Scene now rendered to separate widget.
parent
e8ef7924d2
commit
509f9616ad
369
src/main.cc
369
src/main.cc
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@ -103,6 +103,61 @@ enum class ControlMode { ControlModeNone, ControlModeFPS };
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ControlMode gControlMode = ControlMode::ControlModeNone;
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struct Viewport {
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sg_pass_action pass_action = {};
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sg_pass pass = {};
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sg_pipeline pip = {};
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sg_bindings bind = {};
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sg_image color_image = {};
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sg_image depth_image = {};
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int size[2] = {400, 400};
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void Resize(int width, int height) {
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width = width < 1 ? 1 : width;
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height = height < 1 ? 1 : height;
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this->pass_action.colors[0].action = SG_ACTION_CLEAR;
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this->pass_action.colors[0].value = {0.1f, 0.1f, 0.1f, 1.0f};
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if (this->size[0] == width && this->size[1] == height
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&& this->pass.id != 0) {
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return;
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}
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this->size[0] = width;
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this->size[1] = height;
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if (this->pass.id != 0) {
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sg_destroy_pass(this->pass);
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sg_destroy_image(this->depth_image);
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sg_destroy_image(this->color_image);
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}
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sg_image_desc img_desc = {
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.render_target = true,
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.width = this->size[0],
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.height = this->size[1],
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.pixel_format = SG_PIXELFORMAT_RGBA8,
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.sample_count = 4,
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.min_filter = SG_FILTER_LINEAR,
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.mag_filter = SG_FILTER_LINEAR,
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.wrap_u = SG_WRAP_REPEAT,
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.wrap_v = SG_WRAP_REPEAT,
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.label = "color-image"};
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this->color_image = sg_make_image(&img_desc);
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img_desc.pixel_format = SG_PIXELFORMAT_DEPTH_STENCIL;
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img_desc.label = "depth-image";
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this->depth_image = sg_make_image(&img_desc);
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sg_pass_desc offscreen_pass_desc{};
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offscreen_pass_desc.color_attachments[0].image = this->color_image;
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offscreen_pass_desc.depth_stencil_attachment.image = this->depth_image;
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offscreen_pass_desc.label = "offscreen-pass";
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this->pass = sg_make_pass(&offscreen_pass_desc);
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}
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};
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struct ApplicationConfig {
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int window_position[2] = {100, 30};
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int window_size[2] = {1000, 600};
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@ -128,6 +183,13 @@ struct ApplicationConfig {
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};
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AnimationPlayerWidget animation_player_widget;
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struct ViewportWidget {
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bool visible = false;
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int position[2] = {20, 20};
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int size[2] = {800, 500};
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};
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ViewportWidget viewport_widget;
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bool show_imgui_demo_window = false;
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bool show_another_window = false;
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bool show_camera_widget = false;
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@ -150,16 +212,29 @@ void to_json(nlohmann::json& j, const ApplicationConfig& config) {
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j["graph_editor"]["size"][1] = config.graph_editor.size[1];
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j["skinned_mesh_widget"]["visible"] = config.skinned_mesh_widget.visible;
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j["skinned_mesh_widget"]["position"][0] = config.skinned_mesh_widget.position[0];
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j["skinned_mesh_widget"]["position"][1] = config.skinned_mesh_widget.position[1];
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j["skinned_mesh_widget"]["position"][0] =
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config.skinned_mesh_widget.position[0];
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j["skinned_mesh_widget"]["position"][1] =
