addons
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
ai
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
assets
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Added Quaternius pug model
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2024-12-06 12:09:44 +01:00 |
data
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Refactored Game saving and loading, added simple unit test for it.
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2024-12-01 21:14:04 +01:00 |
dialogue
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Added Seeds that get spawn from Grass.
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2024-11-01 18:07:23 +01:00 |
model
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Added loading/saving of built structures.
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2024-10-18 12:01:15 +02:00 |
objects
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
quests
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Improved conversations and input blocking.
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2024-11-15 13:09:38 +01:00 |
scenes
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Tests cleanup.
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2024-12-01 21:57:39 +01:00 |
systems
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
tests/scenes
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Tests cleanup.
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2024-12-01 21:57:39 +01:00 |
ui
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
utils
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Also improved look at for NPCs.
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2024-11-15 11:35:37 +01:00 |
world
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
.gitattributes
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initial commit
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2024-07-09 22:33:38 +02:00 |
.gitignore
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Added actual hammer, water and tweaked level.
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2024-10-02 17:33:11 +02:00 |
game_ui.gd
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
icon.svg
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initial commit
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2024-07-09 22:33:38 +02:00 |
icon.svg.import
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initial commit
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2024-07-09 22:33:38 +02:00 |
inventory.gd
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Added loading/saving of built structures.
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2024-10-18 12:01:15 +02:00 |
project.godot
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
root_ui.gd
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Tests cleanup.
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2024-12-01 21:57:39 +01:00 |
root_ui.tscn
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Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |