New evaluation scheme.
- Animation Data are always referenced via a pointer in nodes. - Animation Data storage pointers are injected from graph when node is evaluated. - Node value outputs always stored in node. - Node value inputs always referenced via pointer. References are created when instantiating the graph.AnimGraphEditor
parent
abddbea62b
commit
08ae84fcb4
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@ -5,39 +5,20 @@
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#include "AnimGraph.h"
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void AnimGraph::updateOrderedNodes() {
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std::vector<int> node_index_stack;
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node_index_stack.push_back(0);
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m_eval_ordered_nodes.clear();
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updateOrderedNodesRecursive(0);
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}
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while (node_index_stack.size() > 0) {
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std::vector<NodeInput>& node_inputs =
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m_node_inputs[node_index_stack.back()];
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node_index_stack.pop_back();
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for (size_t i = 0, n = node_inputs.size(); i < n; i++) {
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AnimNode* input_node = node_inputs[i].m_node;
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if (input_node == nullptr) {
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continue;
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}
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int input_node_index = input_node->m_index;
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bool is_node_processed = false;
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for (size_t j = 0, m = m_eval_ordered_nodes.size(); j < m; j++) {
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if (m_eval_ordered_nodes[j] == input_node) {
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is_node_processed = true;
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break;
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}
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}
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if (is_node_processed) {
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continue;
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}
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m_eval_ordered_nodes.push_back(input_node);
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node_index_stack.push_back(input_node_index);
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}
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void AnimGraph::updateOrderedNodesRecursive(int node_index) {
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AnimNode* node = m_nodes[node_index];
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const std::vector<AnimGraphConnection> node_input_connections =
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m_node_input_connections[node_index];
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for (size_t i = 0, n = node_input_connections.size(); i < n; i++) {
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int input_node_index = getAnimNodeIndex(node_input_connections[i].m_source_node);
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updateOrderedNodesRecursive(input_node_index);
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}
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m_eval_ordered_nodes.push_back(node);
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}
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void AnimGraph::markActiveNodes() {
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@ -45,10 +26,10 @@ void AnimGraph::markActiveNodes() {
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m_nodes[i]->m_state = AnimNodeEvalState::Deactivated;
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}
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const std::vector<NodeInput> graph_output_inputs = m_node_inputs[0];
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const std::vector<AnimGraphConnection>& graph_output_inputs = m_node_input_connections[0];
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for (size_t i = 0, n = graph_output_inputs.size(); i < n; i++) {
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const NodeInput& graph_input = graph_output_inputs[i];
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AnimNode* node = graph_input.m_node;
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const AnimGraphConnection& graph_input = graph_output_inputs[i];
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AnimNode* node = graph_input.m_source_node;
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if (node != nullptr) {
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node->m_state = AnimNodeEvalState::Activated;
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}
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@ -58,19 +39,69 @@ void AnimGraph::markActiveNodes() {
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AnimNode* node = m_eval_ordered_nodes[i];
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if (checkIsNodeActive(node)) {
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int node_index = node->m_index;
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node->MarkActiveInputs(m_node_inputs[node_index]);
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node->MarkActiveInputs(m_node_input_connections[node_index]);
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// Non-animation data inputs are always active.
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for (size_t j = 0, nj = m_node_inputs[node_index].size(); j < nj; j++) {
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const NodeInput& input = m_node_inputs[node_index][j];
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if (input.m_node != nullptr && input.m_type != SocketType::SocketTypeAnimation) {
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input.m_node->m_state = AnimNodeEvalState::Activated;
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for (size_t j = 0, nj = m_node_input_connections[node_index].size(); j < nj; j++) {
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const AnimGraphConnection& input = m_node_input_connections[node_index][j];
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if (input.m_source_node != nullptr
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&& input.m_target_socket.m_type != SocketType::SocketTypeAnimation) {
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input.m_source_node->m_state = AnimNodeEvalState::Activated;
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}
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}
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}
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}
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}
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void AnimGraph::prepareNodeEval(size_t node_index) {
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AnimNode* node = m_nodes[node_index];
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for (size_t i = 0, n = m_node_output_connections[node_index].size(); i < n;
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i++) {
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AnimGraphConnection& output_connection =
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m_node_output_connections[node_index][i];
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if (output_connection.m_source_socket.m_type
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!= SocketType::SocketTypeAnimation) {
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continue;
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}
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(*output_connection.m_source_socket.m_value.ptr_ptr) =
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m_anim_data_work_buffer.peek();
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m_anim_data_work_buffer.pop();
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}
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for (size_t i = 0, n = m_node_input_connections[node_index].size(); i < n;
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i++) {
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AnimGraphConnection& input_connection =
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m_node_input_connections[node_index][i];
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if (input_connection.m_source_socket.m_type
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!= SocketType::SocketTypeAnimation) {
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continue;
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}
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(*input_connection.m_target_socket.m_value.ptr_ptr) =
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(*input_connection.m_source_socket.m_value.ptr_ptr);
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}
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}
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void AnimGraph::finishNodeEval(size_t node_index) {
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AnimNode* node = m_nodes[node_index];
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for (size_t i = 0, n = m_node_input_connections[node_index].size(); i < n;
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i++) {
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AnimGraphConnection& input_connection =
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m_node_input_connections[node_index][i];
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if (input_connection.m_source_socket.m_type
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!= SocketType::SocketTypeAnimation) {
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continue;
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}
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m_anim_data_work_buffer.push(
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static_cast<AnimData*>(input_connection.m_source_socket.m_value.ptr));
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(*input_connection.m_source_socket.m_value.ptr_ptr) = nullptr;
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}
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}
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void AnimGraph::evalSyncTracks() {
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for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
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AnimNode* node = m_eval_ordered_nodes[i];
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@ -79,12 +110,12 @@ void AnimGraph::evalSyncTracks() {
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continue;
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}
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node->CalcSyncTrack(m_node_inputs[node_index]);
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node->CalcSyncTrack(m_node_input_connections[node_index]);
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}
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}
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void AnimGraph::updateTime(float dt) {
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const std::vector<NodeInput> graph_output_inputs = m_node_inputs[0];
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const std::vector<AnimGraphConnection> graph_output_inputs = m_node_input_connections[0];
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for (size_t i = 0, n = graph_output_inputs.size(); i < n; i++) {
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AnimNode* node = m_eval_ordered_nodes[i];
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if (node != nullptr) {
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@ -99,17 +130,16 @@ void AnimGraph::updateTime(float dt) {
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}
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int node_index = node->m_index;
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const std::vector<NodeInput> node_inputs =
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m_node_inputs[node_index];
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const std::vector<AnimGraphConnection> node_input_connections = m_node_input_connections[node_index];
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float node_time_now = node->m_time_now;
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float node_time_last = node->m_time_last;
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for (size_t i = 0, n = node_inputs.size(); i < n; i++) {
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AnimNode* input_node = node_inputs[i].m_node;
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for (size_t i = 0, n = node_input_connections.size(); i < n; i++) {
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AnimNode* input_node = node_input_connections[i].m_source_node;
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// Only propagate time updates via animation sockets.