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config.skinned_mesh_widget.position[1];
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j["skinned_mesh_widget"]["size"][0] = config.skinned_mesh_widget.size[0];
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j["skinned_mesh_widget"]["size"][1] = config.skinned_mesh_widget.size[1];
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j["animation_player_widget"]["visible"] = config.animation_player_widget.visible;
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j["animation_player_widget"]["position"][0] = config.animation_player_widget.position[0];
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j["animation_player_widget"]["position"][1] = config.animation_player_widget.position[1];
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j["animation_player_widget"]["size"][0] = config.animation_player_widget.size[0];
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j["animation_player_widget"]["size"][1] = config.animation_player_widget.size[1];
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j["animation_player_widget"]["visible"] =
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config.animation_player_widget.visible;
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j["animation_player_widget"]["position"][0] =
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config.animation_player_widget.position[0];
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j["animation_player_widget"]["position"][1] =
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config.animation_player_widget.position[1];
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j["animation_player_widget"]["size"][0] =
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config.animation_player_widget.size[0];
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j["animation_player_widget"]["size"][1] =
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config.animation_player_widget.size[1];
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j["viewport_widget"]["visible"] = config.viewport_widget.visible;
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j["viewport_widget"]["position"][0] = config.viewport_widget.position[0];
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j["viewport_widget"]["position"][1] = config.viewport_widget.position[1];
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j["viewport_widget"]["size"][0] = config.viewport_widget.size[0];
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j["viewport_widget"]["size"][1] = config.viewport_widget.size[1];
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j["camera_widget"]["visible"] = config.show_camera_widget;
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}
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@ -186,12 +261,14 @@ void from_json(const nlohmann::json& j, ApplicationConfig& config) {
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config.graph_editor.visible = j["graph_editor"]["visible"];
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}
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if (j["graph_editor"].contains("position") and j["graph_editor"]["position"].size() == 2) {
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if (j["graph_editor"].contains("position")
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and j["graph_editor"]["position"].size() == 2) {
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config.graph_editor.position[0] = j["graph_editor"]["position"].at(0);
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config.graph_editor.position[1] = j["graph_editor"]["position"].at(1);
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}
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if (j["graph_editor"].contains("size") and j["graph_editor"]["size"].size() == 2) {
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if (j["graph_editor"].contains("size")
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and j["graph_editor"]["size"].size() == 2) {
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config.graph_editor.size[0] = j["graph_editor"]["size"].at(0);
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config.graph_editor.size[1] = j["graph_editor"]["size"].at(1);
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}
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@ -202,33 +279,66 @@ void from_json(const nlohmann::json& j, ApplicationConfig& config) {
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config.skinned_mesh_widget.visible = j["skinned_mesh_widget"]["visible"];
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}
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if (j["skinned_mesh_widget"].contains("position") and j["skinned_mesh_widget"]["position"].size() == 2) {
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config.skinned_mesh_widget.position[0] = j["skinned_mesh_widget"]["position"].at(0);
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config.skinned_mesh_widget.position[1] = j["skinned_mesh_widget"]["position"].at(1);
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if (j["skinned_mesh_widget"].contains("position")
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and j["skinned_mesh_widget"]["position"].size() == 2) {
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config.skinned_mesh_widget.position[0] =
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j["skinned_mesh_widget"]["position"].at(0);
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config.skinned_mesh_widget.position[1] =
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j["skinned_mesh_widget"]["position"].at(1);
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}
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if (j["skinned_mesh_widget"].contains("size") and j["skinned_mesh_widget"]["size"].size() == 2) {
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config.skinned_mesh_widget.size[0] = j["skinned_mesh_widget"]["size"].at(0);
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config.skinned_mesh_widget.size[1] = j["skinned_mesh_widget"]["size"].at(1);
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if (j["skinned_mesh_widget"].contains("size")
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and j["skinned_mesh_widget"]["size"].size() == 2) {
