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715f2c582c
Added first BehaviorTree using limboAI
main
Martin Felis
2024-12-09 21:05:09 +0100
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acc09c41ec
Added Quaternius pug model
Martin Felis
2024-12-06 12:09:44 +0100
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2783f107c9
Fixed log cabins.
Martin Felis
2024-12-03 08:21:01 +0100
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a521cf4e96
Updated gdUnit4
Martin Felis
2024-12-03 08:17:48 +0100
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b6d402eb93
Add missing files.
Martin Felis
2024-12-03 08:16:03 +0100
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a161e914cd
Random changes.
Martin Felis
2024-12-01 23:02:03 +0100
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43da3e12a5
Simple game name sanitation.
Martin Felis
2024-12-01 22:04:43 +0100
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9a829c30b0
Tests cleanup.
Martin Felis
2024-12-01 21:57:39 +0100
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44083114ba
Refactored Game saving and loading, added simple unit test for it.
Martin Felis
2024-12-01 21:14:04 +0100
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437762b2f6
Add GdUnit4 and ignore animation warning concerning invalid tracks.
Martin Felis
2024-12-01 21:12:45 +0100
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5c1509f06f
Random scene changes.
Martin Felis
2024-11-27 20:51:45 +0100
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04481cefef
Switching to build tool does not immediately activate build system.
Martin Felis
2024-11-27 20:51:20 +0100
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e1cf80bfb0
Added openable chest.
Martin Felis
2024-11-17 22:00:24 +0100
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aa1fea47df
Further UI cleanup.
Martin Felis
2024-11-16 22:05:49 +0100
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abd913e4df
Warning cleanup in InteractionSystem.gd.
Martin Felis
2024-11-16 22:01:55 +0100
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7bcf34e7ca
Can now specify game profile to use on startup.
Martin Felis
2024-11-16 22:01:30 +0100
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563b291a6f
Minor cleanup of game selection UI.
Martin Felis
2024-11-16 21:53:14 +0100
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e4f0c2c63c
Can now delete game profile folders.
Martin Felis
2024-11-16 21:40:22 +0100
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f5c1d33327
Removed some warnings.
Martin Felis
2024-11-16 20:43:21 +0100
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ba088a1e4b
Spawned items now bounce.
Martin Felis
2024-11-16 20:43:12 +0100
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396d884ff0
Improved conversations and input blocking.
Martin Felis
2024-11-15 13:09:38 +0100
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e9db7b1095
Also improved look at for NPCs.
Martin Felis
2024-11-15 11:35:37 +0100
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8fdee7642c
Fixed error in item spawner.
Martin Felis
2024-11-15 11:05:32 +0100
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75fbb72da1
Better player look at control.
Martin Felis
2024-11-15 11:05:01 +0100
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2accf50133
Saved seeds blend file.
Martin Felis
2024-11-01 18:10:27 +0100
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f776005715
Externalized ItemSpawner from Grass.
Martin Felis
2024-11-01 18:09:36 +0100
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e528bfb91b
Committing random changes in scene files.
Martin Felis
2024-11-01 18:07:53 +0100
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851534dc75
Added Seeds that get spawn from Grass.
Martin Felis
2024-11-01 18:07:23 +0100
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2375341b61
Added Grass that can be chopped with Daggers and Swords.
Martin Felis
2024-11-01 11:51:59 +0100
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5404e66b56
Minor cleanup.
Martin Felis
2024-10-20 22:28:55 +0200
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3bde776c4f
Player input blocked while in conversation.
Martin Felis
2024-10-20 22:27:27 +0200
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f20150d225
Added loading/saving of built structures.
Martin Felis
2024-10-18 12:01:15 +0200
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6b43d383fb
NPC geometry can now more easily be overwritten.
Martin Felis
2024-10-15 21:46:44 +0200
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6efb559407
NPC work in progress.
Martin Felis
2024-10-15 21:32:01 +0200
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e1032c30df
Minor tweaks.
Martin Felis
2024-10-11 23:50:17 +0200
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aac712a70c
Simple profiles work now. Deletion would be nice, though...
Martin Felis
2024-10-11 18:40:40 +0200
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2e6b15e497
Build system now usable for creative mode.
Martin Felis
2024-10-11 13:09:44 +0200
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12a94d73a8
Added simple warped water.
Martin Felis
2024-10-11 11:19:03 +0200
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b74328f5b8
Not sure what it is ...
Martin Felis
2024-10-11 11:14:15 +0200
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17c7f19d31
Selection of tools using mouse works again.
Martin Felis
2024-10-04 17:25:17 +0200
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404d057f9e
Added actual hammer, water and tweaked level.
Martin Felis
2024-10-02 17:33:11 +0200
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62cf11e614
Update to Godot 4.3
Martin Felis
2024-10-01 20:52:40 +0200
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7c200b8dcb
Fence fortified now properly centered in build mode.
Martin Felis
2024-09-30 22:58:42 +0200
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31d6fec969
Fixed typo.
Martin Felis
2024-09-30 18:05:40 +0200
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c187a2aacc
Interactions now differ depending on action type defined in Item resource.
Martin Felis
2024-09-30 18:02:20 +0200
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921a8c1eff
Added Dagger, Axe and Sword.
