Martin Felis
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b9148e39f4
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Added colliders to additional mesh library elements.
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2024-09-14 12:46:04 +02:00 |
Martin Felis
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10d44a8f7b
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Added tool slot selection, some progress on the BuildSystem.
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2024-09-14 12:45:42 +02:00 |
Martin Felis
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f555eceffc
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Minor ramdom changes.
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2024-09-10 22:26:45 +02:00 |
Martin Felis
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69713fb7d1
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Very, very basic building stuff.
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2024-09-10 22:26:26 +02:00 |
Martin Felis
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723b1e0394
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Initial works on building system.
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2024-09-08 22:06:34 +02:00 |
Martin Felis
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9d25524b3b
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Random changes in engineer.
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2024-09-08 21:12:20 +02:00 |
Martin Felis
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58733064c1
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Use spring damper for player geometry orientation.
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2024-09-08 21:11:02 +02:00 |
Martin Felis
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01d95a145a
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Engineer animated, tweaked interaction logic.
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2024-09-08 19:02:23 +02:00 |
Martin Felis
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f280271de5
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Added basic animations for player.
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2024-09-08 16:57:39 +02:00 |
Martin Felis
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4ea895ed30
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Minor restructuring.
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2024-09-08 14:03:38 +02:00 |
Martin Felis
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188b871450
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Implemented ToolSlots including saving/loading, refactored layout of root scene.
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2024-09-08 14:00:02 +02:00 |
Martin Felis
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2422f72be9
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Loading and saving of ItemStack based inventory works.
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2024-09-08 10:54:39 +02:00 |
Martin Felis
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421a7636df
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Use wrench resource for quest instead of item name 'Wrench'
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2024-09-06 14:01:45 +02:00 |
Martin Felis
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635655f7a6
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Refactored inventory such that it can handle stacked items.
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2024-09-06 12:34:18 +02:00 |
Martin Felis
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b5835c3cff
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mesh library was somehow changed...
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2024-09-06 12:29:28 +02:00 |
Martin Felis
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d0ac72d36a
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Added gamepad controls, player now a separate scene
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2024-09-03 18:44:55 +02:00 |
Martin Felis
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71e721cfd4
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Minor world cleanup, again fixed PickupItems item scene instances...
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2024-08-16 01:05:43 +02:00 |
Martin Felis
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730ee9e69b
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Added QuestSystem and reworked how quest state is passed around.
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2024-08-16 00:24:27 +02:00 |
Martin Felis
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3d3fd61f71
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Removed stray referenced item scene instances.
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2024-08-15 23:44:30 +02:00 |
Martin Felis
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c240b0d74c
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Saving of pickup items works.
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2024-08-15 23:43:05 +02:00 |
Martin Felis
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89b39ae9b1
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Also saving level resource with savegame.
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2024-08-15 23:21:31 +02:00 |
Martin Felis
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4612e79e1f
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Refactored for cleaner game/menu switches.
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2024-08-15 22:15:24 +02:00 |
Martin Felis
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ead02217a5
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Minor refactoring.
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2024-08-15 21:29:01 +02:00 |
Martin Felis
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256cd4f1f3
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Fixed PickupItem scenes to spawn their item child scenes.
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2024-08-15 21:13:09 +02:00 |
Martin Felis
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b8cb77f613
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Reactivated pickup messages.
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2024-08-15 21:10:38 +02:00 |
Martin Felis
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bdfee0e94b
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Added saving of inventory.
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2024-08-15 20:24:41 +02:00 |
Martin Felis
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616dab80c7
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Quest state is now properly saved.
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2024-08-02 01:03:40 +02:00 |
Martin Felis
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6c59b551dc
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Separate startup and gameplay scene.
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2024-08-02 00:06:50 +02:00 |
Martin Felis
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6c97c7c6fc
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UI Cleanup, initial works for saving game state.
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2024-07-20 11:20:18 +02:00 |
Martin Felis
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91237270f2
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Renamed all files to snake_case.ending.
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2024-07-20 09:53:16 +02:00 |
Martin Felis
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f2d8fd74c7
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Slightly moved stuff around.
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2024-07-20 09:49:49 +02:00 |
Martin Felis
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645c02f384
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Simple fetchquest implemented.
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2024-07-15 22:20:49 +02:00 |
Martin Felis
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eeff59a413
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Quest dialog functional.
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2024-07-12 14:32:33 +02:00 |
Martin Felis
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f9ced395ce
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Item icons are now properly scaled.
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2024-07-12 11:59:33 +02:00 |
Martin Felis
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71550b15fe
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Cleanup.
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2024-07-12 11:27:10 +02:00 |
Martin Felis
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d40c299964
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Restructured game.
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2024-07-12 11:25:59 +02:00 |
Martin Felis
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414deaf986
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Minor cleanup.
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2024-07-12 11:25:21 +02:00 |
Martin Felis
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b9f8e2a751
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Added wrench object
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2024-07-12 11:24:51 +02:00 |
Martin Felis
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8e401f01cc
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Added 3D model, and initial works on dialogs.
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2024-07-10 22:52:28 +02:00 |
Martin Felis
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cc00828df1
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Minor cleanup.
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2024-07-10 22:02:49 +02:00 |
Martin Felis
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6fb82d6bac
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initial commit
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2024-07-09 22:33:38 +02:00 |