Commit Graph

118 Commits (fd032c273bc97cbb1bdb8fa94b3059f02f2f0ee7)

Author SHA1 Message Date
Martin Felis fd032c273b Links can now be removed by hovering link and pressing the Delete key. 2024-05-01 13:11:54 +02:00
Martin Felis da431a3879 Fixed setting location of new nodes and minor connection rejection refactor. 2024-05-01 13:03:57 +02:00
Martin Felis 84fc49af30 Properly store and restore node positions in editor. 2024-05-01 12:50:16 +02:00
Martin Felis 7c7a765455 New nodes now spawn at popup start location. 2024-05-01 11:59:30 +02:00
Martin Felis e3baa65c3b Added breadcrumb navigation for embedded graphs. 2024-05-01 10:58:33 +02:00
Martin Felis 44087d7a7c Removed legacy editor, started working on editing embedded graphs. 2024-04-30 18:40:54 +02:00
Martin Felis e8af30d10c Added embedded fonts. 2024-04-30 17:49:29 +02:00
Martin Felis 4d1990bea8 Reactivated the sidebar in the new node editor. 2024-04-25 21:40:09 +02:00
Martin Felis 5e34aaf3db Extremely basic blend tree editing. 2024-04-25 21:12:08 +02:00
Martin Felis 3fb2995b02 Fixed building of editor app, though crashes everywhere. 2024-04-24 21:58:47 +02:00
Martin Felis c267276be3 Fixed connection validation when one of the nodes is an embedded blend tree. 2024-04-24 21:38:11 +02:00
Martin Felis 53c0bff7a6 Minor cleanup. 2024-04-21 12:47:19 +02:00
Martin Felis 91e226945c Added basic connection validation and connection removal to BlendTreeResources. 2024-04-21 12:42:49 +02:00
Martin Felis d95bc9fb9c Made BlendTreeResource::m_nodes and ::m_connections private.
This is a prerequisite to properly track Node input/output connections and to compute eval order in the BlendTreeResources.
2024-04-16 22:18:11 +02:00
Martin Felis 2d5337ed1d Reduced connection data block size.
Previously we allocated a block for each connection. However when an output is reused by multiple connections this lead to duplicates. It also obfuscated which block is actually being used.
2024-04-08 21:52:03 +02:00
Martin Felis 9f9ac60f9c Cleaned up some compilation issues for the AnimGraphEditor. 2024-04-05 00:44:37 +02:00
Martin Felis 8694a11416 Removed even more unused files. 2024-04-05 00:18:07 +02:00
Martin Felis 3444f8a625 Removed dead code and unused files. 2024-04-04 19:47:24 +02:00
Martin Felis cd56efca3d Only storing single socket in AnimGraphConnections and simplified wiring logic. 2024-04-04 19:36:20 +02:00
Martin Felis 28eca48a61 Added a test that checks socket propagation into an embedded BlendTree. 2024-04-01 17:59:25 +02:00
Martin Felis 76ea38f118 Added support of time updates for simple embedded graphs. 2024-04-01 12:33:23 +02:00
Martin Felis 0aebe44bd5 Started working on evaluating embedded blend trees. 2024-03-25 22:26:29 +01:00
Martin Felis 99f11e61d8 Refactored AnimGraphResourceTests such that some tests use reusable fixtures. 2024-03-25 21:10:27 +01:00
Martin Felis 116bf7699b Added support of saving and loading of embedded blend tree resources. 2024-03-24 21:50:22 +01:00
Martin Felis 3a7f470acf Fixed memory leak in ResourceSaveLoadMathGraphInputs test. 2024-03-22 12:25:42 +01:00
Martin Felis e687c9b613 Restored AnimGraphResourceTests. 2024-03-20 22:40:46 +01:00
Martin Felis ccb9bc4e9b Working on unified BlendTree and StateMachine handling. 2024-03-17 22:06:27 +01:00
Martin Felis c7d2d195a3 Updated ozz-animation to version 0.14.3 (commit 92c392b667844) 2024-03-17 12:47:11 +01:00
Martin Felis a79ffaa420 WIP: new anim graph editor can show loaded graph. 2024-03-03 20:20:24 +01:00
Martin Felis e61180c4a7 WIP: implementation of new anim graph editor. 2024-03-01 14:26:52 +01:00
Martin Felis 8388fbfe3e Better separated 3D view and graph editor navigation. 2024-03-01 14:00:14 +01:00
Martin Felis dc958dcabd Fixed some clang-tidy warnings. 2024-03-01 13:59:00 +01:00
Martin Felis 4f0331f941 Fixed sgl initialization on my laptop. 2023-05-13 09:30:13 +02:00
Martin Felis 8dfc8dd05c Started thedmd/imgui-node-editor integration 2023-04-21 11:55:36 +02:00
Martin Felis c809fe0c8c Fixed various clang-tidy messages. 2023-04-21 10:04:04 +02:00
Martin Felis c659909020 Fixed loading of graphs in the GraphEditor. 2023-04-21 10:04:04 +02:00
Martin Felis 9a1a82f681 Fixed loading of graphs in the GraphEditor. 2023-04-15 21:52:01 +02:00
Martin Felis 3f609310e2 Properly enabled docking for the application. 2023-04-15 00:24:24 +02:00
Martin Felis 72bcf8a21b Updated ozz-animation to version 0.14.1. 2023-04-15 00:07:29 +02:00
Martin Felis 509f9616ad Scene now rendered to separate widget. 2023-04-14 17:21:53 +02:00
Martin Felis e8ef7924d2 Fixed Blend2Node::UpdateFlags(). 2023-04-03 19:31:09 +02:00
Martin Felis 0a45497de9 Added LockTranslationNode. 2023-04-02 21:40:49 +02:00
Martin Felis 7c8b44247b Fixed SpeedScale node not properly propagating time. 2023-04-02 21:24:12 +02:00
Martin Felis abf44a875a Added support for const node inputs. 2023-04-02 16:26:24 +02:00
Martin Felis 42303d5f47 Store the input values of nodes if they are non-zero. 2023-04-01 22:53:53 +02:00
Martin Felis 3d55b748e6 Refactored anim graph data usage and evaluation.
- Refactored NodeSocketAccessor to NodeDescriptor.
- Connections are wired up during AnimGraph instantiation.
  - Output and input sockets point to the same memory location.
  - No re-wiring needed during evaluation.
  - AnimGraph are pre-allocated (refactoring for less memory usage postponed).
- Evaluation of AnimGraph now possible from the editor.
2023-04-01 14:16:20 +02:00
Martin Felis 91607baa9d Initial step for connectivity refactor.
Instead of wiring up pointers with prepareNodeEval() and finishNodeEval() use for each connection a single memory block where outputs and inputs point to.
2023-03-30 23:50:07 +02:00
Martin Felis 411aa5ef20 Better split between runtime library and editor. 2023-03-30 18:11:54 +02:00
Martin Felis 9168dec9f9 Added NodeDescriptor::UpdateFlags() to set Blend2 weight input flags. 2023-03-30 16:53:09 +02:00
Martin Felis 9dd10e8f27 Initial version of NodeDescriptor which aims to replace NodeSocketAccessor. 2023-03-29 22:25:09 +02:00