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Martin Felis 715f2c582c Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
addons Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
ai Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
assets Added Quaternius pug model 2024-12-06 12:09:44 +01:00
data Refactored Game saving and loading, added simple unit test for it. 2024-12-01 21:14:04 +01:00
dialogue Added Seeds that get spawn from Grass. 2024-11-01 18:07:23 +01:00
model Added loading/saving of built structures. 2024-10-18 12:01:15 +02:00
objects Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
quests Improved conversations and input blocking. 2024-11-15 13:09:38 +01:00
scenes Tests cleanup. 2024-12-01 21:57:39 +01:00
systems Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
tests/scenes Tests cleanup. 2024-12-01 21:57:39 +01:00
ui Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
utils Also improved look at for NPCs. 2024-11-15 11:35:37 +01:00
world Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
.gitattributes initial commit 2024-07-09 22:33:38 +02:00
.gitignore Added actual hammer, water and tweaked level. 2024-10-02 17:33:11 +02:00
game_ui.gd Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
icon.svg initial commit 2024-07-09 22:33:38 +02:00
icon.svg.import initial commit 2024-07-09 22:33:38 +02:00
inventory.gd Added loading/saving of built structures. 2024-10-18 12:01:15 +02:00
project.godot Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
root_ui.gd Tests cleanup. 2024-12-01 21:57:39 +01:00
root_ui.tscn Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00