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martin
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AnimTestbed
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martin
Import animation data from .gltf files in editor.
editor
#13
opened
2024-05-08 00:11:28 +02:00
by
martin
Hierarchical Blend Tree
Import skeleton from .gltf files in editor
editor
#12
opened
2024-05-08 00:11:12 +02:00
by
martin
Hierarchical Blend Tree
Define data type colors and connection style
editor
#11
opened
2024-05-08 00:09:45 +02:00
by
martin
Hierarchical Blend Tree
Implement proper node design
editor
#10
opened
2024-05-08 00:08:48 +02:00
by
martin
Hierarchical Blend Tree
Edit Blendtree Sockets
editor
#9
opened
2024-05-08 00:06:52 +02:00
by
martin
Hierarchical Blend Tree
0 / 5
Synchronized blending in BlendTrees
runtime
#8
opened
2023-04-15 15:35:11 +02:00
by
martin
Hierarchical Blend Tree
Embedded BlendTrees
runtime
#7
opened
2023-04-15 15:34:36 +02:00
by
martin
Hierarchical Blend Tree
AnimGraph.m_connection_data_storage size based on input sockets not number of connections.
runtime
#6
opened
2023-04-01 14:07:32 +02:00
by
martin
Hierarchical Blend Tree
Switch to better imgui node graph system
editor
#3
opened
2023-03-28 22:07:09 +02:00
by
martin
Hierarchical Blend Tree
Add support for State Machines
runtime
#2
opened
2023-03-28 22:05:17 +02:00
by
martin
Hierarchical Blend Tree