WIP: new anim graph editor can show loaded graph.
parent
e61180c4a7
commit
a79ffaa420
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@ -14,6 +14,7 @@
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#include "misc/cpp/imgui_stdlib.h"
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static AnimGraphResource sGraphGresource = AnimGraphResource();
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static bool sGraphLoadedThisFrame = false;
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ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
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switch (socket_type) {
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@ -36,6 +37,14 @@ ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
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return ImNodesPinShape_Quad;
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}
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int GetNodeInputSocketId(int node_index, int input_socket_index) {
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return node_index * 1000 + input_socket_index;
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}
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int GetNodeOutputSocketId(int node_index, int output_socket_index) {
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return node_index * 1000 + 100 + output_socket_index;
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}
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void NodeSocketEditor(Socket& socket) {
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int mode_current = static_cast<int>(socket.m_type);
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ImGui::InputText("Name", &socket.m_name);
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@ -181,9 +190,7 @@ void AnimGraphEditorRenderSidebar(
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100.f);
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} else if (property.m_type == SocketType::SocketTypeBool) {
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bool flag_value = property.GetValue<bool>();
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if (ImGui::Checkbox(
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property.m_name.c_str(),
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&flag_value)) {
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if (ImGui::Checkbox(property.m_name.c_str(), &flag_value)) {
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property.SetValue(flag_value);
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}
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} else if (property.m_type == SocketType::SocketTypeString) {
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@ -254,13 +261,14 @@ void AnimGraphEditorUpdate(ax::NodeEditor::EditorContext* context) {
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}
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if (ImGui::Button("Load")) {
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sGraphGresource.loadFromFile("editor_graph.json");
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sGraphLoadedThisFrame = true;
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// for (size_t i = 0, n = sGraphGresource.m_nodes.size(); i < n; i++) {
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// const AnimNodeResource& node_resource = sGraphGresource.m_nodes[i];
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// ImNodes::SetNodeGridSpacePos(
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// i,
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// ImVec2(node_resource.m_position[0], node_resource.m_position[1]));
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// }
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// for (size_t i = 0, n = sGraphGresource.m_nodes.size(); i < n; i++) {
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// const AnimNodeResource& node_resource = sGraphGresource.m_nodes[i];
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// ImNodes::SetNodeGridSpacePos(
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// i,
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// ImVec2(node_resource.m_position[0], node_resource.m_position[1]));
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// }
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}
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if (ImGui::Button("Clear")) {
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sGraphGresource.clear();
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@ -283,6 +291,7 @@ void AnimGraphEditorUpdate(ax::NodeEditor::EditorContext* context) {
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ax::NodeEditor::SetCurrentEditor(context);
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ax::NodeEditor::Begin("Graph Editor");
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#if 1
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for (size_t node_id = 0, n = sGraphGresource.m_nodes.size(); node_id < n;
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node_id++) {
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AnimNodeResource& node_resource = sGraphGresource.m_nodes[node_id];
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@ -291,7 +300,11 @@ void AnimGraphEditorUpdate(ax::NodeEditor::EditorContext* context) {
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// continue;
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}
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if (sGraphLoadedThisFrame) {
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ax::NodeEditor::SetNodePosition(
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node_id,
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ImVec2(node_resource.m_position[0], node_resource.m_position[1]));
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}
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ax::NodeEditor::BeginNode(node_id);
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ImGui::Text("%s", node_resource.m_type_name.c_str());
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@ -300,19 +313,21 @@ void AnimGraphEditorUpdate(ax::NodeEditor::EditorContext* context) {
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node_resource.m_socket_accessor->m_inputs;
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for (size_t j = 0, ni = node_inputs.size(); j < ni; j++) {
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Socket& socket = node_inputs[j];
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int pin_id = static_cast<int>(node_id) + j * 1000;
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ax::NodeEditor::BeginPin(pin_id, ax::NodeEditor::PinKind::Input);
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ax::NodeEditor::BeginPin(
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GetNodeInputSocketId(static_cast<int>(node_id), static_cast<int>(j)),
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ax::NodeEditor::PinKind::Input);
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ImGui::Text("%s", socket.m_name.c_str());
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ax::NodeEditor::EndPin();
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}
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// Outputs
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const std::vector<Socket>& node_outputs =
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std::vector<Socket>& node_outputs =
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node_resource.m_socket_accessor->m_outputs;
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for (size_t j = 0, ni = node_outputs.size(); j < ni; j++) {
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const Socket& socket = node_outputs[j];
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int pin_id = static_cast<int>(node_id) + j * 1000 * 1000;
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ax::NodeEditor::BeginPin(pin_id, ax::NodeEditor::PinKind::Output);
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Socket& socket = node_outputs[j];
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ax::NodeEditor::BeginPin(
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GetNodeOutputSocketId(static_cast<int>(node_id), static_cast<int>(j)),
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ax::NodeEditor::PinKind::Output);
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ImGui::Text("%s", socket.m_name.c_str());
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ax::NodeEditor::EndPin();
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}
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@ -320,37 +335,28 @@ void AnimGraphEditorUpdate(ax::NodeEditor::EditorContext* context) {
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ax::NodeEditor::EndNode();
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}
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#if 0
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int unique_id = 1;
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ax::NodeEditor::BeginNode(unique_id++);
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int link_id = 0;
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for (size_t connection_id = 0, n = sGraphGresource.m_connections.size(); connection_id < n;
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connection_id++) {
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const AnimGraphConnectionResource& connection_resource = sGraphGresource.m_connections[connection_id];
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// Node A
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ImGui::Text("Node A");
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ax::NodeEditor::BeginPin(unique_id++, ax::NodeEditor::PinKind::Input);
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ImGui::Text("In");
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ax::NodeEditor::EndPin();
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ImGui::SameLine();
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ax::NodeEditor::BeginPin(unique_id++, ax::NodeEditor::PinKind::Output);
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ImGui::Text("Out");
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ax::NodeEditor::EndPin();
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const AnimNodeResource& source_node_resource = sGraphGresource.m_nodes[connection_resource.source_node_index];
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int source_socket_index = source_node_resource.m_socket_accessor->GetOutputIndex(connection_resource.source_socket_name.c_str());
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ax::NodeEditor::EndNode();
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const AnimNodeResource& target_node_resource = sGraphGresource.m_nodes[connection_resource.target_node_index];
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int target_socket_index = target_node_resource.m_socket_accessor->GetInputIndex(connection_resource.target_socket_name.c_str());
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// Node B
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ax::NodeEditor::BeginNode(unique_id++);
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int source_socket_id = GetNodeOutputSocketId(static_cast<int>(connection_resource.source_node_index), source_socket_index);
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int target_socket_id = GetNodeInputSocketId(static_cast<int>(connection_resource.target_node_index), target_socket_index);
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ax::NodeEditor::Link(link_id++, source_socket_id, target_socket_id);
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}
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ImGui::Text("Node B");
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ax::NodeEditor::BeginPin(unique_id++, ax::NodeEditor::PinKind::Input);
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ImGui::Text("In");
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ax::NodeEditor::EndPin();
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ImGui::SameLine();
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ax::NodeEditor::BeginPin(unique_id++, ax::NodeEditor::PinKind::Output);
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ImGui::Text("Out");
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ax::NodeEditor::EndPin();
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ax::NodeEditor::EndNode();
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#endif
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#if 1
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// Create Connections
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if (ax::NodeEditor::BeginCreate()) {
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ax::NodeEditor::PinId input_pin_id, output_pin_id;
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@ -362,9 +368,12 @@ void AnimGraphEditorUpdate(ax::NodeEditor::EditorContext* context) {
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}
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}
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ax::NodeEditor::EndCreate();
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#endif
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ax::NodeEditor::End();
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sGraphLoadedThisFrame = false;
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ax::NodeEditor::SetCurrentEditor(nullptr);
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}
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