Martin Felis
2024-09-30 17:00:16 +0200
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784cc92240
Removed stale quest reference.
Martin Felis
2024-09-30 16:33:32 +0200
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d5887f436f
Removed stale quest.
Martin Felis
2024-09-27 18:22:51 +0200
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d6c472ca13
Added more items and recipes.
Martin Felis
2024-09-27 18:09:30 +0200
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c65cd26700
Lots of refactors, build dialog starts to be usable.
Martin Felis
2024-09-27 11:46:31 +0200
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b9148e39f4
Added colliders to additional mesh library elements.
Martin Felis
2024-09-14 12:46:04 +0200
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10d44a8f7b
Added tool slot selection, some progress on the BuildSystem.
Martin Felis
2024-09-14 12:45:42 +0200
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f555eceffc
Minor ramdom changes.
Martin Felis
2024-09-10 22:26:45 +0200
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69713fb7d1
Very, very basic building stuff.
Martin Felis
2024-09-10 22:26:26 +0200
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723b1e0394
Initial works on building system.
Martin Felis
2024-09-08 22:06:34 +0200
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9d25524b3b
Random changes in engineer.
Martin Felis
2024-09-08 21:12:20 +0200
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58733064c1
Use spring damper for player geometry orientation.
Martin Felis
2024-09-08 21:11:02 +0200
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01d95a145a
Engineer animated, tweaked interaction logic.
Martin Felis
2024-09-08 19:02:23 +0200
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f280271de5
Added basic animations for player.
Martin Felis
2024-09-08 16:57:39 +0200
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4ea895ed30
Minor restructuring.
Martin Felis
2024-09-08 14:03:38 +0200
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188b871450
Implemented ToolSlots including saving/loading, refactored layout of root scene.
Martin Felis
2024-09-08 14:00:02 +0200
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2422f72be9
Loading and saving of ItemStack based inventory works.
Martin Felis
2024-09-08 10:54:39 +0200
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421a7636df
Use wrench resource for quest instead of item name 'Wrench'
Martin Felis
2024-09-06 14:01:45 +0200
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635655f7a6
Refactored inventory such that it can handle stacked items.
Martin Felis
2024-09-06 12:34:18 +0200
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b5835c3cff
mesh library was somehow changed...
Martin Felis
2024-09-06 12:29:28 +0200
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d0ac72d36a
Added gamepad controls, player now a separate scene
Martin Felis
2024-09-03 18:44:55 +0200
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71e721cfd4
Minor world cleanup, again fixed PickupItems item scene instances...
Martin Felis
2024-08-16 01:05:43 +0200
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730ee9e69b
Added QuestSystem and reworked how quest state is passed around.
Martin Felis
2024-08-16 00:24:27 +0200
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3d3fd61f71
Removed stray referenced item scene instances.
Martin Felis
2024-08-15 23:44:30 +0200
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c240b0d74c
Saving of pickup items works.
Martin Felis
2024-08-15 23:43:05 +0200
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89b39ae9b1
Also saving level resource with savegame.
Martin Felis
2024-08-15 23:21:31 +0200
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4612e79e1f
Refactored for cleaner game/menu switches.
Martin Felis
2024-08-15 22:15:24 +0200
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ead02217a5
Minor refactoring.
Martin Felis
2024-08-15 21:29:01 +0200
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256cd4f1f3
Fixed PickupItem scenes to spawn their item child scenes.
Martin Felis
2024-08-15 21:13:09 +0200
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b8cb77f613
Reactivated pickup messages.
Martin Felis
2024-08-15 21:10:38 +0200
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bdfee0e94b
Added saving of inventory.
Martin Felis
2024-08-15 20:24:41 +0200
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616dab80c7
Quest state is now properly saved.
Martin Felis
2024-08-02 01:03:40 +0200
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6c59b551dc
Separate startup and gameplay scene.
Martin Felis
2024-08-02 00:06:50 +0200
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6c97c7c6fc
UI Cleanup, initial works for saving game state.
Martin Felis
2024-07-20 11:20:18 +0200
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91237270f2
Renamed all files to snake_case.ending.
Martin Felis
2024-07-20 09:53:16 +0200
-
f2d8fd74c7
Slightly moved stuff around.
Martin Felis
2024-07-20 09:49:49 +0200
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645c02f384
Simple fetchquest implemented.
Martin Felis
2024-07-15 22:20:49 +0200
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eeff59a413
Quest dialog functional.
Martin Felis
2024-07-12 14:32:33 +0200
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f9ced395ce
Item icons are now properly scaled.
Martin Felis
2024-07-12 11:59:33 +0200
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71550b15fe
Cleanup.
Martin Felis
2024-07-12 11:27:10 +0200
-
d40c299964
Restructured game.
Martin Felis
2024-07-12 11:25:59 +0200
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414deaf986
Minor cleanup.
Martin Felis
2024-07-12 11:25:21 +0200
-
b9f8e2a751
Added wrench object
Martin Felis
2024-07-12 11:24:51 +0200
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8e401f01cc
Added 3D model, and initial works on dialogs.
Martin Felis
2024-07-10 22:52:28 +0200
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cc00828df1
Minor cleanup.
Martin Felis
2024-07-10 22:02:49 +0200
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6fb82d6bac
initial commit
Martin Felis
2024-07-09 22:33:38 +0200