Commit Graph

  • e1cf80bfb0 Added openable chest. main Martin Felis 2024-11-17 22:00:24 +0100
  • aa1fea47df Further UI cleanup. Martin Felis 2024-11-16 22:05:49 +0100
  • abd913e4df Warning cleanup in InteractionSystem.gd. Martin Felis 2024-11-16 22:01:55 +0100
  • 7bcf34e7ca Can now specify game profile to use on startup. Martin Felis 2024-11-16 22:01:30 +0100
  • 563b291a6f Minor cleanup of game selection UI. Martin Felis 2024-11-16 21:53:14 +0100
  • e4f0c2c63c Can now delete game profile folders. Martin Felis 2024-11-16 21:40:22 +0100
  • f5c1d33327 Removed some warnings. Martin Felis 2024-11-16 20:43:21 +0100
  • ba088a1e4b Spawned items now bounce. Martin Felis 2024-11-16 20:43:12 +0100
  • 396d884ff0 Improved conversations and input blocking. Martin Felis 2024-11-15 13:09:38 +0100
  • e9db7b1095 Also improved look at for NPCs. Martin Felis 2024-11-15 11:35:37 +0100
  • 8fdee7642c Fixed error in item spawner. Martin Felis 2024-11-15 11:05:32 +0100
  • 75fbb72da1 Better player look at control. Martin Felis 2024-11-15 11:05:01 +0100
  • 2accf50133 Saved seeds blend file. Martin Felis 2024-11-01 18:10:27 +0100
  • f776005715 Externalized ItemSpawner from Grass. Martin Felis 2024-11-01 18:09:36 +0100
  • e528bfb91b Committing random changes in scene files. Martin Felis 2024-11-01 18:07:53 +0100
  • 851534dc75 Added Seeds that get spawn from Grass. Martin Felis 2024-11-01 18:07:23 +0100
  • 2375341b61 Added Grass that can be chopped with Daggers and Swords. Martin Felis 2024-11-01 11:51:59 +0100
  • 5404e66b56 Minor cleanup. Martin Felis 2024-10-20 22:28:55 +0200
  • 3bde776c4f Player input blocked while in conversation. Martin Felis 2024-10-20 22:27:27 +0200
  • f20150d225 Added loading/saving of built structures. Martin Felis 2024-10-18 12:01:15 +0200
  • 6b43d383fb NPC geometry can now more easily be overwritten. Martin Felis 2024-10-15 21:46:44 +0200
  • 6efb559407 NPC work in progress. Martin Felis 2024-10-15 21:32:01 +0200
  • e1032c30df Minor tweaks. Martin Felis 2024-10-11 23:50:17 +0200
  • aac712a70c Simple profiles work now. Deletion would be nice, though... Martin Felis 2024-10-11 18:40:40 +0200
  • 2e6b15e497 Build system now usable for creative mode. Martin Felis 2024-10-11 13:09:44 +0200
  • 12a94d73a8 Added simple warped water. Martin Felis 2024-10-11 11:19:03 +0200
  • b74328f5b8 Not sure what it is ... Martin Felis 2024-10-11 11:14:15 +0200
  • 17c7f19d31 Selection of tools using mouse works again. Martin Felis 2024-10-04 17:25:17 +0200
  • 404d057f9e Added actual hammer, water and tweaked level. Martin Felis 2024-10-02 17:33:11 +0200
  • 62cf11e614 Update to Godot 4.3 Martin Felis 2024-10-01 20:52:40 +0200
  • 7c200b8dcb Fence fortified now properly centered in build mode. Martin Felis 2024-09-30 22:58:42 +0200
  • 31d6fec969 Fixed typo. Martin Felis 2024-09-30 18:05:40 +0200
  • c187a2aacc Interactions now differ depending on action type defined in Item resource. Martin Felis 2024-09-30 18:02:20 +0200
  • 921a8c1eff Added Dagger, Axe and Sword. Martin Felis 2024-09-30 17:00:16 +0200
  • 784cc92240 Removed stale quest reference. Martin Felis 2024-09-30 16:33:32 +0200
  • d5887f436f Removed stale quest. Martin Felis 2024-09-27 18:22:51 +0200
  • d6c472ca13 Added more items and recipes. Martin Felis 2024-09-27 18:09:30 +0200
  • c65cd26700 Lots of refactors, build dialog starts to be usable. Martin Felis 2024-09-27 11:46:31 +0200
  • b9148e39f4 Added colliders to additional mesh library elements. Martin Felis 2024-09-14 12:46:04 +0200
  • 10d44a8f7b Added tool slot selection, some progress on the BuildSystem. Martin Felis 2024-09-14 12:45:42 +0200