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if (input_node != nullptr
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&& node_inputs[i].m_type == SocketType::SocketTypeAnimation
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&& node_input_connections[i].m_target_socket.m_type == SocketType::SocketTypeAnimation
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&& input_node->m_state == AnimNodeEvalState::Activated) {
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input_node->UpdateTime(node_time_last, node_time_now);
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}
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@ -118,30 +148,49 @@ void AnimGraph::updateTime(float dt) {
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}
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void AnimGraph::evaluate() {
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constexpr int eval_stack_size = 5;
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int eval_stack_index = eval_stack_size;
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AnimData eval_buffers[eval_stack_size];
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AnimData* eval_stack[eval_stack_size];
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for (size_t i = 0; i < eval_stack_size; i++) {
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eval_stack[i] = &eval_buffers[i];
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}
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for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
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AnimNode* node = m_eval_ordered_nodes[i];
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if (node->m_state == AnimNodeEvalState::Deactivated) {
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continue;
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}
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prepareNodeEval(node->m_index);
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node->Evaluate();
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finishNodeEval(node->m_index);
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}
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}
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void* AnimGraph::getOutput(const std::string& name) const {
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Socket* socket = m_socket_accessor->FindInputSocket(name);
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if (socket == nullptr) {
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return nullptr;
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Socket* AnimGraph::getInputSocket(const std::string& name) {
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Socket* socket = nullptr;
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for (size_t i = 0, n = m_node_output_connections[1].size(); i < n; i++) {
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AnimGraphConnection& connection = m_node_output_connections[1][i];
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if (connection.m_target_socket.m_name == name) {
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return &connection.m_target_socket;
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}
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}
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return socket->m_value.ptr;
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return nullptr;
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}
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void* AnimGraph::getInput(const std::string& name) const {
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Socket* socket = m_socket_accessor->FindOutputSocket(name);
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if (socket == nullptr) {
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return nullptr;
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Socket* AnimGraph::getOutputSocket(const std::string& name) {
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Socket* socket = nullptr;
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for (size_t i = 0, n = m_node_input_connections[0].size(); i < n; i++) {
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AnimGraphConnection& connection = m_node_input_connections[0][i];
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if (connection.m_target_socket.m_name == name) {
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return &connection.m_target_socket;
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}
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}
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return *(socket->m_value.ptr_ptr);
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return nullptr;
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}
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@ -8,6 +8,34 @@
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#include "AnimGraphData.h"
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#include "AnimGraphNodes.h"
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struct AnimDataWorkBuffer {
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std::vector<AnimData> m_eval_anim_data;
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std::vector<AnimData*> m_available_data;
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AnimDataWorkBuffer(size_t stack_size) {
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m_eval_anim_data.resize(stack_size);
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m_available_data.resize(stack_size);
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for (size_t i = 0; i < stack_size; i++) {
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m_available_data[i] = &m_eval_anim_data[i];
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}
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}
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void push(AnimData* anim_data) {
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assert (m_available_data.size() < m_eval_anim_data.size());
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m_available_data.push_back(anim_data);
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}
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void pop() {
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assert (m_available_data.size() > 0);
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m_available_data.pop_back();
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}
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AnimData* peek() {
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return m_available_data.back();
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}
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};
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//
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// AnimGraph (Runtime)
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//
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std::vector<AnimNode*> m_nodes;
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std::vector<AnimNode*> m_eval_ordered_nodes;
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std::vector<std::vector<NodeInput> > m_node_inputs;
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std::vector<std::vector<AnimGraphConnection> > m_node_input_connections;
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std::vector<std::vector<AnimGraphConnection> > m_node_output_connections;
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NodeSocketAccessorBase* m_socket_accessor;
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char* m_input_buffer = nullptr;
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char* m_output_buffer = nullptr;
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std::vector<Socket>& getGraphOutputs() { return m_socket_accessor->m_inputs; }
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std::vector<Socket>& getGraphInputs() { return m_socket_accessor->m_outputs; }
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AnimDataWorkBuffer m_anim_data_work_buffer = AnimDataWorkBuffer(5);
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~AnimGraph() {
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delete[] m_input_buffer;
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delete[] m_output_buffer;
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@ -36,10 +67,16 @@ struct AnimGraph {
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}
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void updateOrderedNodes();
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void updateOrderedNodesRecursive(int node_index);
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void markActiveNodes();
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bool checkIsNodeActive(AnimNode* node) {
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return node->m_state != AnimNodeEvalState::Deactivated;
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}
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void prepareNodeEval(size_t node_index);
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void finishNodeEval(size_t node_index);
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void evalSyncTracks();
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void updateTime(float dt);
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void evaluate();
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}