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config.skinned_mesh_widget.size[0] =
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j["skinned_mesh_widget"]["size"].at(0);
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config.skinned_mesh_widget.size[1] =
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j["skinned_mesh_widget"]["size"].at(1);
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}
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}
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if (j.contains("animation_player_widget")) {
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if (j["animation_player_widget"].contains("visible")) {
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config.animation_player_widget.visible =
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j["animation_player_widget"]["visible"];
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}
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if (j.contains("animation_player_widget")) {
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if (j["animation_player_widget"].contains("visible")) {
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config.animation_player_widget.visible = j["animation_player_widget"]["visible"];
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if (j["animation_player_widget"].contains("position")
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and j["animation_player_widget"]["position"].size() == 2) {
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config.animation_player_widget.position[0] =
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j["animation_player_widget"]["position"].at(0);
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config.animation_player_widget.position[1] =
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j["animation_player_widget"]["position"].at(1);
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}
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if (j["animation_player_widget"].contains("size")
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and j["animation_player_widget"]["size"].size() == 2) {
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config.animation_player_widget.size[0] =
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j["animation_player_widget"]["size"].at(0);
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config.animation_player_widget.size[1] =
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j["animation_player_widget"]["size"].at(1);
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}
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}
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if (j["animation_player_widget"].contains("position") and j["animation_player_widget"]["position"].size() == 2) {
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config.animation_player_widget.position[0] = j["animation_player_widget"]["position"].at(0);
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config.animation_player_widget.position[1] = j["animation_player_widget"]["position"].at(1);
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if (j.contains("viewport_widget")) {
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if (j["viewport_widget"].contains("visible")) {
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config.viewport_widget.visible = j["viewport_widget"]["visible"];
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}
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if (j["viewport_widget"].contains("position")
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and j["viewport_widget"]["position"].size() == 2) {
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config.viewport_widget.position[0] =
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j["viewport_widget"]["position"].at(0);
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config.viewport_widget.position[1] =
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j["viewport_widget"]["position"].at(1);
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}
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if (j["viewport_widget"].contains("size")
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and j["viewport_widget"]["size"].size() == 2) {
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config.viewport_widget.size[0] = j["viewport_widget"]["size"].at(0);
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config.viewport_widget.size[1] = j["viewport_widget"]["size"].at(1);
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}
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}
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if (j["animation_player_widget"].contains("size") and j["animation_player_widget"]["size"].size() == 2) {
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config.animation_player_widget.size[0] = j["animation_player_widget"]["size"].at(0);
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config.animation_player_widget.size[1] = j["animation_player_widget"]["size"].at(1);
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}
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}
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if (j.contains("camera_widget") and j["camera_widget"].contains("visible")) {
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config.show_camera_widget = j["camera_widget"]["visible"];
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}
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@ -371,8 +481,9 @@ int main() {
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assert(sg_isvalid());
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// setup sokol-gl
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sgl_desc_t sgldesc = {};
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sgldesc.sample_count = 0;
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sgl_desc_t sgldesc = {
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.sample_count = 4
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};
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sgl_setup(&sgldesc);
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SkinnedMeshResource skinned_mesh_resource;
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@ -385,7 +496,8 @@ int main() {
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AnimGraph anim_graph;
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AnimGraphContext anim_graph_context;
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AnimData anim_graph_output;
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anim_graph_output.m_local_matrices.resize(skinned_mesh.m_skeleton.num_soa_joints());
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anim_graph_output.m_local_matrices.resize(
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skinned_mesh.m_skeleton.num_soa_joints());
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state.time.factor = 1.0f;
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@ -496,18 +608,11 @@ int main() {
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pass_action.colors[0].action = SG_ACTION_CLEAR;
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pass_action.colors[0].value = {0.1f, 0.1f, 0.1f, 1.0f};
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Viewport offscreen_viewport;
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// draw loop
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while (!glfwWindowShouldClose(w)) {
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glfwGetWindowPos(
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w,
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&gApplicationConfig.window_position[0],
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&gApplicationConfig.window_position[1]);
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glfwGetWindowSize(
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w,
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&gApplicationConfig.window_size[0],
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&gApplicationConfig.window_size[1]);
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// Update time
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state.time.frame = stm_sec(
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stm_round_to_common_refresh_rate(stm_laptime(&state.time.laptime)));
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@ -519,9 +624,21 @@ int main() {
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}
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if (state.ozz.animation != nullptr) {
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state.time.absolute = fmodf (state.time.absolute, state.ozz.animation->duration());
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state.time.absolute =
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fmodf(state.time.absolute, state.ozz.animation->duration());
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}
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// Update window state
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glfwGetWindowPos(
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w,
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&gApplicationConfig.window_position[0],
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&gApplicationConfig.window_position[1]);
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glfwGetWindowSize(
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w,
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&gApplicationConfig.window_size[0],
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&gApplicationConfig.window_size[1]);
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int cur_width, cur_height;
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glfwGetFramebufferSize(w, &cur_width, &cur_height);
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@ -545,8 +662,8 @@ int main() {
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glfwSetInputMode(w, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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Camera_Update(
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&state.camera,
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cur_width,
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cur_height,
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offscreen_viewport.size[0],
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offscreen_viewport.size[1],
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state.time.frame,
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0,
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0,
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@ -601,7 +718,12 @@ int main() {
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}
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if (ImGui::BeginMenu("View")) {
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ImGui::Checkbox("Graph Editor", &gApplicationConfig.graph_editor.visible);
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ImGui::Checkbox(
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"Viewport",
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&gApplicationConfig.viewport_widget.visible);
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ImGui::Checkbox(
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"Graph Editor",
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&gApplicationConfig.graph_editor.visible);
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ImGui::Checkbox(
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"Camera Settings",
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&gApplicationConfig.show_camera_widget);
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@ -628,7 +750,8 @@ int main() {
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anim_graph.init(anim_graph_context);
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// For simplicity use first animation data output
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const std::vector<Socket>& graph_output_sockets = anim_graph.getGraphOutputs();
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const std::vector<Socket>& graph_output_sockets =
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anim_graph.getGraphOutputs();
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for (int i = 0; i < graph_output_sockets.size(); i++) {
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const Socket& output = graph_output_sockets[i];
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if (output.m_type == SocketType::SocketTypeAnimation) {
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@ -642,6 +765,51 @@ int main() {
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// Animation Runtime
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{
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// Viewport
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if (gApplicationConfig.viewport_widget.visible) {
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ImGui::SetNextWindowPos(
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ImVec2(
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gApplicationConfig.viewport_widget.position[0],
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gApplicationConfig.viewport_widget.position[1]),
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ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(
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ImVec2(
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gApplicationConfig.viewport_widget.size[0],
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gApplicationConfig.viewport_widget.size[1]),
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ImGuiCond_FirstUseEver);
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ImGui::Begin("Viewport", &gApplicationConfig.viewport_widget.visible);
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ImVec2 viewport_widget_size = ImGui::GetWindowSize();
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gApplicationConfig.viewport_widget.size[0] =
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viewport_widget_size.x;
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gApplicationConfig.viewport_widget.size[1] =
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viewport_widget_size.y;
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ImGui::Text(
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"Viewport size: %d, %d",
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offscreen_viewport.size[0],
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offscreen_viewport.size[1]);
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ImVec2 content_size = ImGui::GetContentRegionAvail();
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int* current_size = offscreen_viewport.size;
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if (current_size[0] != content_size[0] || current_size[1] != content_size[1]) {
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offscreen_viewport.Resize(content_size[0], content_size[1]);
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}
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ImGui::Image(
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(ImTextureID)(uintptr_t)offscreen_viewport.color_image.id,
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ImVec2(
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offscreen_viewport.size[0],
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offscreen_viewport.size[1]),
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ImVec2(0.0f, 1.0f),
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ImVec2(1.0f, 0.0f));
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ImGui::End();
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}
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if (gApplicationConfig.show_camera_widget) {
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ImGui::SetNextWindowPos(ImVec2(600, 30), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(300, 170), ImGuiCond_FirstUseEver);
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@ -655,24 +823,33 @@ int main() {
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ImGui::End();
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}
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ImGui::SetNextWindowPos(ImVec2(600, 60), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(300, 400), ImGuiCond_FirstUseEver);
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draw_grid();
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if (gApplicationConfig.skinned_mesh_widget.visible) {
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ImGui::SetNextWindowPos(ImVec2(gApplicationConfig.skinned_mesh_widget.position[0], gApplicationConfig.skinned_mesh_widget.position[1]), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(gApplicationConfig.skinned_mesh_widget.size[0], gApplicationConfig.skinned_mesh_widget.size[1]), ImGuiCond_FirstUseEver);
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ImGui::Begin("SkinnedMesh", &gApplicationConfig.skinned_mesh_widget.visible);
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ImGui::SetNextWindowPos(
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ImVec2(
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gApplicationConfig.skinned_mesh_widget.position[0],
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gApplicationConfig.skinned_mesh_widget.position[1]),
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ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(
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ImVec2(
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gApplicationConfig.skinned_mesh_widget.size[0],
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gApplicationConfig.skinned_mesh_widget.size[1]),
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ImGuiCond_FirstUseEver);
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ImGui::Begin(
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"SkinnedMesh",
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&gApplicationConfig.skinned_mesh_widget.visible);
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ImVec2 skinned_mesh_widget_position = ImGui::GetWindowPos();
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gApplicationConfig.skinned_mesh_widget.position[0] = skinned_mesh_widget_position.x;
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gApplicationConfig.skinned_mesh_widget.position[1] = skinned_mesh_widget_position.y;
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gApplicationConfig.skinned_mesh_widget.position[0] =
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skinned_mesh_widget_position.x;
|
||||
gApplicationConfig.skinned_mesh_widget.position[1] =
|
||||
skinned_mesh_widget_position.y;
|
||||
|
||||
ImVec2 skinned_mesh_widget_size = ImGui::GetWindowSize();
|
||||
gApplicationConfig.skinned_mesh_widget.size[0] = skinned_mesh_widget_size.x;
