.. |
CMake
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
doc
|
fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
|
2010-09-11 16:09:15 +02:00 |
libraries
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
tests
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
CMakeLists.txt
|
merge
|
2010-08-30 14:51:32 +02:00 |
CameraBase.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
CameraBase.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Commands.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Commands.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
CommandsGlobal.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
ControllerBase.cc
|
improvement of the text input and added some documentation
|
2010-09-11 14:32:31 +02:00 |
ControllerBase.h
|
improvement of the text input and added some documentation
|
2010-09-11 14:32:31 +02:00 |
DrawingsGL.cc
|
started on IMGUI - looks very promising so far
|
2010-08-29 23:59:24 +02:00 |
DrawingsGL.h
|
started on IMGUI - looks very promising so far
|
2010-08-29 23:59:24 +02:00 |
Engine.cc
|
merge
|
2010-08-30 14:51:32 +02:00 |
Engine.h
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
EngineCommands.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
EngineEnums.h
|
moved menu states into separate directory
|
2010-06-06 01:22:01 +02:00 |
EntityBase.cc
|
highscore now working
|
2010-07-15 22:47:17 +02:00 |
EntityBase.h
|
highscore now working
|
2010-07-15 22:47:17 +02:00 |
EntityBaseTypes.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
EntityFactoryBase.cc
|
hunted some memory leaks (with success)
|
2010-04-14 22:01:45 +02:00 |
EntityFactoryBase.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
EnumStrings.cc
|
added string conversion for enums EngineStatus and LogLevel
|
2010-04-14 20:13:19 +02:00 |
EnumStrings.h
|
added string conversion for enums EngineStatus and LogLevel
|
2010-04-14 20:13:19 +02:00 |
EnumToString.h
|
imported patch gamestate_to_model
|
2010-06-02 13:39:39 +02:00 |
EventBase.cc
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
EventBase.h
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
EventBaseGlobal.h
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
EventManager.h
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
GameEntityBase.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
IMGUIControls.cc
|
improvement of the text input and added some documentation
|
2010-09-11 14:32:31 +02:00 |
IMGUIControls.h
|
improvement of the text input and added some documentation
|
2010-09-11 14:32:31 +02:00 |
Logging.cc
|
hunted some memory leaks (with success)
|
2010-04-14 22:01:45 +02:00 |
Logging.h
|
hunted some memory leaks (with success)
|
2010-04-14 22:01:45 +02:00 |
LoggingGlobal.h
|
hunted some memory leaks (with success)
|
2010-04-14 22:01:45 +02:00 |
ModelBase.cc
|
hunted some memory leaks (with success)
|
2010-04-14 22:01:45 +02:00 |
ModelBase.h
|
some progress concerning IMGUI widgets (added simple text input)
|
2010-09-11 02:28:50 +02:00 |
ModelBaseGlobal.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Module.h
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
OverlayBase.cc
|
moved menu states into separate directory
|
2010-06-06 01:22:01 +02:00 |
OverlayBase.h
|
moved menu states into separate directory
|
2010-06-06 01:22:01 +02:00 |
PhysicsBase.cc
|
hunted some memory leaks (with success)
|
2010-04-14 22:01:45 +02:00 |
PhysicsBase.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
PhysicsEntityBase.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
SimpleConsoleOverlay.cc
|
highscore now working
|
2010-07-15 22:47:17 +02:00 |
SimpleConsoleOverlay.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Sprite.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Sprite.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Variables.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Variables.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
VariablesCommands.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
VariablesGlobal.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
ViewBase.cc
|
using now IMGUI for the GUI and removed the Overlay based interface
|
2010-09-16 00:04:39 +02:00 |
ViewBase.h
|
using now IMGUI for the GUI and removed the Overlay based interface
|
2010-09-16 00:04:39 +02:00 |
ViewBaseGlobal.h
|
moved menu states into separate directory
|
2010-06-06 01:22:01 +02:00 |
VisualEntityBase.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
globals.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
keytable.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |