• Joined on 2020-10-13
65c7a9aaaf AnimLibraries do not load animations by default.
5d01dfcca2 Started working on AnimationLibrary.
89fedce539 Cleanup.
f6f7e92cea Added name to AnimationResource.
d32c247cc0 Cleaned up includes.
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36c7f7a11e Refactor/cleanup of SyncTrack and added serialization to/from json.
3b5537fc9d Minor cleanup.
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c173707a18 Minor cleanup and refactoring.
887131af37 Added AnimationFileResource that combine animations with sync tracks.
86ea476881 Renamed AnimData to Pose.
f52b19a8d2 Further cleanup and added comments.
283306f225 Minor cleanup and added comments.
b4eda31242 AnimGraphEvalTests now properly evaluates.
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1870a9d214 Added custom imgui-node-editor changes.
07d02a2e42 AnimGraphEvalTests now compiles again.
2ea2c56bbb Refactored BlendTreeResources to be a subclass of AnimGraphResource.
95f973595b WIP Refactoring of BlendTreeResources being a subclass of AnimGraphResource.
f351939d61 Tiny cleanup.
a977698336 Fixed crash when starting up and no proper application config was available.
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0f9f9d6283 Added file dialog to graph editor.
6d9a6fca56 Added https://github.com/btzy/nativefiledialog-extended at revision a1a401062819beb8c3da84518ab1fe7de88632db
9298e5ad0e Fixed memory leak in editor.
a1c4630ee7 Nodes can now be deleted in the blend tree editor.
acbe3a4ed5 Fixed adding links to output node of blend tree.
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martin pushed to main at martin/BlenderTexturedCubeGLTF 2025-03-10 18:28:42 +01:00
e64c452bad Added README.md
martin pushed to main at martin/BlenderTexturedCubeGLTF 2025-03-10 18:28:07 +01:00
8ad708d82d initial commit
martin created branch main in martin/BlenderTexturedCubeGLTF 2025-03-10 18:28:07 +01:00
martin created repository martin/BlenderTexturedCubeGLTF 2025-03-10 18:25:06 +01:00
5a6ac92a48 Using bits of the blueprints examples for the AnimGraphEditor.
a467715ce3 Switched to imgui fork https://github.com/thedmd/imgui/commits/feature/docking-layout-external/ commit 899d85eb9489796f73a4dc67ad86892729707ce9
589b45554f Updated imgui to v1.91.8-docking.
45d56dea0d Minor cleanup in editor.
40f631c51a Fixed memory leak by introducing virtual node descriptors.
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martin opened issue martin/AnimTestbed#17 2024-05-10 22:09:46 +02:00
Implement Vertex Skinning
martin opened issue martin/AnimTestbed#16 2024-05-10 22:07:39 +02:00
Activate nodes only when outputs are connected
martin opened issue martin/AnimTestbed#15 2024-05-10 22:04:48 +02:00
Evaluate Anim Graph from within the Editor