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martin/fysxasteroids
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49 Commits 2 Branches 0 Tags
7711142e4b4c98ffb9137b220cd32d5e1d9a6860
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martin 7711142e4b merge
2010-12-01 10:02:46 +01:00
asteroids
player sounds and controls get reset when player dies or the game ends
2010-12-01 10:02:26 +01:00
CMake
initial commit
2010-04-05 23:38:59 +02:00
data
added levels that are distributed with the beta
2010-11-30 10:43:42 +01:00
engine
player sounds and controls get reset when player dies or the game ends
2010-12-01 10:02:26 +01:00
.hgignore
sound volumes are now read from and saved to config.rc + bugfix
2010-11-28 01:13:45 +01:00
asteroids.rc
Put the variables of the ship as static members of ShipEntity, introduced variable ship_maxattackrate
2010-04-08 19:03:16 +02:00
CMakeLists.txt
applied fixes for windows compatibility, needs cleanup
2010-11-28 23:08:52 +01:00
codingstyle.txt
initial commit
2010-04-05 23:38:59 +02:00
Doxyfile
smaller fixes in the documentation
2010-06-06 01:35:38 +02:00
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12 MiB
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C++ 76.9%
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C 9%
PHP 0.6%
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