes() {
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void AnimGraph::updateOrderedNodes() {
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std::vector<int> node_index_stack;
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node_index_stack.push_back(0);
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@ -387,7 +387,7 @@ void AnimGraph::UpdateOrderedNodes() {
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}
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}
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void AnimGraph::MarkActiveNodes() {
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void AnimGraph::markActiveNodes() {
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for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
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m_nodes[i]->m_state = AnimNodeEvalState::Deactivated;
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}
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@ -403,7 +403,7 @@ void AnimGraph::MarkActiveNodes() {
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for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
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AnimNode* node = m_eval_ordered_nodes[i];
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if (CheckIsNodeActive(node)) {
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if (checkIsNodeActive(node)) {
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int node_index = node->m_index;
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node->MarkActiveInputs(m_node_inputs[node_index]);
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@ -418,7 +418,7 @@ void AnimGraph::MarkActiveNodes() {
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}
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}
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void AnimGraph::EvalSyncTracks() {
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void AnimGraph::evalSyncTracks() {
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for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
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AnimNode* node = m_eval_ordered_nodes[i];
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int node_index = node->m_index;
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@ -430,7 +430,7 @@ void AnimGraph::EvalSyncTracks() {
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}
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}
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void AnimGraph::UpdateTime(float dt) {
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void AnimGraph::updateTime(float dt) {
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const std::vector<NodeInput> graph_output_inputs = m_node_inputs[0];
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for (size_t i = 0, n = graph_output_inputs.size(); i < n; i++) {
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AnimNode* node = m_eval_ordered_nodes[i];
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@ -464,7 +464,7 @@ void AnimGraph::UpdateTime(float dt) {
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}
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}
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void AnimGraph::Evaluate() {
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void AnimGraph::evaluate() {
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for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
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AnimNode* node = m_eval_ordered_nodes[i];
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if (node->m_state == AnimNodeEvalState::Deactivated) {
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@ -475,7 +475,7 @@ void AnimGraph::Evaluate() {
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}
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}
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void* AnimGraph::GetOutput(const std::string& name) const {
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void* AnimGraph::getOutput(const std::string& name) const {
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Socket* socket = m_socket_accessor->FindInputSocket(name);
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if (socket == nullptr) {
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return nullptr;
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@ -484,7 +484,7 @@ void* AnimGraph::GetOutput(const std::string& name) const {
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return socket->m_value.ptr;
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}
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void* AnimGraph::GetInput(const std::string& name) const {
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void* AnimGraph::getInput(const std::string& name) const {
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Socket* socket = m_socket_accessor->FindOutputSocket(name);
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if (socket == nullptr) {
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return nullptr;
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@ -493,4 +493,4 @@ void* AnimGraph::GetInput(const std::string& name) const {
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return *(socket->m_value.ptr_ptr);
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}
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} // namespace AnimGraphCode
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} // namespace AniGraph
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@ -14,19 +14,11 @@
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#include "SyncTrack.h"
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namespace AnimGraphCode {
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namespace AniGraph {
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enum class SocketType {
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SocketTypeUndefined,
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SocketTypeBool,
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SocketTypeAnimation,
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SocketTypeFloat,
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SocketTypeVec3,
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SocketTypeQuat,
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SocketTypeString
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};
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enum SocketFlags { SocketFlagAffectsTime = 1 };
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//
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// Data types
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//
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struct AnimData {
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float m_bone_transforms[16];
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@ -55,7 +47,18 @@ SplitOutputAttributeId(int attribute_id, int* node_id, int* output_index) {
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*output_index = (attribute_id >> 23) - 1;
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}
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struct AnimNodeResource;
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enum class SocketType {
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SocketTypeUndefined,
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SocketTypeBool,
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SocketTypeAnimation,
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SocketTypeFloat,
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SocketTypeVec3,
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SocketTypeQuat,
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SocketTypeString
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};
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enum SocketFlags { SocketFlagAffectsTime = 1 };
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struct Socket {
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std::string m_name;
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@ -77,7 +80,6 @@ struct AnimNodeResource {
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std::string m_type_name;
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AnimNode* m_anim_node = nullptr;
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NodeSocketAccessorBase* m_socket_accessor = nullptr;
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float m_position[2] = {0.f, 0.f};
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};
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@ -140,6 +142,10 @@ struct AnimNode {
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struct NodeSocketAccessorBase {
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std::vector<Socket> m_properties;
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std::vector<Socket> m_inputs;
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std::vector<Socket> m_outputs;
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NodeSocketAccessorBase() {}
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virtual ~NodeSocketAccessorBase() {}
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@ -319,10 +325,6 @@ struct NodeSocketAccessorBase {
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size_t GetOutputIndex(const std::string& name) {
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return GetSocketIndex(m_outputs, name);
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}
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std::vector<Socket> m_properties;
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std::vector<Socket> m_inputs;
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std::vector<Socket> m_outputs;
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};
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template <typename T>
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@ -337,6 +339,9 @@ struct NodeRegistry {
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AnimNode* node);
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};
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//
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// BlendTreeNode
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//
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struct BlendTreeNode : public AnimNode {};
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template <>
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@ -344,6 +349,9 @@ struct NodeSocketAccessor<BlendTreeNode> : public NodeSocketAccessorBase {
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NodeSocketAccessor(AnimNode* node_) {}
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};
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//
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// Blend2Node
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//
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struct Blend2Node : public AnimNode {
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AnimData m_input0;
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AnimData m_input1;
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@ -351,7 +359,6 @@ struct Blend2Node : public AnimNode {
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float m_blend_weight = 0.f;
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bool m_sync_blend = false;
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virtual void MarkActiveInputs(const std::vector<NodeInput>& inputs) override {
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for (size_t i = 0, n = inputs.size(); i < n; i++) {
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AnimNode* input_node = inputs[i].m_node;
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@ -421,6 +428,9 @@ struct NodeSocketAccessor<Blend2Node> : public NodeSocketAccessorBase {
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}
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};
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//
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// SpeedScaleNode
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//
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struct SpeedScaleNode : public AnimNode {
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AnimData m_input;
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AnimData* m_output = nullptr;
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@ -447,6 +457,9 @@ struct NodeSocketAccessor<SpeedScaleNode> : public NodeSocketAccessorBase {
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}
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};
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//
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// AnimSamplerNode
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//
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struct AnimSamplerNode : public AnimNode {
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AnimData* m_output = nullptr;
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std::string m_filename;
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@ -462,6 +475,9 @@ struct NodeSocketAccessor<AnimSamplerNode> : public NodeSocketAccessorBase {
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}
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};
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//
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// AnimGraphResource
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//
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struct AnimGraphConnection {
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int m_source_node_index;
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int m_source_socket_index;
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@ -490,7 +506,6 @@ struct AnimGraphResource {
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bool loadFromFile(const char* filename);
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AnimNodeResource& getGraphOutputNode() { return m_nodes[0]; }
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AnimNodeResource& getGraphInputNode() { return m_nodes[1]; }
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size_t addNode(AnimNodeResource node_resource) {
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@ -596,7 +611,22 @@ static inline AnimNodeResource AnimNodeResourceFactory(
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return result;
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}
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//
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// AnimGraph (Runtime)
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//
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struct AnimGraph {
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AnimData m_local_transforms;
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std::vector<AnimNode*> m_nodes;
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std::vector<AnimNode*> m_eval_ordered_nodes;
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std::vector<std::vector<NodeInput> > m_node_inputs;
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NodeSocketAccessorBase* m_socket_accessor;
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char* m_input_buffer = nullptr;
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char* m_output_buffer = nullptr;
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std::vector<Socket>& getGraphOutputs() { return m_socket_accessor->m_inputs; }
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std::vector<Socket>& getGraphInputs() { return m_socket_accessor->m_outputs; }
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~AnimGraph() {
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delete[] m_input_buffer;
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delete[] m_output_buffer;
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delete m_socket_accessor;
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}
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void UpdateOrderedNodes();
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void MarkActiveNodes();
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bool CheckIsNodeActive(AnimNode* node) {
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void updateOrderedNodes();
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void markActiveNodes();
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bool checkIsNodeActive(AnimNode* node) {
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return node->m_state != AnimNodeEvalState::Deactivated;
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}
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void EvalSyncTracks();
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void UpdateTime(float dt);
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void Evaluate();
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void Reset() {
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void evalSyncTracks();
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void updateTime(float dt);
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void evaluate();
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void reset() {
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for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
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m_nodes[i]->m_time_now = 0.f;
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m_nodes[i]->m_time_last = 0.f;
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}
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}
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AnimData m_local_transforms;
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std::vector<AnimNode*> m_nodes;
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std::vector<AnimNode*> m_eval_ordered_nodes;
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std::vector<std::vector<NodeInput> > m_node_inputs;
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NodeSocketAccessorBase* m_socket_accessor;
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char* m_input_buffer = nullptr;
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char* m_output_buffer = nullptr;
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std::vector<Socket>& GetGraphOutputs() { return m_socket_accessor->m_inputs; }
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std::vector<Socket>& GetGraphInputs() { return m_socket_accessor->m_outputs; }
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void* GetOutput(const std::string& name) const;
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void* GetInput(const std::string& name) const;
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void* getOutput(const std::string& name) const;
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void* getInput(const std::string& name) const;
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int getNodeEvalOrderIndex(const AnimNode* node) {
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for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
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// inputs
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int input_block_size = 0;
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std::vector<Socket>& graph_inputs = result.GetGraphInputs();
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std::vector<Socket>& graph_inputs = result.getGraphInputs();
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for (int i = 0; i < graph_inputs.size(); i++) {
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input_block_size += sizeof(void*);
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}
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// outputs
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int output_block_size = 0;
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std::vector<Socket>& graph_outputs = result.GetGraphOutputs();
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std::vector<Socket>& graph_outputs = result.getGraphOutputs();
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for (int i = 0; i < graph_outputs.size(); i++) {
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output_block_size += graph_outputs[i].m_type_size;
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}
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}
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}
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result.UpdateOrderedNodes();
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result.Reset();
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result.updateOrderedNodes();