  • f555eceffc Minor ramdom changes. Martin Felis 2024-09-10 22:26:45 +0200
  • 69713fb7d1 Very, very basic building stuff. Martin Felis 2024-09-10 22:26:26 +0200
  • 723b1e0394 Initial works on building system. Martin Felis 2024-09-08 22:06:34 +0200
  • 9d25524b3b Random changes in engineer. Martin Felis 2024-09-08 21:12:20 +0200
  • 58733064c1 Use spring damper for player geometry orientation. Martin Felis 2024-09-08 21:11:02 +0200
  • 01d95a145a Engineer animated, tweaked interaction logic. Martin Felis 2024-09-08 19:02:23 +0200
  • f280271de5 Added basic animations for player. Martin Felis 2024-09-08 16:57:39 +0200
  • 4ea895ed30 Minor restructuring. Martin Felis 2024-09-08 14:03:38 +0200
  • 188b871450 Implemented ToolSlots including saving/loading, refactored layout of root scene. Martin Felis 2024-09-08 14:00:02 +0200
  • 2422f72be9 Loading and saving of ItemStack based inventory works. Martin Felis 2024-09-08 10:54:39 +0200
  • 421a7636df Use wrench resource for quest instead of item name 'Wrench' Martin Felis 2024-09-06 14:01:45 +0200
  • 635655f7a6 Refactored inventory such that it can handle stacked items. Martin Felis 2024-09-06 12:34:18 +0200
  • b5835c3cff mesh library was somehow changed... Martin Felis 2024-09-06 12:29:28 +0200
  • d0ac72d36a Added gamepad controls, player now a separate scene Martin Felis 2024-09-03 18:44:55 +0200
  • 71e721cfd4 Minor world cleanup, again fixed PickupItems item scene instances... Martin Felis 2024-08-16 01:05:43 +0200
  • 730ee9e69b Added QuestSystem and reworked how quest state is passed around. Martin Felis 2024-08-16 00:24:27 +0200
  • 3d3fd61f71 Removed stray referenced item scene instances. Martin Felis 2024-08-15 23:44:30 +0200
  • c240b0d74c Saving of pickup items works. Martin Felis 2024-08-15 23:43:05 +0200
  • 89b39ae9b1 Also saving level resource with savegame. Martin Felis 2024-08-15 23:21:31 +0200
  • 4612e79e1f Refactored for cleaner game/menu switches. Martin Felis 2024-08-15 22:15:24 +0200
  • ead02217a5 Minor refactoring. Martin Felis 2024-08-15 21:29:01 +0200
  • 256cd4f1f3 Fixed PickupItem scenes to spawn their item child scenes. Martin Felis 2024-08-15 21:13:09 +0200
  • b8cb77f613 Reactivated pickup messages. Martin Felis 2024-08-15 21:10:38 +0200
  • bdfee0e94b Added saving of inventory. Martin Felis 2024-08-15 20:24:41 +0200
  • 616dab80c7 Quest state is now properly saved. Martin Felis 2024-08-02 01:03:40 +0200
  • 6c59b551dc Separate startup and gameplay scene. Martin Felis 2024-08-02 00:06:50 +0200
  • 6c97c7c6fc UI Cleanup, initial works for saving game state. Martin Felis 2024-07-20 11:20:18 +0200
  • 91237270f2 Renamed all files to snake_case.ending. Martin Felis 2024-07-20 09:53:16 +0200
  • f2d8fd74c7 Slightly moved stuff around. Martin Felis 2024-07-20 09:49:49 +0200
  • 645c02f384 Simple fetchquest implemented. Martin Felis 2024-07-15 22:20:49 +0200
  • eeff59a413 Quest dialog functional. Martin Felis 2024-07-12 14:32:33 +0200
  • f9ced395ce Item icons are now properly scaled. Martin Felis 2024-07-12 11:59:33 +0200
  • 71550b15fe Cleanup. Martin Felis 2024-07-12 11:27:10 +0200
  • d40c299964 Restructured game. Martin Felis 2024-07-12 11:25:59 +0200
  • 414deaf986 Minor cleanup. Martin Felis 2024-07-12 11:25:21 +0200
  • b9f8e2a751 Added wrench object Martin Felis 2024-07-12 11:24:51 +0200
  • 8e401f01cc Added 3D model, and initial works on dialogs. Martin Felis 2024-07-10 22:52:28 +0200
  • cc00828df1 Minor cleanup. Martin Felis 2024-07-10 22:02:49 +0200
  • 6fb82d6bac initial commit Martin Felis 2024-07-09 22:33:38 +0200