Commit Graph

44 Commits (main)

Author SHA1 Message Date
Martin Felis a74145fc57 Moved Action UI 2024-02-28 21:47:40 +01:00
Martin Felis 7bdda54112 Extremely simple building (placement of workbenches). 2024-01-04 16:41:26 +01:00
Martin Felis b6b11228a5 Added Wood entity, trees drop 1-2 Wood logs when chopped. 2024-01-01 15:56:56 +01:00
Martin Felis cfb731c27e Intermediate commit 2023-12-14 17:27:07 +01:00
Martin Felis bfd5eef2f5 Mass reformatting. 2023-11-18 22:32:57 +01:00
Martin Felis a37b028b39 Refactoring now functional 2023-11-15 20:57:25 +01:00
Martin Felis 187dac2d85 Interaction now working with streamed entities. Yay! 2023-11-10 16:31:11 +01:00
Martin Felis b968f9b3b2 Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
Martin Felis c59d92618b Tile instancing now working, also fixed navigation bounds. 2023-11-10 11:11:08 +01:00
Martin Felis 0663263bb7 Further cleanup. 2023-11-01 17:59:43 +01:00
Martin Felis 36be4bc4c8 Refactored map generation and masking.
World now has textures for height and tile types.
2023-11-01 16:02:39 +01:00
Martin Felis a0a3fea598 Chunk based world generation works.
Still missing:
- world population (trees, grass, rocks)
- chunk saving/loading
2023-10-30 22:20:32 +01:00
Martin Felis da09c66cb3 Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk. 2023-10-23 21:22:53 +02:00
Martin Felis f8819937e1 Some progress in tile streaming prototype 2023-10-05 18:17:48 +02:00
Martin Felis e2bb11380d Made debug UI more readable by using float formatting. 2023-09-26 17:00:25 +02:00
Martin Felis e91b64e82f Ground level now at height 0. 2023-09-19 20:32:22 +02:00
Martin Felis 64e7db9800 Formatting of Game.cs. 2023-08-28 14:01:09 +02:00
Martin Felis 6c0bff1de1 Tweaked DebugStats UI. 2023-08-13 21:08:12 +02:00
Martin Felis d963c90912 Minor improvement of the NavigationTest scene. 2023-08-12 18:16:45 +02:00
Martin Felis e759d6d3d5 Fixed world generation artefacts after changing world size. 2023-07-28 22:23:41 +02:00
Martin Felis 3f09b3102a FindPath and PathSmoothing somewhat working together. 2023-07-16 20:38:39 +02:00
Martin Felis 42d7658d03 Some effort for path smoothing. 2023-07-09 22:18:25 +02:00
Martin Felis adaf5292fb Improved animations and canceling of interactions. 2023-06-27 22:26:22 +02:00
Martin Felis 22ad86319d Animated the gold count label. 2023-06-24 16:59:40 +02:00
Martin Felis c982ec783c Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
Martin Felis b672d4556a Reduced glitch textures when pressing generate button.
Still some glitches remain when changing the resolution, though.
2023-06-13 22:29:05 +02:00
Martin Felis eaf2d4824c Tile Highlight cleanup. 2023-06-11 20:04:08 +02:00
Martin Felis a40d0aa60b Connect TileWorld size with WorldGenerator UI. 2023-06-11 13:28:33 +02:00
Martin Felis ed29cc1288 Properly center StreamContainer at center of camera. 2023-06-11 13:22:13 +02:00
Martin Felis 6afc0f3424 Minor Scene and GUI cleanup. 2023-06-11 12:45:09 +02:00
Martin Felis 4b153bb6b5 Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
Martin Felis 555982262f Properly place entities at their corresponding heights. 2023-05-21 17:29:44 +02:00
Martin Felis 866fd11399 Heightmap and Colormap generation kind of works now. 2023-05-21 17:24:37 +02:00
Martin Felis 55da2346d3 WIP: still fixing heighmap and colormap mismatch. 2023-05-20 21:36:32 +02:00
Martin Felis e84fddf102 WIP: fixing heighmap and colormap mismatch. 2023-05-20 12:27:30 +02:00
Martin Felis 0bd4924cfe WIP: fix for Colortexture and Heightmap mismatch 2023-05-13 09:29:54 +02:00
Martin Felis d3a36f438b Getting generated color texture works, now fix the height offset... 2023-05-11 22:26:06 +02:00
Martin Felis a5ce4a235d WIP: apply generated world texture to tiles. 2023-05-09 21:51:45 +02:00
Martin Felis 4c92a6c5c3 WIP: HexTile3D coloring based on TileWorld Colormap. 2023-05-05 16:26:33 +02:00
Martin Felis f7dca6ae20 Fixed orientation-then-interaction. 2023-05-01 19:22:14 +02:00
Martin Felis 3a652ef683 Interaction with Chests! 2023-02-12 21:15:00 +01:00
Martin Felis 48f7081134 Camera now properly moving with player again. 2023-02-12 16:55:30 +01:00
Martin Felis f3108b13f5 Slight movement improvements. 2023-02-12 16:44:48 +01:00
Martin Felis 716654a6fd NavigationComponent can handle position and orientation targets. 2023-02-12 16:30:56 +01:00