martin pushed to main at martin/DashBoomColorClash
- b41a7ba2c3 Both controllers can select level
martin pushed to main at martin/DashBoomColorClash
- 57a9861b41 Added LotsaHoles level
martin pushed to main at martin/DashBoomColorClash
- 597c32f9e2 Level selections now works
- 154d5888f8 Fixed player names, added new level.
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martin pushed to main at martin/DashBoomColorClash
- c1993a50e9 Added game music
martin pushed to main at martin/DashBoomColorClash
- 8238fabaa8 Player spawning refactoring complete
- c36edf7651 Added sounds and refactoring player handling (WIP)
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martin pushed to main at martin/DashBoomColorClash
- d096da71a4 Bombs push other players, tweaked level
martin pushed to main at martin/DashBoomColorClash
- e1ec72e83e Title screen and fixed controller issues
martin pushed to main at martin/DashBoomColorClash
- c467182087 Added energy and replenishment
martin pushed to main at martin/DashBoomColorClash
- a04f8196f9 Game States kind of working
martin pushed to main at martin/DashBoomColorClash
- eff6a69855 Added SpawnPoints
martin pushed to main at martin/DashBoomColorClash
- 9c4dfcd657 Added more interesting platforms
martin pushed to main at martin/DashBoomColorClash
- 993c69ea0a Compute-based pixel counting and basic ui
martin pushed to main at martin/DashBoomColorClash
- ad98216b2f Cluttered the level
martin pushed to main at martin/DashBoomColorClash
- 52e3db3041 Using viewport texture instead of manual rect blending
- 4501b19bc4 Basing world coloring works.
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martin pushed to main at martin/DashBoomColorClash
- 00d3088e21 Initial commit
martin created repository martin/DashBoomColorClash
martin pushed to main at martin/GodotComponentTest
- 0a46a5fc10 Added voronoi based biome experiments.