|
||||
gApplicationConfig.skinned_mesh_widget.size[1] = skinned_mesh_widget_size.y;
|
||||
gApplicationConfig.skinned_mesh_widget.size[0] =
|
||||
skinned_mesh_widget_size.x;
|
||||
gApplicationConfig.skinned_mesh_widget.size[1] =
|
||||
skinned_mesh_widget_size.y;
|
||||
|
||||
SkinnedMeshWidget(&skinned_mesh);
|
||||
|
||||
|
@ -680,18 +857,32 @@ int main() {
|
|||
}
|
||||
|
||||
if (gApplicationConfig.animation_player_widget.visible) {
|
||||
ImGui::SetNextWindowPos(ImVec2(gApplicationConfig.animation_player_widget.position[0], gApplicationConfig.animation_player_widget.position[1]), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(gApplicationConfig.animation_player_widget.size[0], gApplicationConfig.animation_player_widget.size[1]), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(
|
||||
gApplicationConfig.animation_player_widget.position[0],
|
||||
gApplicationConfig.animation_player_widget.position[1]),
|
||||
ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(
|
||||
ImVec2(
|
||||
gApplicationConfig.animation_player_widget.size[0],
|
||||
gApplicationConfig.animation_player_widget.size[1]),
|
||||
ImGuiCond_FirstUseEver);
|
||||
|
||||
ImGui::Begin("Animation Player", &gApplicationConfig.animation_player_widget.visible);
|
||||
ImGui::Begin(
|
||||
"Animation Player",
|
||||
&gApplicationConfig.animation_player_widget.visible);
|
||||
|
||||
ImVec2 animation_player_widget_position = ImGui::GetWindowPos();
|
||||
gApplicationConfig.animation_player_widget.position[0] = animation_player_widget_position.x;
|
||||
gApplicationConfig.animation_player_widget.position[1] = animation_player_widget_position.y;
|
||||
gApplicationConfig.animation_player_widget.position[0] =
|
||||
animation_player_widget_position.x;
|
||||
gApplicationConfig.animation_player_widget.position[1] =
|
||||
animation_player_widget_position.y;
|
||||
|
||||
ImVec2 animation_player_widget_size = ImGui::GetWindowSize();
|
||||
gApplicationConfig.animation_player_widget.size[0] = animation_player_widget_size.x;
|
||||
gApplicationConfig.animation_player_widget.size[1] = animation_player_widget_size.y;
|
||||
gApplicationConfig.animation_player_widget.size[0] =
|
||||
animation_player_widget_size.x;
|
||||
gApplicationConfig.animation_player_widget.size[1] =
|
||||
animation_player_widget_size.y;
|
||||
|
||||
if (anim_graph.m_nodes.size() > 0) {
|
||||
ImGui::Checkbox("Use Graph", &state.time.use_graph);
|
||||
|
@ -753,9 +944,10 @@ int main() {
|
|||
state.ozz.sampling_job.ratio =
|
||||
state.time.absolute / state.ozz.animation->duration();
|
||||
state.ozz.sampling_job.context = &skinned_mesh.m_sampling_context;
|
||||
state.ozz.sampling_job.output = ozz::make_span(skinned_mesh.m_local_matrices);
|
||||
state.ozz.sampling_job.output =
|
||||
ozz::make_span(skinned_mesh.m_local_matrices);
|
||||
|
||||
if(!state.ozz.sampling_job.Run()) {
|
||||
if (!state.ozz.sampling_job.Run()) {
|
||||
ozz::log::Err() << "Error sampling animation." << std::endl;
|
||||
}
|
||||
|
||||
|
@ -763,7 +955,8 @@ int main() {
|
|||
skinned_mesh.CalcModelMatrices();
|
||||
}
|
||||
|
||||
if (state.time.use_graph && anim_graph.m_nodes.size() > 0 && state.time.anim_update_time > 0.) {
|
||||
if (state.time.use_graph && anim_graph.m_nodes.size() > 0
|
||||
&& state.time.anim_update_time > 0.) {
|
||||
anim_graph.markActiveNodes();
|
||||
anim_graph.updateTime(state.time.anim_update_time);
|
||||
anim_graph.evaluate(anim_graph_context);
|
||||
|
@ -777,13 +970,23 @@ int main() {
|
|||
sgl_load_matrix((const float*)&state.camera.mtxProj);
|
||||
sgl_matrix_mode_modelview();
|
||||
sgl_load_matrix((const float*)&state.camera.mtxView);
|
||||
|
||||
draw_grid();
|
||||
RenderSkinnedMesh(skinned_mesh);
|
||||
}
|
||||
|
||||
// Animation Graph Editor
|
||||
if (gApplicationConfig.graph_editor.visible) {
|
||||
ImGui::SetNextWindowPos(ImVec2(gApplicationConfig.graph_editor.position[0], gApplicationConfig.graph_editor.position[1]), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(gApplicationConfig.graph_editor.size[0], gApplicationConfig.graph_editor.size[1]), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(
|
||||
gApplicationConfig.graph_editor.position[0],
|
||||
gApplicationConfig.graph_editor.position[1]),
|
||||
ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(
|
||||
ImVec2(
|
||||
gApplicationConfig.graph_editor.size[0],
|
||||
gApplicationConfig.graph_editor.size[1]),
|
||||
ImGuiCond_FirstUseEver);
|
||||
|
||||
ImGui::Begin(
|
||||
"Graph Editor",
|
||||
|
@ -809,12 +1012,17 @@ int main() {
|
|||
ImGui::ShowDemoWindow();
|
||||
}
|
||||
|
||||
// the sokol_gfx draw pass
|
||||
sg_begin_default_pass(&pass_action, cur_width, cur_height);
|
||||
// Rendering of the offscreen scene
|
||||
sg_begin_pass(offscreen_viewport.pass, &offscreen_viewport.pass_action);
|
||||
sgl_draw();
|
||||
sg_end_pass();
|
||||
|
||||
// Rendering of the main gui
|
||||
sg_begin_default_pass(&pass_action, cur_width, cur_height);
|
||||
ImGui::Render();
|
||||
draw_imgui(ImGui::GetDrawData());
|
||||
sg_end_pass();
|
||||
|
||||
sg_commit();
|
||||
glfwSwapBuffers(w);
|
||||
glfwPollEvents();
|
||||
|
@ -937,6 +1145,8 @@ void draw_imgui(ImDrawData* draw_data) {
|
|||
return;
|
||||
}
|
||||
|
||||
sg_image default_image = bind.fs_images[0];
|
||||
|
||||
// render the command list
|
||||
sg_apply_pipeline(pip);
|
||||
vs_params_t vs_params;
|
||||
|
@ -972,14 +1182,25 @@ void draw_imgui(ImDrawData* draw_data) {
|
|||
if (pcmd.UserCallback) {
|
||||
pcmd.UserCallback(cl, &pcmd);
|
||||
} else {
|
||||
uint32_t prev_fs_image_id = bind.fs_images[0].id;
|
||||
if (pcmd.TextureId != nullptr) {
|
||||
bind.fs_images[0].id = (uint32_t)(uintptr_t)pcmd.TextureId;
|
||||
sg_apply_bindings(&bind);
|
||||
}
|
||||
|
||||
const int scissor_x = (int)(pcmd.ClipRect.x);
|
||||
const int scissor_y = (int)(pcmd.ClipRect.y);
|
||||
const int scissor_w = (int)(pcmd.ClipRect.z - pcmd.ClipRect.x);
|
||||
const int scissor_h = (int)(pcmd.ClipRect.w - pcmd.ClipRect.y);
|
||||
sg_apply_scissor_rect(scissor_x, scissor_y, scissor_w, scissor_h, true);
|
||||
sg_draw(base_element, pcmd.ElemCount, 1);
|
||||
|
||||
if (pcmd.TextureId != nullptr) {
|
||||
bind.fs_images[0].id = prev_fs_image_id;
|
||||
sg_apply_bindings(&bind);
|
||||
}
|
||||
}
|
||||
base_element += pcmd.ElemCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue