Commit Graph

96 Commits (7fddb0848de5e33586daeb499e8afb8af637a5eb)

Author SHA1 Message Date
Martin Felis 7fddb0848d final level selection 2011-04-19 09:46:09 +02:00
Martin Felis 934bb1f30e allowing now space characters in names, tweaked bonus point calculation and fixed a ViewState bug 2011-04-10 22:27:07 +02:00
Martin Felis b08a835bfb sound loops are now hard coded to channel 4 2011-04-10 19:39:33 +02:00
Martin Felis 0236bed14b computation of bonus points and better score UI 2011-04-05 22:51:55 +02:00
Martin Felis 4b63d0beba added par time to levels 2011-03-30 10:45:22 +02:00
Martin Felis 48bf4a4a62 online and offline highscores are now better displayed 2011-03-27 23:15:45 +02:00
Martin Felis 6a06285dc9 fixed editor bug (used wrong ViewState after LevelComplete) 2011-03-27 22:59:01 +02:00
Martin Felis 057bf0e1cc online highscore can now be selected from Options menu 2011-03-27 22:38:26 +02:00
Martin Felis 1c6cb70590 highscore is marked as online when using online mode 2011-03-27 22:16:19 +02:00
Martin Felis 729518af7f level titles can now be displayed in two lines 2011-03-27 22:06:25 +02:00
Martin Felis (berta) b4c046bae2 fixed sound playback of ship destroyed 2011-03-24 08:26:06 +01:00
Martin Felis (berta) 69c6e1aaef added level_assemble_mode for easier switching between levels ingame 2011-03-23 08:13:27 +01:00
Martin Felis (berta) 27843ac067 fixed a level file 2011-03-22 23:02:58 +01:00
Martin Felis (berta) 3e17f56760 nice level intros 2011-03-22 23:01:44 +01:00
Martin Felis (berta) e2fd3393d3 clarified highscore submission when internet connection fails 2011-03-16 23:21:22 +01:00
Martin Felis (berta) 21239c9962 highscores can now be submitted to and retrieved from a server 2011-03-16 17:03:41 +01:00
Martin Felis (berta) f57a4e9fb9 using new selfmade sounds 2011-03-16 14:43:00 +01:00
Martin Felis (berta) ff87d9984a code for credits is finished 2011-03-15 10:21:26 +01:00
Martin Felis (berta win) 7daac06f59 merge 2011-02-13 17:32:56 +01:00
Martin Felis (berta win) 98d0814699 fixed dll exports for OGLFT (once more) 2011-02-13 17:27:46 +01:00
Martin Felis (schakeline) d96f39d2b2 merge 2011-02-13 17:23:42 +01:00
Martin Felis (schakeline) f212edb4ea beta 2 tweaks for the linux version 2011-02-13 17:14:06 +01:00
Martin Felis (berta) c591cc4174 added rocket variables to asteroids.rc 2011-02-13 16:31:46 +01:00
Martin Felis (berta win) 2cb35eab1f beta 2 + editor for the windows version 2011-02-13 15:31:42 +01:00
Martin Felis (berta) 5359374304 editor now in a separate executable 2011-02-12 17:04:44 +01:00
Martin Felis (berta) ce66a791af bugfixes less log messages
- fixed sudden acceleration of asteroids (wrong order of collision handling
	and resolving)
2011-02-12 16:34:47 +01:00
Martin Felis (berta) 57ea0596b8 editor and game improvements
- (editor) entities can be rotated
- (editor) asteroids get a random angular velocity
- (editor) level title and author can be specified
- (editor) editor can only be quit when clicking the 'X' button
- (game) smaller asteroids have similar velocities as the previous bigger ones
2011-02-12 15:43:06 +01:00
Martin Felis (berta) 42d40befcd oglft: fixed directory for the generated OGLFT.h 2011-02-11 17:47:14 +01:00
Martin Felis (berta) ad528f0c6f editor: highlighting the current mode 2011-02-11 17:43:23 +01:00
martin 8daee27ed8 fixed collision detection that go over world boundaries 2011-02-01 18:24:33 +01:00
martin 1687b657d4 working on collision detection when entities get warped at world boundaries 2011-02-01 17:14:25 +01:00
martin 95e709ce3f coll2d: added bounding spheres to all Shapes 2011-02-01 16:13:06 +01:00
Martin Felis (schakeline) dd9f2773f5 added todo for window resizing / fullscreen toggling 2011-01-31 08:41:39 +01:00
Martin Felis (schakeline) f4ef58b9bf key repetitions are now allowed for text input 2011-01-31 08:39:42 +01:00
Martin Felis (berta) a27ece921a fixed 3 major bugs (LineEdit backspace, input crashes, editor button press and editor actions) 2011-01-30 21:43:04 +01:00
Martin Felis (lola) 3e05c967ab improved editor (deletion of entities and better loading dialog) 2011-01-02 21:04:11 +01:00
Martin Felis (lola) 965c4d9269 quick and dirty editor works for now 2011-01-02 18:25:20 +01:00
Martin Felis (schakeline) 88b622928e debian package version of beta 1 2010-12-03 01:02:08 +01:00
Martin Felis (schakeline) b4bab4ecaa also added binary to be installed ... ahem... 2010-12-03 00:30:55 +01:00
Martin Felis (schakeline) fa57ccfcbf changed the name of the executable to fysxasteroids 2010-12-03 00:16:59 +01:00
Martin Felis (schakeline) d01ab37554 introduced game data dir and user data dir
- the game data dir contains system wide data such as levels, sounds, etc.
- user data dir stores higscore, configurations
2010-12-03 00:15:26 +01:00
martin cfedddcae0 prepared for debian packaging 2010-12-02 19:56:55 +01:00
martin b622be72e8 reenabled dynamic linking for linux build 2010-12-02 10:46:27 +01:00
Martin Felis (berta win) 1a30c7583c Final version of Beta 1
- made the world a little smaller such that there is only little space off screen
2010-12-01 10:48:10 +01:00
Martin Felis (berta) 263a80a1fd on new game one has 3 lives and also increased temporary new highscore value 2010-12-01 10:33:44 +01:00
Martin Felis (berta) a1999f9838 using now relative velocity as influence for the ship part velocity when ship explodes 2010-12-01 10:30:07 +01:00
Martin Felis (berta) 4c1e016fc2 reporting now collision normal and collision point when collisions occur 2010-12-01 10:18:45 +01:00
Martin Felis (berta) 7711142e4b merge 2010-12-01 10:02:46 +01:00
Martin Felis (berta) 05b30a5b1d player sounds and controls get reset when player dies or the game ends 2010-12-01 10:02:26 +01:00
martin fc92cddbc7 added levels that are distributed with the beta 2010-11-30 10:43:42 +01:00