Commit Graph

81 Commits (90ff61da001893d68ecd0f782409e777737e1c1d)

Author SHA1 Message Date
Martin Felis (berta) 652367b824 added printing of error message when initializing sound, fixed font spacing the millionth time 2010-11-15 22:49:35 +01:00
Martin Felis (berta) e981f68a9c added helper functions for setting and getting music and sfx volume 2010-11-15 00:27:08 +01:00
Martin Felis (berta) 94ce6cbdb9 fixed annoying vertical alignment bug in OGLFT 2010-11-15 00:10:39 +01:00
Martin Felis (berta) 9aaed3cfc3 added file from oglft release 0.9 2010-11-15 00:06:44 +01:00
Martin Felis (berta) 26087be9f3 polished GUI 2010-11-13 18:45:15 +01:00
Martin Felis (berta) cf2fe0e32d updated oglft to version 0.9 2010-11-13 18:37:16 +01:00
Martin Felis (berta) bc53a7fd75 using now nicer font selection which also allows specification of color and size 2010-11-01 22:33:14 +01:00
Martin Felis (berta) a1be34e1a4 fixed destruction of the sound module 2010-11-01 22:22:50 +01:00
Martin Felis (schakeline) 6f3d78dab0 stylized the butons 2010-10-30 11:39:59 +02:00
Martin Felis (schakeline) 9809a7318b basic sound support and added some rocking sounds 2010-10-18 00:40:50 +02:00
Martin Felis (berta) e73b330429 using now IMGUI for the GUI and removed the Overlay based interface 2010-09-16 00:04:39 +02:00
Martin Felis (berta) bbb6f75964 fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state 2010-09-11 16:09:15 +02:00
Martin Felis (berta) 61275239ce improvement of the text input and added some documentation 2010-09-11 14:32:31 +02:00
Martin Felis (berta) 3f962163b3 some progress concerning IMGUI widgets (added simple text input) 2010-09-11 02:28:50 +02:00
Martin Felis (schakeline) 54ea3c21d4 merge 2010-08-30 14:51:32 +02:00
Martin Felis (berta) e980393ad6 started on IMGUI - looks very promising so far 2010-08-29 23:59:24 +02:00
Martin Felis (schakeline) b86d28541a moved event handling into Modules instead of having seperate event listener objects 2010-07-29 00:02:12 +08:00
Martin Felis (berta) 91cdebd33a highscore now working
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
2010-07-15 22:47:17 +02:00
Martin Felis (berta) 38096a4502 started to work on the highscore 2010-06-10 23:30:29 +02:00
Martin Felis (berta) 5b8e85d993 moved menu states into separate directory 2010-06-06 01:22:01 +02:00
Martin Felis (lola) 50089c9755 added OverlayManager to ViewBase 2010-06-06 00:58:11 +02:00
Martin Felis (lola) 54e14b41af imported patch gamestate_to_model 2010-06-02 13:39:39 +02:00
Martin Felis (berta) 710d3e2509 improved font handling and HUD 2010-05-02 22:39:49 +02:00
Martin Felis (berta) 53220eb0ee multiple levels in ./data/levels/ are played through 2010-04-18 11:41:29 +02:00
Martin Felis (berta) ca21f8c63a hunted some memory leaks (with success) 2010-04-14 22:01:45 +02:00
Martin Felis (berta) cad9b49ffd added string conversion for enums EngineStatus and LogLevel 2010-04-14 20:13:19 +02:00
Martin Felis (berta win) a5ee2fe1f5 logfile gets now always flushed when writing new log entries 2010-04-08 20:27:38 +02:00
Martin Felis (berta) 60ee79152b minor cleanups and added an icon 2010-04-08 20:04:39 +02:00
Martin Felis (berta) 7c01aaf913 added logging to a file 2010-04-08 19:34:57 +02:00
Martin Felis (berta) dd70d90ba5 asteroids techdemo 10.04 2010-04-06 22:55:49 +02:00
Martin Felis (berta) e7e0b39e82 initial commit 2010-04-05 23:38:59 +02:00