Reactivated pickup messages.
parent
bdfee0e94b
commit
b8cb77f613
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@ -12,6 +12,7 @@ func _on_player_trigger_message(message):
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%MessagesContainer/MessageTextEdit.text = message
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%MessagesContainer/MessageTimer.start(1)
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%MessagesContainer.visible = true
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print(message)
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func _unhandled_key_input(event:InputEvent):
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@ -18,6 +18,8 @@ func _ready():
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var recipe:Recipe = load(resource_file) as Recipe
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_all_recipes.append(recipe)
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player.connect("trigger_message", ui_panels[2]._on_player_trigger_message)
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set_root_ui_state(ROOT_UI_STATE.GAME)
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func activate_ui_panel(ui_panel:Control):
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