Martin Felis
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a74145fc57
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Moved Action UI
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2024-02-28 21:47:40 +01:00 |
Martin Felis
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7bdda54112
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Extremely simple building (placement of workbenches).
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2024-01-04 16:41:26 +01:00 |
Martin Felis
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b6b11228a5
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Added Wood entity, trees drop 1-2 Wood logs when chopped.
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2024-01-01 15:56:56 +01:00 |
Martin Felis
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cfb731c27e
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Intermediate commit
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2023-12-14 17:27:07 +01:00 |
Martin Felis
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bfd5eef2f5
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Mass reformatting.
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2023-11-18 22:32:57 +01:00 |
Martin Felis
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a37b028b39
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Refactoring now functional
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2023-11-15 20:57:25 +01:00 |
Martin Felis
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187dac2d85
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Interaction now working with streamed entities. Yay!
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2023-11-10 16:31:11 +01:00 |
Martin Felis
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b968f9b3b2
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Navigation with plange angle targets now functional again.
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2023-11-10 12:22:17 +01:00 |
Martin Felis
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c59d92618b
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Tile instancing now working, also fixed navigation bounds.
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2023-11-10 11:11:08 +01:00 |
Martin Felis
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0663263bb7
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Further cleanup.
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2023-11-01 17:59:43 +01:00 |
Martin Felis
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36be4bc4c8
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Refactored map generation and masking.
World now has textures for height and tile types.
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2023-11-01 16:02:39 +01:00 |
Martin Felis
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a0a3fea598
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Chunk based world generation works.
Still missing:
- world population (trees, grass, rocks)
- chunk saving/loading
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2023-10-30 22:20:32 +01:00 |
Martin Felis
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da09c66cb3
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |
Martin Felis
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f8819937e1
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Some progress in tile streaming prototype
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2023-10-05 18:17:48 +02:00 |
Martin Felis
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e2bb11380d
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Made debug UI more readable by using float formatting.
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2023-09-26 17:00:25 +02:00 |
Martin Felis
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e91b64e82f
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Ground level now at height 0.
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2023-09-19 20:32:22 +02:00 |
Martin Felis
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64e7db9800
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Formatting of Game.cs.
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2023-08-28 14:01:09 +02:00 |
Martin Felis
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6c0bff1de1
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Tweaked DebugStats UI.
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2023-08-13 21:08:12 +02:00 |
Martin Felis
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d963c90912
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Minor improvement of the NavigationTest scene.
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2023-08-12 18:16:45 +02:00 |
Martin Felis
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e759d6d3d5
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Fixed world generation artefacts after changing world size.
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2023-07-28 22:23:41 +02:00 |
Martin Felis
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3f09b3102a
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FindPath and PathSmoothing somewhat working together.
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2023-07-16 20:38:39 +02:00 |
Martin Felis
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42d7658d03
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Some effort for path smoothing.
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2023-07-09 22:18:25 +02:00 |
Martin Felis
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adaf5292fb
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Improved animations and canceling of interactions.
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2023-06-27 22:26:22 +02:00 |
Martin Felis
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22ad86319d
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Animated the gold count label.
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2023-06-24 16:59:40 +02:00 |
Martin Felis
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c982ec783c
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Vastly improved interactivity, wired up some animations.
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2023-06-23 15:39:40 +02:00 |
Martin Felis
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b672d4556a
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Reduced glitch textures when pressing generate button.
Still some glitches remain when changing the resolution, though.
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2023-06-13 22:29:05 +02:00 |
Martin Felis
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eaf2d4824c
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Tile Highlight cleanup.
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2023-06-11 20:04:08 +02:00 |
Martin Felis
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a40d0aa60b
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Connect TileWorld size with WorldGenerator UI.
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2023-06-11 13:28:33 +02:00 |
Martin Felis
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ed29cc1288
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Properly center StreamContainer at center of camera.
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2023-06-11 13:22:13 +02:00 |
Martin Felis
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6afc0f3424
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Minor Scene and GUI cleanup.
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2023-06-11 12:45:09 +02:00 |
Martin Felis
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4b153bb6b5
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
Martin Felis
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555982262f
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Properly place entities at their corresponding heights.
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2023-05-21 17:29:44 +02:00 |
Martin Felis
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866fd11399
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Heightmap and Colormap generation kind of works now.
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2023-05-21 17:24:37 +02:00 |
Martin Felis
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55da2346d3
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WIP: still fixing heighmap and colormap mismatch.
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2023-05-20 21:36:32 +02:00 |
Martin Felis
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e84fddf102
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WIP: fixing heighmap and colormap mismatch.
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2023-05-20 12:27:30 +02:00 |
Martin Felis
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0bd4924cfe
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WIP: fix for Colortexture and Heightmap mismatch
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2023-05-13 09:29:54 +02:00 |
Martin Felis
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d3a36f438b
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Getting generated color texture works, now fix the height offset...
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2023-05-11 22:26:06 +02:00 |
Martin Felis
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a5ce4a235d
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WIP: apply generated world texture to tiles.
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2023-05-09 21:51:45 +02:00 |
Martin Felis
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4c92a6c5c3
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WIP: HexTile3D coloring based on TileWorld Colormap.
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2023-05-05 16:26:33 +02:00 |
Martin Felis
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f7dca6ae20
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Fixed orientation-then-interaction.
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2023-05-01 19:22:14 +02:00 |
Martin Felis
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3a652ef683
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Interaction with Chests!
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2023-02-12 21:15:00 +01:00 |
Martin Felis
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48f7081134
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Camera now properly moving with player again.
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2023-02-12 16:55:30 +01:00 |
Martin Felis
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f3108b13f5
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Slight movement improvements.
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2023-02-12 16:44:48 +01:00 |
Martin Felis
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716654a6fd
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NavigationComponent can handle position and orientation targets.
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2023-02-12 16:30:56 +01:00 |