martin opened issue martin/AnimTestbed#13
Import animation data from .gltf files in editor.martin opened issue martin/AnimTestbed#12
Import skeleton from .gltf files in editormartin opened issue martin/AnimTestbed#11
Define data type colors and connection stylemartin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 99d5a5eb0f Minor refactor.
martin pushed to main at martin/GodotComponentTest
- 3e251d2843 Intermediate commit
- a74145fc57 Moved Action UI
- Compare 2 commits »
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 698abbce4b BlendTree input and output sockets can now be registered via the AnimGraphResource.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- b9789bd1e1 Minor refactor.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- fd032c273b Links can now be removed by hovering link and pressing the Delete key.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- da431a3879 Fixed setting location of new nodes and minor connection rejection refactor.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 84fc49af30 Properly store and restore node positions in editor.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 7c7a765455 New nodes now spawn at popup start location.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- e3baa65c3b Added breadcrumb navigation for embedded graphs.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 44087d7a7c Removed legacy editor, started working on editing embedded graphs.
- e8af30d10c Added embedded fonts.
- Compare 2 commits »
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 4d1990bea8 Reactivated the sidebar in the new node editor.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 5e34aaf3db Extremely basic blend tree editing.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 3fb2995b02 Fixed building of editor app, though crashes everywhere.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- c267276be3 Fixed connection validation when one of the nodes is an embedded blend tree.
martin pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
- 53c0bff7a6 Minor cleanup.