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}
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void* getOutput(const std::string& name) const;
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void* getInput(const std::string& name) const;
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Socket* getInputSocket(const std::string& name);
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Socket* getOutputSocket(const std::string& name);
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int getNodeEvalOrderIndex(const AnimNode* node) {
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for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
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return -1;
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}
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AnimNode* getAnimNodeForInput(
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const AnimNode* getAnimNodeForInput (
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size_t node_index,
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const std::string& input_name) {
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const std::string& input_name) const {
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assert(node_index < m_nodes.size());
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assert(node_index < m_node_inputs.size());
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std::vector<NodeInput>& node_inputs = m_node_inputs[node_index];
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for (size_t i = 0, n = node_inputs.size(); i < n; i++) {
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if (node_inputs[i].m_input_name == input_name) {
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return node_inputs[i].m_node;
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const std::vector<AnimGraphConnection>& input_connection = m_node_input_connections[node_index];
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for (size_t i = 0, n = input_connection.size(); i < n; i++) {
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if (input_connection[i].m_target_socket.m_name == input_name) {
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return input_connection[i].m_source_node;
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}
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}
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return nullptr;
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}
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size_t getAnimNodeIndex (AnimNode* node) {
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for (size_t i = 0; i < m_nodes.size(); i++) {
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if (m_nodes[i] == node) {
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return i;
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}
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}
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return -1;
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}
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};
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#endif //ANIMTESTBED_ANIMGRAPH_H
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@ -204,7 +204,7 @@ struct NodeSocketAccessorBase {
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}
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template <typename T>
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bool RegisterInput(const std::string& name, T* value, int flags = 0) {
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bool RegisterInput(const std::string& name, T** value, int flags = 0) {
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return RegisterSocket(m_inputs, name, value, flags);
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}
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template <typename T>
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return GetSocketIndex(m_inputs, name);
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}
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template <typename T>
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bool RegisterOutput(const std::string& name, T* value, int flags = 0) {
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return RegisterSocket(m_outputs, name, value, flags);
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}
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template <typename T>
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bool RegisterOutput(const std::string& name, T** value, int flags = 0) {
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return RegisterSocket(m_outputs, name, value, flags);
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@ -44,17 +44,20 @@ void RemoveConnectionsForSocket(
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AnimGraphResource& graph_resource,
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AnimNodeResource& node_resource,
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Socket& socket) {
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std::vector<AnimGraphConnection>::iterator iter =
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std::vector<AnimGraphConnectionResource>::iterator iter =
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graph_resource.m_connections.begin();
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while (iter != graph_resource.m_connections.end()) {
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AnimGraphConnection& connection = *iter;
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if (connection.m_source_node == &node_resource
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&& connection.m_source_socket == &socket) {
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iter = graph_resource.m_connections.erase(iter);
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} else {
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iter++;
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}
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// TODO adjust for refactor
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assert(false);
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// AnimGraphConnectionResource& connection = *iter;
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// if (connection.m_source_node == &node_resource
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// && connection.m_source_socket == &socket) {
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// iter = graph_resource.m_connections.erase(iter);
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// } else {
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// iter++;
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// }
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}
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}
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@ -320,23 +323,26 @@ void AnimGraphEditorUpdate() {
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}
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for (size_t i = 0, n = graph_resource.m_connections.size(); i < n; i++) {
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const AnimGraphConnection& connection = graph_resource.m_connections[i];
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const AnimGraphConnectionResource& connection =
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graph_resource.m_connections[i];
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int start_attr, end_attr;
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int source_node_index =
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graph_resource.getNodeIndex(*connection.m_source_node);
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int source_socket_index =
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connection.m_source_node->m_socket_accessor->GetOutputIndex(
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connection.m_source_socket->m_name);
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start_attr =
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GenerateOutputAttributeId(source_node_index, source_socket_index);
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const AnimNodeResource& source_node =
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graph_resource.m_nodes[connection.source_node_index];
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int source_socket_index = source_node.m_socket_accessor->GetOutputIndex(
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connection.source_socket_name);
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int target_node_index =
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graph_resource.getNodeIndex(*connection.m_target_node);
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int target_socket_index =
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connection.m_target_node->m_socket_accessor->GetInputIndex(
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connection.m_target_socket->m_name);
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end_attr = GenerateInputAttributeId(target_node_index, target_socket_index);
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||||
const AnimNodeResource& target_node =
|
||||
graph_resource.m_nodes[connection.target_node_index];
|
||||
int target_socket_index = target_node.m_socket_accessor->GetInputIndex(
|
||||
connection.target_socket_name);
|
||||
|
||||
start_attr = GenerateOutputAttributeId(
|
||||
connection.source_node_index,
|
||||
source_socket_index);
|
||||
end_attr = GenerateInputAttributeId(
|
||||
connection.target_node_index,
|
||||
target_socket_index);
|
||||
|
||||
ImNodes::Link(i, start_attr, end_attr);
|
||||
}
|
||||
|
@ -357,12 +363,17 @@ void AnimGraphEditorUpdate() {
|
|||
int node_end_input_index;
|
||||
SplitInputAttributeId(end_attr, &node_end_id, &node_end_input_index);
|
||||
|
||||
AnimGraphConnection connection;
|
||||
connection.m_source_node = &graph_resource.m_nodes[node_start_id];
|
||||
connection.m_source_socket = &connection.m_source_node->m_socket_accessor->m_outputs[node_start_output_index];
|
||||
AnimGraphConnectionResource connection;
|
||||
connection.source_node_index = node_start_id;
|
||||
const AnimNodeResource& source_node = graph_resource.m_nodes[node_start_id];
|
||||
connection.source_socket_name =
|
||||
source_node.m_socket_accessor->m_outputs[node_start_output_index]
|
||||
.m_name;
|
||||
|
||||
connection.m_target_node = &graph_resource.m_nodes[node_end_id];
|
||||
connection.m_target_socket = &connection.m_target_node->m_socket_accessor->m_inputs[node_end_input_index];
|
||||
connection.target_node_index = node_end_id;
|
||||
const AnimNodeResource& target_node = graph_resource.m_nodes[node_end_id];
|
||||
connection.target_socket_name =
|
||||
target_node.m_socket_accessor->m_inputs[node_end_input_index].m_name;
|
||||
|
||||
graph_resource.m_connections.push_back(connection);
|
||||
}
|
||||
|
|
|
@ -15,6 +15,7 @@ struct AnimNode;
|
|||
struct NodeInput {
|
||||
AnimNode* m_node;
|
||||
SocketType m_type = SocketType::SocketTypeUndefined;
|
||||
Socket* m_node_output_socket;
|
||||
std::string m_input_name;
|
||||
};
|
||||
|
||||
|
@ -27,6 +28,13 @@ enum class AnimNodeEvalState {
|
|||
Evaluated
|
||||
};
|
||||
|
||||
struct AnimGraphConnection {
|
||||
AnimNode* m_source_node = nullptr;
|
||||
Socket m_source_socket;
|
||||
AnimNode* m_target_node = nullptr;
|
||||
Socket m_target_socket;
|
||||
};
|
||||
|
||||
struct AnimNode {
|
||||
std::string m_name;
|
||||
std::string m_node_type_name;
|
||||
|
@ -38,20 +46,20 @@ struct AnimNode {
|
|||
|
||||
virtual ~AnimNode(){};
|
||||
|
||||
virtual void MarkActiveInputs(const std::vector<NodeInput>& inputs) {
|
||||
virtual void MarkActiveInputs(const std::vector<AnimGraphConnection>& inputs) {
|
||||
for (size_t i = 0, n = inputs.size(); i < n; i++) {
|
||||
AnimNode* input_node = inputs[i].m_node;
|
||||
AnimNode* input_node = inputs[i].m_source_node;
|
||||
if (input_node != nullptr) {
|
||||
input_node->m_state = AnimNodeEvalState::Activated;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void CalcSyncTrack(const std::vector<NodeInput>& inputs) {
|
||||
virtual void CalcSyncTrack(const std::vector<AnimGraphConnection>& inputs) {
|
||||
for (size_t i = 0, n = inputs.size(); i < n; i++) {
|
||||
AnimNode* input_node = inputs[i].m_node;
|
||||
AnimNode* input_node = inputs[i].m_source_node;
|
||||
if (input_node != nullptr
|
||||
&& inputs[i].m_type == SocketType::SocketTypeAnimation
|
||||
&& inputs[i].m_source_socket.m_type == SocketType::SocketTypeAnimation
|
||||
&& input_node->m_state != AnimNodeEvalState::Deactivated) {
|
||||
m_sync_track = input_node->m_sync_track;
|
||||
return;
|
||||
|
@ -83,25 +91,25 @@ struct NodeSocketAccessor<BlendTreeNode> : public NodeSocketAccessorBase {
|
|||
// Blend2Node
|
||||
//
|
||||
struct Blend2Node : public AnimNode {
|
||||
AnimData m_input0;
|
||||
AnimData m_input1;
|
||||
AnimData* m_output = nullptr;
|
||||
float m_blend_weight = 0.f;
|
||||
AnimData* i_input0 = nullptr;
|
||||
AnimData* i_input1 = nullptr;
|
||||
AnimData* o_output = nullptr;
|
||||
float* i_blend_weight = nullptr;
|
||||
bool m_sync_blend = false;
|
||||
|
||||
virtual void MarkActiveInputs(const std::vector<NodeInput>& inputs) override {
|
||||
virtual void MarkActiveInputs(const std::vector<AnimGraphConnection>& inputs) override {
|
||||
for (size_t i = 0, n = inputs.size(); i < n; i++) {
|
||||
AnimNode* input_node = inputs[i].m_node;
|
||||
AnimNode* input_node = inputs[i].m_source_node;
|
||||
if (input_node == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (inputs[i].m_input_name == "Input0" && m_blend_weight < 0.999) {
|
||||
if (inputs[i].m_target_socket.m_name == "Input0" && *i_blend_weight < 0.999) {
|
||||
input_node->m_state = AnimNodeEvalState::Activated;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (inputs[i].m_input_name == "Input1" && m_blend_weight > 0.001) {
|
||||
if (inputs[i].m_target_socket.m_name == "Input1" && *i_blend_weight > 0.001) {
|
||||
input_node->m_state = AnimNodeEvalState::Activated;
|
||||
continue;
|
||||
}
|
||||
|
@ -134,14 +142,14 @@ template <>
|
|||
struct NodeSocketAccessor<Blend2Node> : public NodeSocketAccessorBase {
|
||||
NodeSocketAccessor(AnimNode* node_) {
|
||||
Blend2Node* node = dynamic_cast<Blend2Node*>(node_);
|
||||
RegisterInput("Input0", &node->m_input0);
|
||||
RegisterInput("Input1", &node->m_input1);
|
||||
RegisterInput("Input0", &node->i_input0);
|
||||
RegisterInput("Input1", &node->i_input1);
|
||||
RegisterInput(
|
||||
"Weight",
|
||||
&node->m_blend_weight,
|
||||
&node->i_blend_weight,
|
||||
SocketFlags::SocketFlagAffectsTime);
|
||||
|
||||
RegisterOutput("Output", &node->m_output);
|
||||
RegisterOutput("Output", &node->o_output);
|
||||
|
||||
RegisterProperty("Sync", &node->m_sync_blend);
|
||||
}
|
||||
|
@ -162,13 +170,13 @@ struct NodeSocketAccessor<Blend2Node> : public NodeSocketAccessorBase {
|
|||
// SpeedScaleNode
|
||||
//
|
||||
struct SpeedScaleNode : public AnimNode {
|
||||
AnimData m_input;
|
||||
AnimData* m_output = nullptr;
|
||||
float m_speed_scale = 0.f;
|
||||
AnimData* i_input = nullptr;
|
||||
AnimData* i_output = nullptr;
|
||||
float* i_speed_scale = nullptr;
|
||||
|
||||
virtual void UpdateTime(float time_last, float time_now) {
|
||||
m_time_last = time_last;
|
||||
m_time_now = time_last + (time_now - time_last) * m_speed_scale;
|
||||
m_time_now = time_last + (time_now - time_last) * (*i_speed_scale);
|
||||
m_state = AnimNodeEvalState::TimeUpdated;
|
||||
}
|
||||
};
|
||||
|
@ -179,11 +187,11 @@ struct NodeSocketAccessor<SpeedScaleNode> : public NodeSocketAccessorBase {
|
|||
SpeedScaleNode* node = dynamic_cast<SpeedScaleNode*>(node_);
|
||||
RegisterInput(
|
||||
"SpeedScale",
|
||||
&node->m_speed_scale,
|
||||
&node->i_speed_scale,
|
||||
SocketFlags::SocketFlagAffectsTime);
|
||||
RegisterInput("Input", &node->m_input);
|
||||
RegisterInput("Input", &node->i_input);
|
||||
|
||||
RegisterOutput("Output", &node->m_output);
|
||||
RegisterOutput("Output", &node->i_output);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -191,7 +199,7 @@ struct NodeSocketAccessor<SpeedScaleNode> : public NodeSocketAccessorBase {
|
|||
// AnimSamplerNode
|
||||
//
|
||||
struct AnimSamplerNode : public AnimNode {
|
||||
AnimData* m_output = nullptr;
|
||||
AnimData* o_output = nullptr;
|
||||
std::string m_filename;
|
||||
};
|
||||
|
||||
|
@ -199,12 +207,38 @@ template <>
|
|||
struct NodeSocketAccessor<AnimSamplerNode> : public NodeSocketAccessorBase {
|
||||
NodeSocketAccessor(AnimNode* node_) {
|
||||
AnimSamplerNode* node = dynamic_cast<AnimSamplerNode*>(node_);
|
||||
RegisterOutput("Output", &node->m_output);
|
||||
RegisterOutput("Output", &node->o_output);
|
||||
|
||||
RegisterProperty("Filename", &node->m_filename);
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// MathAddNode
|
||||
//
|
||||
struct MathAddNode : public AnimNode {
|
||||
float* i_input0 = nullptr;
|
||||
float* i_input1 = nullptr;
|
||||
float o_output = 0.f;
|
||||
|
||||
void Evaluate() override {
|
||||
assert (i_input0 != nullptr);
|
||||
assert (i_input1 != nullptr);
|
||||
|
||||
o_output = *i_input0 + *i_input1;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct NodeSocketAccessor<MathAddNode> : public NodeSocketAccessorBase {
|
||||
NodeSocketAccessor(AnimNode* node_) {
|
||||
MathAddNode* node = dynamic_cast<MathAddNode*>(node_);
|
||||
RegisterInput("Input0", &node->i_input0);
|
||||
RegisterInput("Input1", &node->i_input1);
|
||||
RegisterOutput("Output", &node->o_output);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
static inline AnimNode* AnimNodeFactory(const std::string& name) {
|
||||
AnimNode* result;
|
||||
|
|
|
@ -169,38 +169,34 @@ AnimNodeResource sAnimGraphNodeFromJson(const json& json_node) {
|
|||
}
|
||||
|
||||
//
|
||||
// AnimGraphConnection <-> Json
|
||||
// AnimGraphConnectionResource <-> Json
|
||||
//
|
||||
json sAnimGraphConnectionToJson(const AnimGraphResource& graph_resource, const AnimGraphConnection& connection) {
|
||||
json sAnimGraphConnectionToJson(
|
||||
const AnimGraphResource& graph_resource,
|
||||
const AnimGraphConnectionResource& connection) {
|
||||
json result;
|
||||
|
||||
result["type"] = "AnimGraphConnection";
|
||||
result["type"] = "AnimGraphConnectionResource";
|
||||
|
||||
const AnimNodeResource* source_node = connection.m_source_node;
|
||||
result["source_node_index"] = graph_resource.getNodeIndex(*source_node);
|
||||
result["source_socket_index"] = source_node->m_socket_accessor->GetOutputIndex(connection.m_source_socket->m_name);
|
||||
result["source_node_index"] = connection.source_node_index;
|
||||
result["source_socket_name"] = connection.source_socket_name;
|
||||
|
||||
const AnimNodeResource* target_node = connection.m_source_node;
|
||||
result["source_node_index"] = graph_resource.getNodeIndex(*target_node);
|
||||
result["source_socket_index"] = target_node->m_socket_accessor->GetInputIndex(connection.m_target_node->m_name);
|
||||
result["target_node_index"] = connection.target_node_index;
|
||||
result["target_socket_name"] = connection.target_socket_name;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
AnimGraphConnection sAnimGraphConnectionFromJson(const AnimGraphResource& graph_resource, const json& json_node) {
|
||||
AnimGraphConnection connection;
|
||||
AnimGraphConnectionResource sAnimGraphConnectionFromJson(
|
||||
const AnimGraphResource& graph_resource,
|
||||
const json& json_node) {
|
||||
AnimGraphConnectionResource connection;
|
||||
|
||||
int source_node_index = json_node["source_node_index"];
|
||||
connection.m_source_node = &graph_resource.m_nodes[source_node_index];
|
||||
int source_socket_index = json_node["source_socket_index"];
|
||||
connection.m_source_socket = &connection.m_source_node->m_socket_accessor->m_outputs[source_socket_index];
|
||||
connection.source_node_index = json_node["source_node_index"];
|
||||
connection.source_socket_name = json_node["source_socket_name"];
|
||||
|
||||
|
||||
int target_node_index = json_node["target_node_index"];
|
||||
connection.m_target_node = &graph_resource.m_nodes[target_node_index];
|
||||
|
||||
int target_socket_index = json_node["target_socket_index"];
|
||||
connection.m_target_socket = &connection.m_target_node->m_socket_accessor->m_outputs[target_socket_index];
|
||||
connection.target_node_index = json_node["target_node_index"];
|
||||
connection.target_socket_name = json_node["target_socket_name"];
|
||||
|
||||
return connection;
|
||||
}
|
||||
|
@ -243,7 +239,7 @@ bool AnimGraphResource::saveToFile(const char* filename) const {
|
|||
}
|
||||
|
||||
for (size_t i = 0; i < m_connections.size(); i++) {
|
||||
const AnimGraphConnection& connection = m_connections[i];
|
||||
const AnimGraphConnectionResource& connection = m_connections[i];
|
||||
result["connections"][i] = sAnimGraphConnectionToJson(*this, connection);
|
||||
}
|
||||
|
||||
|
@ -294,7 +290,7 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
|
|||
clearNodes();
|
||||
|
||||
m_name = json_data["name"];
|
||||
|
||||
|
||||
// Load nodes
|
||||
for (size_t i = 0; i < json_data["nodes"].size(); i++) {
|
||||
const json& json_node = json_data["nodes"][i];
|
||||
|
@ -308,7 +304,7 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
|
|||
AnimNodeResource node = sAnimGraphNodeFromJson(json_node);
|
||||
m_nodes.push_back(node);
|
||||
}
|
||||
|
||||
|
||||
// Setup graph inputs and outputs
|
||||
const json& graph_outputs = json_data["nodes"][0]["inputs"];
|
||||
for (size_t i = 0; i < graph_outputs.size(); i++) {
|
||||
|
@ -316,7 +312,7 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
|
|||
graph_node.m_socket_accessor->m_inputs.push_back(
|
||||
sJsonToSocket(graph_outputs[i]));
|
||||
}
|
||||
|
||||
|
||||
const json& graph_inputs = json_data["nodes"][1]["outputs"];
|
||||
for (size_t i = 0; i < graph_inputs.size(); i++) {
|
||||
AnimNodeResource& graph_node = m_nodes[1];
|
||||
|
@ -327,17 +323,196 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
|
|||
// Load connections
|
||||
for (size_t i = 0; i < json_data["connections"].size(); i++) {
|
||||
const json& json_connection = json_data["connections"][i];
|
||||
if (json_connection["type"] != "AnimGraphConnection") {
|
||||
std::cerr << "Invalid json object. Expected type 'AnimGraphConnection' "
|
||||
"but got '"
|
||||
<< json_connection["type"] << "'." << std::endl;
|
||||
if (json_connection["type"] != "AnimGraphConnectionResource") {
|
||||
std::cerr
|
||||
<< "Invalid json object. Expected type 'AnimGraphConnectionResource' "
|
||||
"but got '"
|
||||
<< json_connection["type"] << "'." << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
AnimGraphConnection connection =
|
||||
AnimGraphConnectionResource connection =
|
||||
sAnimGraphConnectionFromJson(*this, json_connection);
|
||||
m_connections.push_back(connection);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
AnimGraph AnimGraphResource::createInstance() const {
|
||||
AnimGraph result;
|
||||
|
||||
createRuntimeNodeInstances(result);
|
||||
prepareGraphIOData(result);
|
||||
connectRuntimeNodes(result);
|
||||
|
||||
result.updateOrderedNodes();
|
||||
result.reset();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void AnimGraphResource::createRuntimeNodeInstances(AnimGraph& instance) const {
|
||||
for (int i = 0; i < m_nodes.size(); i++) {
|
||||
const AnimNodeResource& node_resource = m_nodes[i];
|
||||
AnimNode* node = AnimNodeFactory(node_resource.m_type_name.c_str());
|
||||
node->m_name = node_resource.m_name;
|
||||
node->m_node_type_name = node_resource.m_type_name;
|
||||
node->m_index = i;
|
||||
instance.m_nodes.push_back(node);
|
||||
|
||||
// runtime node connections
|
||||
instance.m_node_input_connections.push_back(
|
||||
std::vector<AnimGraphConnection>());
|
||||
instance.m_node_output_connections.push_back(
|
||||
std::vector<AnimGraphConnection>());
|
||||
}
|
||||
}
|
||||
|
||||
void AnimGraphResource::prepareGraphIOData(AnimGraph& instance) const {
|
||||
instance.m_socket_accessor =
|
||||
AnimNodeAccessorFactory("BlendTree", instance.m_nodes[0]);
|
||||
instance.m_socket_accessor->m_outputs =
|
||||
m_nodes[1].m_socket_accessor->m_outputs;
|
||||
instance.m_socket_accessor->m_inputs = m_nodes[0].m_socket_accessor->m_inputs;
|
||||
|
||||
// inputs
|
||||
int input_block_size = 0;
|
||||
std::vector<Socket>& graph_inputs = instance.getGraphInputs();
|
||||
for (int i = 0; i < graph_inputs.size(); i++) {
|
||||
input_block_size += sizeof(void*);
|
||||
}
|
||||
instance.m_input_buffer = new char[input_block_size];
|
||||
memset(instance.m_input_buffer, 0, input_block_size);
|
||||
|
||||
int input_block_offset = 0;
|
||||
for (int i = 0; i < graph_inputs.size(); i++) {
|
||||
graph_inputs[i].m_value.ptr =
|
||||
(void*)&instance.m_input_buffer[input_block_offset];
|
||||
input_block_offset += sizeof(void*);
|
||||
}
|
||||
|
||||
// outputs
|
||||
int output_block_size = 0;
|
||||
std::vector<Socket>& graph_outputs = instance.getGraphOutputs();
|
||||
for (int i = 0; i < graph_outputs.size(); i++) {
|
||||
output_block_size += graph_outputs[i].m_type_size;
|
||||
}
|
||||
instance.m_output_buffer = new char[output_block_size];
|
||||
memset(instance.m_output_buffer, 0, output_block_size);
|
||||
|
||||
int output_block_offset = 0;
|
||||
for (int i = 0; i < graph_outputs.size(); i++) {
|
||||
graph_outputs[i].m_value.ptr =
|
||||
(void*)&instance.m_output_buffer[output_block_offset];
|
||||
output_block_offset += graph_outputs[i].m_type_size;
|
||||
}
|
||||
}
|
||||
|
||||
void AnimGraphResource::connectRuntimeNodes(AnimGraph& instance) const {
|
||||
for (int i = 0; i < m_connections.size(); i++) {
|
||||
const AnimGraphConnectionResource& connection = m_connections[i];
|
||||
std::string source_node_type = "";
|
||||
std::string target_node_type = "";
|
||||
AnimNode* source_node = nullptr;
|
||||
AnimNode* target_node = nullptr;
|
||||
NodeSocketAccessorBase* source_node_accessor = nullptr;
|
||||
NodeSocketAccessorBase* target_node_accessor = nullptr;
|
||||
SocketType source_type;
|
||||
SocketType target_type;
|
||||
size_t source_socket_index = -1;
|
||||
size_t target_socket_index = -1;
|
||||
|
||||
if (connection.source_node_index < 0
|
||||
|| connection.source_node_index >= m_nodes.size()) {
|
||||
std::cerr << "Could not find source node index." << std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
source_node = instance.m_nodes[connection.source_node_index];
|
||||
source_node_type = source_node->m_node_type_name;
|
||||
if (connection.source_node_index == 1) {
|
||||
source_node_accessor = instance.m_socket_accessor;
|
||||
} else {
|
||||
source_node_accessor =
|
||||
AnimNodeAccessorFactory(source_node_type, source_node);
|
||||
}
|
||||
|
||||
if (connection.target_node_index < 0
|
||||
|| connection.target_node_index >= m_nodes.size()) {
|
||||
std::cerr << "Could not find source node index." << std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
target_node = instance.m_nodes[connection.target_node_index];
|
||||
target_node_type = target_node->m_node_type_name;
|
||||
if (connection.target_node_index == 0) {
|
||||
target_node_accessor = instance.m_socket_accessor;
|
||||
} else {
|
||||
target_node_accessor =
|
||||
AnimNodeAccessorFactory(target_node_type, target_node);
|
||||
}
|
||||
|
||||
assert(source_node != nullptr);
|
||||
assert(target_node != nullptr);
|
||||
|
||||
//
|
||||
// Map resource node sockets to graph instance node sockets
|
||||
//
|
||||
source_socket_index =
|
||||
source_node_accessor->GetOutputIndex(connection.source_socket_name);
|
||||
if (source_socket_index == -1) {
|
||||
std::cerr << "Invalid source socket " << connection.source_socket_name
|
||||
<< " for node " << source_node->m_name << "." << std::endl;
|
||||
continue;
|
||||
}
|
||||
Socket* source_socket =
|
||||
&source_node_accessor->m_outputs[source_socket_index];
|
||||
|
||||
target_socket_index =
|
||||
target_node_accessor->GetInputIndex(connection.target_socket_name);
|
||||
if (target_socket_index == -1) {
|
||||
std::cerr << "Invalid target socket " << connection.target_socket_name
|
||||
<< " for node " << target_node->m_name << "." << std::endl;
|
||||
continue;
|
||||
}
|
||||
Socket* target_socket =
|
||||
&target_node_accessor->m_inputs[target_socket_index];
|
||||
|
||||
if (source_socket->m_type != target_socket->m_type) {
|
||||
std::cerr << "Cannot connect sockets: invalid types!" << std::endl;
|
||||
}
|
||||
|
||||
//
|
||||
// Wire up outputs to inputs.
|
||||
//
|
||||
(*target_socket->m_value.ptr_ptr) = source_socket->m_value.ptr;
|
||||
// (*source_socket->m_value.ptr_ptr) = target_socket->m_value.ptr;
|
||||
|
||||
size_t target_node_index = target_node->m_index;
|
||||
|
||||
// Register the runtime connection
|
||||
AnimGraphConnection runtime_connection = {
|
||||
source_node,
|
||||
*source_socket,
|
||||
target_node,
|
||||
*target_socket};
|
||||
|
||||
std::vector<AnimGraphConnection>& target_input_connections =
|
||||
instance.m_node_input_connections[target_node_index];
|
||||
target_input_connections.push_back(runtime_connection);
|
||||
|
||||
std::vector<AnimGraphConnection>& source_output_connections =
|
||||
instance.m_node_output_connections[source_node->m_index];
|
||||
source_output_connections.push_back(runtime_connection);
|
||||
|
||||
if (target_node_accessor != instance.m_socket_accessor) {
|
||||
delete target_node_accessor;
|
||||
}
|
||||
|
||||
if (source_node_accessor != instance.m_socket_accessor) {
|
||||
delete source_node_accessor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -12,10 +12,10 @@
|
|||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#include "SyncTrack.h"
|
||||
#include "AnimGraph.h"
|
||||
#include "AnimGraphData.h"
|
||||
#include "AnimGraphNodes.h"
|
||||
#include "AnimGraph.h"
|
||||
#include "SyncTrack.h"
|
||||
|
||||
struct AnimNode;
|
||||
struct NodeSocketAccessorBase;
|
||||
|
@ -41,17 +41,17 @@ static inline AnimNodeResource AnimNodeResourceFactory(
|
|||
//
|
||||
// AnimGraphResource
|
||||
//
|
||||
struct AnimGraphConnection {
|
||||
const AnimNodeResource* m_source_node = nullptr;
|
||||
const Socket* m_source_socket = nullptr;
|
||||
const AnimNodeResource* m_target_node = nullptr;
|
||||
const Socket* m_target_socket = nullptr;
|
||||
struct AnimGraphConnectionResource {
|
||||
size_t source_node_index = -1;
|
||||
std::string source_socket_name = "";
|
||||
size_t target_node_index = -1;
|
||||
std::string target_socket_name = "";
|
||||
};
|
||||
|
||||
struct AnimGraphResource {
|
||||
std::string m_name;
|
||||
std::vector<AnimNodeResource> m_nodes;
|
||||
std::vector<AnimGraphConnection> m_connections;
|
||||
std::vector<AnimGraphConnectionResource> m_connections;
|
||||
|
||||
~AnimGraphResource() {
|
||||
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
|
||||
|
@ -94,23 +94,11 @@ struct AnimGraphResource {
|
|||
const std::string& source_socket_name,
|
||||
const AnimNodeResource& target_node,
|
||||
const std::string& target_socket_name) {
|
||||
size_t source_index = -1;
|
||||
size_t target_index = -1;
|
||||
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
|
||||
if (&source_node == &m_nodes[i]) {
|
||||
source_index = i;
|
||||
}
|
||||
size_t source_node_index = getNodeIndex(source_node);
|
||||
size_t target_node_index = getNodeIndex(target_node);
|
||||
|
||||
if (&target_node == &m_nodes[i]) {
|
||||
target_index = i;
|
||||
}
|
||||
|
||||
if (source_index < m_nodes.size() && target_index < m_nodes.size()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (source_index >= m_nodes.size() || target_index >= m_nodes.size()) {
|
||||
if (source_node_index >= m_nodes.size()
|
||||
|| target_node_index >= m_nodes.size()) {
|
||||
std::cerr << "Cannot connect nodes: could not find nodes." << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
@ -125,216 +113,20 @@ struct AnimGraphResource {
|
|||
return false;
|
||||
}
|
||||
|
||||
AnimGraphConnection connection;
|
||||
connection.m_source_node = &source_node;
|
||||
connection.m_source_socket = source_socket;
|
||||
connection.m_target_node = &target_node;
|
||||
connection.m_target_socket = target_socket;
|
||||
AnimGraphConnectionResource connection;
|
||||
connection.source_node_index = source_node_index;
|
||||
connection.source_socket_name = source_socket_name;
|
||||
connection.target_node_index = target_node_index;
|
||||
connection.target_socket_name = target_socket_name;
|
||||
m_connections.push_back(connection);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
AnimGraph createInstance() {
|
||||
AnimGraph result;
|
||||
|
||||
// create nodes
|
||||
for (int i = 0; i < m_nodes.size(); i++) {
|
||||
const AnimNodeResource& node_resource = m_nodes[i];
|
||||
AnimNode* node = AnimNodeFactory(node_resource.m_type_name.c_str());
|
||||
node->m_name = node_resource.m_name;
|
||||
node->m_node_type_name = node_resource.m_type_name;
|
||||
node->m_index = i;
|
||||
result.m_nodes.push_back(node);
|
||||
|
||||
assert(node_resource.m_socket_accessor != nullptr);
|
||||
result.m_node_inputs.push_back(std::vector<NodeInput>());
|
||||
std::vector<NodeInput>& node_inputs = result.m_node_inputs.back();
|
||||
|
||||
for (int j = 0, n = node_resource.m_socket_accessor->m_inputs.size();
|
||||
j < n;
|
||||
j++) {
|
||||
const Socket& input_socket =
|
||||
node_resource.m_socket_accessor->m_inputs[j];
|
||||
|
||||
NodeInput input;
|
||||
input.m_node = nullptr;
|
||||
input.m_type = input_socket.m_type;
|
||||
input.m_input_name = input_socket.m_name;
|
||||
|
||||
node_inputs.push_back(input);
|
||||
}
|
||||
}
|
||||
|
||||
// Prepare graph inputs
|
||||
result.m_socket_accessor =
|
||||
AnimNodeAccessorFactory("BlendTree", result.m_nodes[0]);
|
||||
result.m_socket_accessor->m_outputs =
|
||||
m_nodes[1].m_socket_accessor->m_outputs;
|
||||
result.m_socket_accessor->m_inputs =
|
||||
m_nodes[0].m_socket_accessor->m_inputs;
|
||||
|
||||
// inputs
|
||||
int input_block_size = 0;
|
||||
std::vector<Socket>& graph_inputs = result.getGraphInputs();
|
||||
for (int i = 0; i < graph_inputs.size(); i++) {
|
||||
input_block_size += sizeof(void*);
|
||||
}
|
||||
result.m_input_buffer = new char[input_block_size];
|
||||
memset(result.m_input_buffer, 0, input_block_size);
|
||||
|
||||
int input_block_offset = 0;
|
||||
for (int i = 0; i < graph_inputs.size(); i++) {
|
||||
if (graph_inputs[i].m_type == SocketType::SocketTypeAnimation) {
|
||||
}
|
||||
graph_inputs[i].m_value.ptr =
|
||||
(void*)&result.m_input_buffer[input_block_offset];
|
||||
input_block_offset += sizeof(void*);
|
||||
}
|
||||
|
||||
// outputs
|
||||
int output_block_size = 0;
|
||||
std::vector<Socket>& graph_outputs = result.getGraphOutputs();
|
||||
for (int i = 0; i < graph_outputs.size(); i++) {
|
||||
output_block_size += graph_outputs[i].m_type_size;
|
||||
}
|
||||
result.m_output_buffer = new char[output_block_size];
|
||||
memset(result.m_output_buffer, 0, output_block_size);
|
||||
|
||||
int output_block_offset = 0;
|
||||
for (int i = 0; i < graph_outputs.size(); i++) {
|
||||
if (graph_outputs[i].m_type == SocketType::SocketTypeAnimation) {
|
||||
}
|
||||
graph_outputs[i].m_value.ptr =
|
||||
(void*)&result.m_output_buffer[output_block_offset];
|
||||
output_block_offset += graph_outputs[i].m_type_size;
|
||||
}
|
||||
|
||||
// connect the nodes
|
||||
for (int i = 0; i < m_connections.size(); i++) {
|
||||
const AnimGraphConnection& connection = m_connections[i];
|
||||
std::string source_node_type = "";
|
||||
std::string target_node_type = "";
|
||||
std::string source_node_name = "";
|
||||
std::string target_node_name = "";
|
||||
AnimNode* source_node = nullptr;
|
||||
AnimNode* target_node = nullptr;
|
||||
NodeSocketAccessorBase* source_node_accessor = nullptr;
|
||||
NodeSocketAccessorBase* target_node_accessor = nullptr;
|
||||
SocketType source_type;
|
||||
SocketType target_type;
|
||||
size_t source_socket_index = -1;
|
||||
size_t target_socket_index = -1;
|
||||
|
||||
if (connection.m_source_node != nullptr) {
|
||||
size_t node_index = getNodeIndex(*connection.m_source_node);
|
||||
if (node_index == -1) {
|
||||
std::cerr << "Could not find source node index." << std::endl;
|
||||
continue;
|
||||
}
|
||||
source_node = result.m_nodes[node_index];
|
||||
source_node_name = source_node->m_name;
|
||||
source_node_type = source_node->m_node_type_name;
|
||||
if (node_index == 1) {
|
||||
source_node_accessor = result.m_socket_accessor;
|
||||
} else {
|
||||
source_node_accessor =
|
||||
AnimNodeAccessorFactory(source_node_type, source_node);
|
||||
}
|
||||
}
|
||||
|
||||
if (connection.m_target_node != nullptr) {
|
||||
size_t node_index = getNodeIndex(*connection.m_target_node);
|
||||
if (node_index == -1) {
|
||||
std::cerr << "Could not find source node index." << std::endl;
|
||||
continue;
|
||||
}
|
||||
target_node = result.m_nodes[node_index];
|
||||
target_node_name = target_node->m_name;
|
||||
target_node_type = target_node->m_node_type_name;
|
||||
if (node_index == 0) {
|
||||
target_node_accessor = result.m_socket_accessor;
|
||||
} else {
|
||||
target_node_accessor =
|
||||
AnimNodeAccessorFactory(target_node_type, target_node);
|
||||
}
|
||||
}
|
||||
|
||||
assert(source_node != nullptr);
|
||||
assert(target_node != nullptr);
|
||||
|
||||
//
|
||||
// Map resource node sockets to graph instance node sockets
|
||||
//
|
||||
if (connection.m_source_socket == nullptr) {
|
||||
std::cerr << "Invalid source socket for connection " << i << "."
