• Joined on 2020-10-13
martin created branch AnimGraphEditor in martin/AnimTestbed 2022-02-11 16:51:49 +01:00
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-11 16:51:49 +01:00
c5b0d1f976 Initial graph editor and graph instantiation from file.
martin pushed to main at martin/AnimTestbed 2022-01-22 09:30:26 +01:00
fd4785afcd Initial works for sampling root node transforms.
martin pushed to main at martin/AnimTestbed 2021-12-03 15:58:32 +01:00
b8d863c8e1 Renamed m_current_time to m_time_current to simplify root bone sampling.
1e1d36c5b1 Fixed sync track blending jitter in debug ui.
Compare 2 commits »
martin pushed to main at martin/AnimTestbed 2021-12-03 11:13:30 +01:00
6aabe98931 WIP root bone transform calc
martin pushed to main at martin/AnimTestbed 2021-11-21 12:33:30 +01:00
d4f9459060 WIP animation based root bone transform calculation.
martin pushed to main at martin/AnimTestbed 2021-11-19 22:52:12 +01:00
89108f4e1f Implemented BlendSpace1D.
martin pushed to main at martin/AnimTestbed 2021-11-19 22:13:15 +01:00
382730960f Transition walking-zombie look good.
martin pushed to main at martin/AnimTestbed 2021-11-19 22:06:07 +01:00
f9388a341a Transition walking-zombie look good.
martin pushed to main at martin/AnimTestbed 2021-11-19 12:40:37 +01:00
db3095fa07 WIP transition to using sync track based synchronisation.
martin pushed to main at martin/AnimTestbed 2021-11-18 22:58:40 +01:00
e2959aaed3 Implemented sync track blending for tracks with more than 2 markers.
martin pushed to main at martin/AnimTestbed 2021-11-16 22:58:08 +01:00
554125dde2 Added LockTranslationNode.
d006b43d04 Added additional sync track tests.
5e6e81b60b Implemented node like debug gui for anim nodes.
1cfba1c388 Implemented simple tests for sync track calculations.
Compare 4 commits »
martin pushed to main at martin/AnimTestbed 2021-11-16 18:23:21 +01:00
fbac21cf14 Simple sync track blending tests.
3e1c150345 Minor restructuring for tests, initial work for sync tracks.
038f07de0a Added limping and zombie walk animations.
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martin pushed to main at martin/AnimTestbed 2021-11-13 13:01:03 +01:00
2cedbf5e1a Added comments and minor refactor.
martin pushed to main at martin/AnimTestbed 2021-11-13 00:08:40 +01:00
30f1025947 Synced animations looks good.
c659caebb9 Added code to evaluate node ordering for spanning tree of blend tree.
1f858d68c0 Implemented blend2 node.
ba4869149b Implemented simple tree logic, added speed scale node.
200d0fecc8 WIP: blend tree logic.
Compare 5 commits »
martin pushed to main at martin/AnimTestbed 2021-11-12 20:11:04 +01:00
37d2845b09 Added a simple animation controller.
martin pushed to main at martin/AnimTestbed 2021-11-12 12:49:19 +01:00
551bcca478 Wrapped animation into SkinnedMesh object.
886a510fcd Enabled MSAA.
94cc4aeb1d Added own camera object and its vectorial dependency.
Compare 3 commits »
martin deleted branch master from martin/AnimTestbed 2021-11-11 21:28:16 +01:00
martin created branch main in martin/AnimTestbed 2021-11-11 21:27:17 +01:00
martin pushed to main at martin/AnimTestbed 2021-11-11 21:27:17 +01:00