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martin
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2020-10-13
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martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-25 22:26:49 +01:00
20331d0765
Properly deactivate nodes to ensure proper evaluation after changed node connections.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-25 18:33:57 +01:00
6db99d126b
WIP: Investigating crash on node connection.
4a2ef2493d
Fixed incomplete comment.
Compare 2 commits »
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-22 00:57:20 +01:00
d57fe50d5f
Added BLTAnimationNodeTimeScale.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-21 21:32:34 +01:00
3dd1ce42df
Added initial support for blending of SyncTracks with differing numbers of intervals.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-20 23:23:48 +01:00
88b1caf885
Added initial support for blending of SyncTracks with differing numbers of intervals.
c7660c7b19
Replace SyncedAnimationGraph to BLTAnimationGraph.
Compare 2 commits »
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-20 13:40:47 +01:00
095f1e5d0c
Animations now selectable using OptionButton.
0198847fd1
Disconnection works again in blend tree editor.
a098bc1171
Added test for synced blending of embedded blend tree.
d01c6fb474
Minor editor fixes.
06198d595f
Added test for embedded blend tree evaluation.
Compare 5 commits »
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-17 23:10:35 +01:00
be6e021198
Restructured Animation Graph Editor to facilitate hierarchical graphs (i.e. embedded sub graphs).
martin
deleted branch testbranch from
martin/blendalot_animgraph
2026-02-15 20:37:20 +01:00
martin
pushed to
testbranch
at
martin/blendalot_animgraph
2026-02-15 20:36:47 +01:00
martin
created branch
testbranch
in
martin/blendalot_animgraph
2026-02-15 20:36:47 +01:00
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-05 22:28:54 +01:00
7255c99ef7
BLTAnimationNodeBlend2.sync is no more exposed as parameter, only as property.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-05 22:26:25 +01:00
2cee55037b
Renamed BLTAnimationNode::position to BLTAnimationNode::graph_offset and made it hidden in the editor by default.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-05 22:13:59 +01:00
07735159b2
Renamed BLTAnimationNode::position to BLTAnimationNode::graph_offset and made it hidden in the editor by default.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-05 21:56:34 +01:00
f3db8b67d0
Fixed compilation with latest master.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-02 20:39:39 +01:00
14329e606e
Properly initialize animation player when loading a scene.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-02 18:47:25 +01:00
f07b54e42b
Minor fixes and typos.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-02 16:17:30 +01:00
00ea4b8b7e
BlendTreeEditor starts to be usable.
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-02-01 10:39:49 +01:00
f1a42302a6
Nodes now properly keep their positions in the blend tree.
a764222c02
Added missing parameter to BLTAnimationNode::get_input_index binding.
a2295680d1
Ensure nodes that are added to the tree but not within the subtree of the root are still referenced after sorting.
Compare 3 commits »
martin
created pull request
martin/blendalot_animgraph#1
2026-01-30 15:35:03 +01:00
feature/blend_tree_editor
martin
pushed to
feature/blend_tree_editor
at
martin/blendalot_animgraph
2026-01-30 15:34:47 +01:00
0554691e46
WIP: making BlendTree Editor usable.
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