fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
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@@ -72,8 +72,7 @@
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* todos within the code have a look at the \ref todo.
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*
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* \todo [high] Create a simple racing or asteroids game
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* \todo [high] Since introduction of the IMGUI pressing 'space' in the menu crashes the game
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* \todo [med] Clear all references of EntityVisualState and EntityGameState
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* \todo [med] Clear all references of EntityVisualState and EntityGameState
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* \todo [med] Clarify functionalities of CreateEntity, KillEntity, RegisterEntity, UnregisterEntity (which frees memory, which does only change the state of the Model?)
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* \todo [med] Add basic networking
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* \todo [med] Add serialization
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@@ -87,7 +86,8 @@
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* Engine::Module::Init()
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*
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* Done:
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* - [high] In Physics remove dependancy on the Model to pass on collision
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* \todo [high] (11-09-2010) Since introduction of the IMGUI pressing 'space' in the menu crashes the game
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* - [high] In Physics remove dependancy on the Model to pass on collision
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* events
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* - [high] Fix Physics bug when two actors collide actively (i.e. velocity
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* towards each other)
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