|
||||
<< std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (connection.m_target_socket == nullptr) {
|
||||
std::cerr << "Invalid source socket for connection " << i << "."
|
||||
<< std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
source_socket_index = source_node_accessor->GetOutputIndex(
|
||||
connection.m_source_socket->m_name);
|
||||
if (source_socket_index == -1) {
|
||||
std::cerr << "Invalid source socket "
|
||||
<< connection.m_source_socket->m_name << " for node "
|
||||
<< connection.m_source_node->m_name << "." << std::endl;
|
||||
continue;
|
||||
}
|
||||
const Socket* source_socket =
|
||||
&source_node_accessor->m_outputs[source_socket_index];
|
||||
|
||||
target_socket_index = target_node_accessor->GetInputIndex(
|
||||
connection.m_target_socket->m_name);
|
||||
if (target_socket_index == -1) {
|
||||
std::cerr << "Invalid target socket "
|
||||
<< connection.m_target_socket->m_name << " for node "
|
||||
<< connection.m_target_node->m_name << "." << std::endl;
|
||||
continue;
|
||||
}
|
||||
const Socket* target_socket =
|
||||
&target_node_accessor->m_inputs[target_socket_index];
|
||||
|
||||
if (source_socket->m_type != target_socket->m_type) {
|
||||
std::cerr << "Cannot connect sockets: invalid types!" << std::endl;
|
||||
}
|
||||
|
||||
//
|
||||
// Wire up outputs to inputs.
|
||||
//
|
||||
(*source_socket->m_value.ptr_ptr) = target_socket->m_value.ptr;
|
||||
|
||||
size_t target_node_index = target_node->m_index;
|
||||
|
||||
std::vector<NodeInput>& node_inputs =
|
||||
result.m_node_inputs[target_node_index];
|
||||
for (int j = 0, n = node_inputs.size(); j < n; j++) {
|
||||
if (node_inputs[j].m_input_name == target_socket->m_name) {
|
||||
node_inputs[j].m_node = source_node;
|
||||
}
|
||||
}
|
||||
|
||||
if (target_node_accessor != result.m_socket_accessor) {
|
||||
delete target_node_accessor;
|
||||
}
|
||||
|
||||
if (source_node_accessor != result.m_socket_accessor) {
|
||||
delete source_node_accessor;
|
||||
}
|
||||
}
|
||||
|
||||
result.updateOrderedNodes();
|
||||
result.reset();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
AnimGraph createInstance() const;
|
||||
void createRuntimeNodeInstances(AnimGraph& instance) const;
|
||||
void prepareGraphIOData(AnimGraph& instance) const;
|
||||
void connectRuntimeNodes(AnimGraph& instance) const;
|
||||
};
|
||||
|
||||
#endif //ANIMTESTBED_ANIMGRAPHRESOURCE_H
|
||||
|
|
|
@ -25,9 +25,9 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
|||
AnimNodeResource& walk_node = graph_resource.m_nodes[walk_node_index];
|
||||
walk_node.m_name = "WalkAnim";
|
||||
AnimNodeResource& run_node = graph_resource.m_nodes[run_node_index];
|
||||
walk_node.m_name = "RunAnim";
|
||||
run_node.m_name = "RunAnim";
|
||||
AnimNodeResource& blend_node = graph_resource.m_nodes[blend_node_index];
|
||||
walk_node.m_name = "BlendWalkRun";
|
||||
blend_node.m_name = "BlendWalkRun";
|
||||
|
||||
AnimNodeResource& graph_node = graph_resource.m_nodes[0];
|
||||
graph_node.m_socket_accessor->RegisterInput<AnimData>("GraphOutput", nullptr);
|
||||
|
@ -36,31 +36,25 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
|||
REQUIRE(blend_node.m_socket_accessor->GetInputIndex("Input0") == 0);
|
||||
REQUIRE(blend_node.m_socket_accessor->GetInputIndex("Input1") == 1);
|
||||
|
||||
AnimGraphConnection walk_to_blend;
|
||||
walk_to_blend.m_source_node = &walk_node;
|
||||
walk_to_blend.m_source_socket =
|
||||
walk_node.m_socket_accessor->FindOutputSocket("Output");
|
||||
walk_to_blend.m_target_node = &blend_node;
|
||||
walk_to_blend.m_target_socket =
|
||||
blend_node.m_socket_accessor->FindInputSocket("Input0");
|
||||
AnimGraphConnectionResource walk_to_blend;
|
||||
walk_to_blend.source_node_index = walk_node_index;
|
||||
walk_to_blend.source_socket_name = "Output";
|
||||
walk_to_blend.target_node_index = blend_node_index;
|
||||
walk_to_blend.target_socket_name = "Input0";
|
||||
graph_resource.m_connections.push_back(walk_to_blend);
|
||||
|
||||
AnimGraphConnection run_to_blend;
|
||||
run_to_blend.m_source_node = &run_node;
|
||||
run_to_blend.m_source_socket =
|
||||
run_node.m_socket_accessor->FindOutputSocket("Output");
|
||||
run_to_blend.m_target_node = &blend_node;
|
||||
run_to_blend.m_target_socket =
|
||||
blend_node.m_socket_accessor->FindInputSocket("Input1");
|
||||
AnimGraphConnectionResource run_to_blend;
|
||||
run_to_blend.source_node_index = run_node_index;
|
||||
run_to_blend.source_socket_name = "Output";
|
||||
run_to_blend.target_node_index = blend_node_index;
|
||||
run_to_blend.target_socket_name = "Input1";
|
||||
graph_resource.m_connections.push_back(run_to_blend);
|
||||
|
||||
AnimGraphConnection blend_to_output;
|
||||
blend_to_output.m_source_node = &blend_node;
|
||||
blend_to_output.m_source_socket =
|
||||
blend_node.m_socket_accessor->FindOutputSocket("Output");
|
||||
blend_to_output.m_target_node = &graph_resource.m_nodes[0];
|
||||
blend_to_output.m_target_socket =
|
||||
graph_node.m_socket_accessor->FindInputSocket("GraphOutput");
|
||||
AnimGraphConnectionResource blend_to_output;
|
||||
blend_to_output.source_node_index = blend_node_index;
|
||||
blend_to_output.source_socket_name = "Output";
|
||||
blend_to_output.target_node_index = 0;
|
||||
blend_to_output.target_socket_name = "GraphOutput";
|
||||
graph_resource.m_connections.push_back(blend_to_output);
|
||||
|
||||
graph_resource.saveToFile("WalkGraph.animgraph.json");
|
||||
|
@ -75,34 +69,55 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
|||
REQUIRE(graph.m_nodes[4]->m_node_type_name == "Blend2");
|
||||
|
||||
// connections within the graph
|
||||
AnimSamplerNode* anim_sampler_instance0 =
|
||||
AnimSamplerNode* anim_sampler_walk =
|
||||
dynamic_cast<AnimSamplerNode*>(graph.m_nodes[2]);
|
||||
AnimSamplerNode* anim_sampler_instance1 =
|
||||
AnimSamplerNode* anim_sampler_run =
|
||||
dynamic_cast<AnimSamplerNode*>(graph.m_nodes[3]);
|
||||
Blend2Node* blend2_instance = dynamic_cast<Blend2Node*>(graph.m_nodes[4]);
|
||||
CHECK(anim_sampler_instance0->m_output == &blend2_instance->m_input0);
|
||||
CHECK(anim_sampler_instance1->m_output == &blend2_instance->m_input1);
|
||||
|
||||
// connections from graph to the graph node
|
||||
CHECK(graph.m_socket_accessor->m_inputs.size() == 1);
|
||||
CHECK(graph.m_socket_accessor->FindInputSocket("GraphOutput"));
|
||||
CHECK(
|
||||
reinterpret_cast<char*>(blend2_instance->m_output)
|
||||
== graph.getOutput("GraphOutput"));
|
||||
|
||||
// check node input dependencies
|
||||
size_t anim_sampler_index0 = anim_sampler_instance0->m_index;
|
||||
size_t anim_sampler_index1 = anim_sampler_instance1->m_index;
|
||||
size_t anim_sampler_index0 = anim_sampler_walk->m_index;
|
||||
size_t anim_sampler_index1 = anim_sampler_run->m_index;
|
||||
size_t blend_index = blend2_instance->m_index;
|
||||
|
||||
CHECK(graph.m_node_inputs[anim_sampler_index0].size() == 0);
|
||||
CHECK(graph.m_node_inputs[anim_sampler_index1].size() == 0);
|
||||
CHECK(graph.m_node_inputs[blend_index].size() == 3);
|
||||
CHECK(graph.m_node_inputs[blend_index][0].m_node == anim_sampler_instance0);
|
||||
CHECK(graph.m_node_inputs[blend_index][1].m_node == anim_sampler_instance1);
|
||||
CHECK(graph.m_node_inputs[blend_index][2].m_node == nullptr);
|
||||
REQUIRE(graph.m_node_input_connections[blend_index].size() == 2);
|
||||
CHECK(graph.m_node_input_connections[blend_index][0].m_source_node == anim_sampler_walk);
|
||||
CHECK(graph.m_node_input_connections[blend_index][1].m_source_node == anim_sampler_run);
|
||||
|
||||
REQUIRE(graph.m_node_output_connections[anim_sampler_index0].size() == 1);
|
||||
CHECK(graph.m_node_output_connections[anim_sampler_index0][0].m_target_node == blend2_instance);
|
||||
|
||||
REQUIRE(graph.m_node_output_connections[anim_sampler_index1].size() == 1);
|
||||
CHECK(graph.m_node_output_connections[anim_sampler_index1][0].m_target_node == blend2_instance);
|
||||
|
||||
// Emulate evaluation
|
||||
CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 5);
|
||||
graph.prepareNodeEval(walk_node_index);
|
||||
graph.finishNodeEval(walk_node_index);
|
||||
CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 4);
|
||||
graph.prepareNodeEval(run_node_index);
|
||||
graph.finishNodeEval(run_node_index);
|
||||
CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 3);
|
||||
graph.prepareNodeEval(blend_node_index);
|
||||
CHECK(blend2_instance->i_input0 == anim_sampler_walk->o_output);
|
||||
CHECK(blend2_instance->i_input1 == anim_sampler_run->o_output);
|
||||
CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 2);
|
||||
graph.finishNodeEval(blend_node_index);
|
||||
CHECK(anim_sampler_walk->o_output == nullptr);
|
||||
CHECK(anim_sampler_run->o_output == nullptr);
|
||||
CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 4);
|
||||
|
||||
graph.prepareNodeEval(0);
|
||||
Socket* graph_output_socket = graph.getOutputSocket("GraphOutput");
|
||||
CHECK(blend2_instance->o_output == (*graph_output_socket->m_value.ptr_ptr));
|
||||
AnimData* graph_output = static_cast<AnimData*>(*graph_output_socket->m_value.ptr_ptr);
|
||||
graph.finishNodeEval(0);
|
||||
CHECK(blend2_instance->o_output == nullptr);
|
||||
CHECK(graph_output == (*graph_output_socket->m_value.ptr_ptr));
|
||||
CHECK(graph.m_anim_data_work_buffer.m_available_data.size() == 5);
|
||||
}
|
||||
|
||||
/*
|
||||
TEST_CASE("InputAttributeConversion", "[AnimGraphResource]") {
|
||||
int node_id = 3321;
|
||||
int input_index = 221;
|
||||
|
@ -299,9 +314,9 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
|
||||
REQUIRE(
|
||||
*anim_graph.m_socket_accessor->m_outputs[0].m_value.ptr_ptr
|
||||
== &blend2_node->m_blend_weight);
|
||||
== blend2_node->i_blend_weight);
|
||||
float* float_input_ptr = (float*)anim_graph.getInput("GraphFloatInput");
|
||||
REQUIRE(float_input_ptr == &blend2_node->m_blend_weight);
|
||||
REQUIRE(float_input_ptr == blend2_node->i_blend_weight);
|
||||
}
|
||||
|
||||
WHEN(
|
||||
|
@ -335,21 +350,21 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
|
||||
AnimData* graph_input0 =
|
||||
(AnimData*)anim_graph.getInput("GraphAnimInput0");
|
||||
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
||||
REQUIRE(graph_input0 == blend2_node->i_input0);
|
||||
REQUIRE(
|
||||
anim_graph.m_nodes[1]
|
||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
||||
|
||||
AnimData* graph_input1 =
|
||||
(AnimData*)anim_graph.getInput("GraphAnimInput1");
|
||||
REQUIRE(graph_input1 == &blend2_node->m_input1);
|
||||
REQUIRE(graph_input1 == blend2_node->i_input1);
|
||||
REQUIRE(
|
||||
anim_graph.m_nodes[1]
|
||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
||||
|
||||
AnimData* graph_output =
|
||||
(AnimData*)anim_graph.getOutput("GraphAnimOutput");
|
||||
REQUIRE(graph_output == blend2_node->m_output);
|
||||
REQUIRE(graph_output == blend2_node->o_output);
|
||||
REQUIRE(
|
||||
anim_graph.m_nodes[blend2_node_index]
|
||||
== anim_graph.getAnimNodeForInput(0, "GraphAnimOutput"));
|
||||
|
@ -422,7 +437,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
//
|
||||
AnimData* graph_input0 =
|
||||
(AnimData*)anim_graph.getInput("GraphAnimInput0");
|
||||
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
||||
REQUIRE(graph_input0 == blend2_node->i_input0);
|
||||
REQUIRE(
|
||||
anim_graph.m_nodes[1]
|
||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
||||
|
@ -431,19 +446,19 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
(AnimData*)anim_graph.getInput("GraphAnimInput1");
|
||||
REQUIRE(graph_input1 == nullptr);
|
||||
|
||||
REQUIRE(sampler_node->m_output == &speed_scale_node->m_input);
|
||||
REQUIRE(sampler_node->o_output == speed_scale_node->i_input);
|
||||
REQUIRE(
|
||||
sampler_node
|
||||
== anim_graph.getAnimNodeForInput(speed_scale_node_index, "Input"));
|
||||
|
||||
REQUIRE(speed_scale_node->m_output == &blend2_node->m_input1);
|
||||
REQUIRE(speed_scale_node->i_output == blend2_node->i_input1);
|
||||
REQUIRE(
|
||||
speed_scale_node
|
||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
||||
|
||||
AnimData* graph_output =
|
||||
(AnimData*)anim_graph.getOutput("GraphAnimOutput");
|
||||
REQUIRE(graph_output == blend2_node->m_output);
|
||||
REQUIRE(graph_output == blend2_node->o_output);
|
||||
REQUIRE(
|
||||
anim_graph.m_nodes[blend2_node_index]
|
||||
== anim_graph.getAnimNodeForInput(0, "GraphAnimOutput"));
|
||||
|
@ -535,4 +550,6 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
Loading…
Reference in New Issue