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result.reset();
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return result;
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}
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};
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} // namespace AnimGraphCode
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} // namespace AniGraph
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#endif //ANIMTESTBED_ANIMGRAPHRESOURCE_H
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@ -5,7 +5,7 @@
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#include "AnimGraphResource.h"
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#include "catch.hpp"
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using namespace AnimGraphCode;
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using namespace AniGraph;
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TEST_CASE("BasicGraph", "[AnimGraphResource]") {
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AnimGraphResource graph_resource;
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@ -87,7 +87,7 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
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CHECK(graph.m_socket_accessor->FindInputSocket("GraphOutput"));
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CHECK(
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reinterpret_cast<char*>(blend2_instance->m_output)
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== graph.GetOutput("GraphOutput"));
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== graph.getOutput("GraphOutput"));
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// check node input dependencies
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size_t anim_sampler_index0 = anim_sampler_instance0->m_index;
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AnimGraph anim_graph =
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AnimGraph::createFromResource(graph_resource_loaded);
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REQUIRE(
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anim_graph.GetOutput("GraphOutput") == anim_graph.m_output_buffer);
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anim_graph.getOutput("GraphOutput") == anim_graph.m_output_buffer);
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REQUIRE(
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anim_graph.GetOutput("SomeFloatOutput")
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anim_graph.getOutput("SomeFloatOutput")
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== anim_graph.m_output_buffer + sizeof(AnimData));
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REQUIRE(anim_graph.GetInput("GraphAnimInput") == nullptr);
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REQUIRE(anim_graph.GetInput("GraphFloatInput") == nullptr);
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REQUIRE(anim_graph.GetInput("GraphBoolInput") == nullptr);
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REQUIRE(anim_graph.getInput("GraphAnimInput") == nullptr);
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REQUIRE(anim_graph.getInput("GraphFloatInput") == nullptr);
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REQUIRE(anim_graph.getInput("GraphBoolInput") == nullptr);
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}
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}
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@ -217,15 +217,15 @@ TEST_CASE("ResourceSaveLoadGraphInputs", "[AnimGraphResource]") {
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AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource_origin);
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void* graph_anim_input_ptr = anim_graph.GetInput("GraphAnimInput");
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void* graph_output_ptr = anim_graph.GetOutput("GraphOutput");
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void* graph_anim_input_ptr = anim_graph.getInput("GraphAnimInput");
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void* graph_output_ptr = anim_graph.getOutput("GraphOutput");
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REQUIRE(graph_anim_input_ptr == graph_output_ptr);
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REQUIRE(graph_output_ptr == anim_graph.m_output_buffer);
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REQUIRE(
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anim_graph.GetInput("GraphAnimInput")
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== anim_graph.GetOutput("GraphOutput"));
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anim_graph.getInput("GraphAnimInput")
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== anim_graph.getOutput("GraphOutput"));
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}
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}
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@ -267,12 +267,12 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
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AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
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THEN("Writing to the input pointer changes the value of the output.") {
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float* float_input_ptr = (float*)anim_graph.GetInput("GraphFloatInput");
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float* float_input_ptr = (float*)anim_graph.getInput("GraphFloatInput");
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REQUIRE(float_input_ptr != nullptr);
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*float_input_ptr = 23.123f;
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float* float_output_ptr =
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(float*)anim_graph.GetOutput("GraphFloatOutput");
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(float*)anim_graph.getOutput("GraphFloatOutput");
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REQUIRE(float_output_ptr != nullptr);
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CHECK(*float_output_ptr == Approx(23.123f));
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}
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@ -298,7 +298,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
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REQUIRE(
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*anim_graph.m_socket_accessor->m_outputs[0].m_value.ptr_ptr
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== &blend2_node->m_blend_weight);
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float* float_input_ptr = (float*)anim_graph.GetInput("GraphFloatInput");
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float* float_input_ptr = (float*)anim_graph.getInput("GraphFloatInput");
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REQUIRE(float_input_ptr == &blend2_node->m_blend_weight);
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}
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@ -331,21 +331,21 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
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dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
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AnimData* graph_input0 =
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(AnimData*)anim_graph.GetInput("GraphAnimInput0");
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(AnimData*)anim_graph.getInput("GraphAnimInput0");
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REQUIRE(graph_input0 == &blend2_node->m_input0);
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REQUIRE(
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anim_graph.m_nodes[1]
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== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
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AnimData* graph_input1 =
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(AnimData*)anim_graph.GetInput("GraphAnimInput1");
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(AnimData*)anim_graph.getInput("GraphAnimInput1");
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REQUIRE(graph_input1 == &blend2_node->m_input1);
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REQUIRE(
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anim_graph.m_nodes[1]
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== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
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AnimData* graph_output =
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(AnimData*)anim_graph.GetOutput("GraphAnimOutput");
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(AnimData*)anim_graph.getOutput("GraphAnimOutput");
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REQUIRE(graph_output == blend2_node->m_output);
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REQUIRE(
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anim_graph.m_nodes[blend2_node_index]
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@ -418,14 +418,14 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
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// check connectivity
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//
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AnimData* graph_input0 =
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(AnimData*)anim_graph.GetInput("GraphAnimInput0");
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(AnimData*)anim_graph.getInput("GraphAnimInput0");
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REQUIRE(graph_input0 == &blend2_node->m_input0);
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REQUIRE(
|
||||
anim_graph.m_nodes[1]
|
||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
||||
|
||||
AnimData* graph_input1 =
|
||||
(AnimData*)anim_graph.GetInput("GraphAnimInput1");
|
||||
(AnimData*)anim_graph.getInput("GraphAnimInput1");
|
||||
REQUIRE(graph_input1 == nullptr);
|
||||
|
||||
REQUIRE(sampler_node->m_output == &speed_scale_node->m_input);
|
||||
|
@ -439,7 +439,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
||||
|
||||
AnimData* graph_output =
|
||||
(AnimData*)anim_graph.GetOutput("GraphAnimOutput");
|
||||
(AnimData*)anim_graph.getOutput("GraphAnimOutput");
|
||||
REQUIRE(graph_output == blend2_node->m_output);
|
||||
REQUIRE(
|
||||
anim_graph.m_nodes[blend2_node_index]
|
||||
|
@ -462,7 +462,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
WHEN("Instantiating graph") {
|
||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
||||
float* blend_weight_input =
|
||||
reinterpret_cast<float*>(anim_graph.GetInput("GraphFloatInput"));
|
||||
reinterpret_cast<float*>(anim_graph.getInput("GraphFloatInput"));
|
||||
|
||||
Blend2Node* blend2_node =
|
||||
dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
|
||||
|
@ -473,43 +473,43 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
|
||||
WHEN("Setting weight to 0. and marking nodes active.") {
|
||||
*blend_weight_input = 0.;
|
||||
anim_graph.MarkActiveNodes();
|
||||
anim_graph.markActiveNodes();
|
||||
|
||||
THEN("Speed scale and sampler node are inactive") {
|
||||
REQUIRE(anim_graph.CheckIsNodeActive(speed_scale_node) == false);
|
||||
REQUIRE(anim_graph.CheckIsNodeActive(sampler_node) == false);
|
||||
REQUIRE(anim_graph.checkIsNodeActive(speed_scale_node) == false);
|
||||
REQUIRE(anim_graph.checkIsNodeActive(sampler_node) == false);
|
||||
}
|
||||
}
|
||||
|
||||
WHEN("Setting weight to 0. and marking nodes active") {
|
||||
*blend_weight_input = 0.1;
|
||||
anim_graph.MarkActiveNodes();
|
||||
anim_graph.markActiveNodes();
|
||||
|
||||
THEN("Speed scale and sampler nodes are active") {
|
||||
REQUIRE(anim_graph.CheckIsNodeActive(speed_scale_node) == true);
|
||||
REQUIRE(anim_graph.CheckIsNodeActive(sampler_node) == true);
|
||||
REQUIRE(anim_graph.checkIsNodeActive(speed_scale_node) == true);
|
||||
REQUIRE(anim_graph.checkIsNodeActive(sampler_node) == true);
|
||||
}
|
||||
}
|
||||
|
||||
WHEN("Setting weight to 1. and marking nodes active") {
|
||||
*blend_weight_input = 1.0;
|
||||
anim_graph.MarkActiveNodes();
|
||||
anim_graph.markActiveNodes();
|
||||
|
||||
THEN("Speed scale and sampler nodes are active") {
|
||||
REQUIRE(anim_graph.CheckIsNodeActive(speed_scale_node) == true);
|
||||
REQUIRE(anim_graph.CheckIsNodeActive(sampler_node) == true);
|
||||
REQUIRE(anim_graph.checkIsNodeActive(speed_scale_node) == true);
|
||||
REQUIRE(anim_graph.checkIsNodeActive(sampler_node) == true);
|
||||
}
|
||||
}
|
||||
|
||||
WHEN("Updating time with dt = 0.3f and speed scale = 1.0f") {
|
||||
float* speed_scale_input =
|
||||
reinterpret_cast<float*>(anim_graph.GetInput("SpeedScaleInput"));
|
||||
reinterpret_cast<float*>(anim_graph.getInput("SpeedScaleInput"));
|
||||
|
||||
*blend_weight_input = 0.1;
|
||||
*speed_scale_input = 1.0f;
|
||||
|
||||
anim_graph.MarkActiveNodes();
|
||||
anim_graph.UpdateTime(0.3f);
|
||||
anim_graph.markActiveNodes();
|
||||
anim_graph.updateTime(0.3f);
|
||||
|
||||
THEN ("Anim sampler node time now must be 0.3f") {
|
||||
REQUIRE(sampler_node->m_time_now == Approx(0.3f));
|
||||
|
@ -518,13 +518,13 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
|
||||
WHEN("Updating time with dt = 0.3f and speed scale = 1.3f") {
|
||||
float* speed_scale_input =
|
||||
reinterpret_cast<float*>(anim_graph.GetInput("SpeedScaleInput"));
|
||||
reinterpret_cast<float*>(anim_graph.getInput("SpeedScaleInput"));
|
||||
|
||||
*blend_weight_input = 0.1;
|
||||
*speed_scale_input = 1.3f;
|
||||
|
||||
anim_graph.MarkActiveNodes();
|
||||
anim_graph.UpdateTime(0.3f);
|
||||
anim_graph.markActiveNodes();
|
||||
anim_graph.updateTime(0.3f);
|
||||
|
||||
THEN ("Anim sampler node time now must be 0.39f") {
|
||||
REQUIRE(sampler_node->m_time_now == Approx(0.39f));
|
||||
|
|
Loading…
Reference in New Issue