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CMake
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initial commit
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2010-04-05 23:38:59 +02:00 |
doc
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initial commit
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2010-04-05 23:38:59 +02:00 |
libraries
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initial commit
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2010-04-05 23:38:59 +02:00 |
tests
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initial commit
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2010-04-05 23:38:59 +02:00 |
CMakeLists.txt
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added OverlayManager to ViewBase
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2010-06-06 00:58:11 +02:00 |
CameraBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
CameraBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Commands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Commands.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
CommandsGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
ControllerBase.cc
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added OverlayManager to ViewBase
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2010-06-06 00:58:11 +02:00 |
ControllerBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
DrawingsGL.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
DrawingsGL.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Engine.cc
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
Engine.h
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
EngineCommands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
EngineEnums.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
EntityBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
EntityBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EntityBaseTypes.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EntityFactoryBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
EntityFactoryBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EnumStrings.cc
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
EnumStrings.h
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
EnumToString.h
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imported patch gamestate_to_model
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2010-06-02 13:39:39 +02:00 |
EventsBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
EventsBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EventsBaseGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
GameEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Logging.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
Logging.h
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
LoggingGlobal.h
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
ModelBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
ModelBase.h
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added OverlayManager to ViewBase
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2010-06-06 00:58:11 +02:00 |
ModelBaseGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Module.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
OverlayBase.cc
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
OverlayBase.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
PhysicsBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
PhysicsBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
PhysicsEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
SimpleConsoleOverlay.cc
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improved font handling and HUD
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2010-05-02 22:39:49 +02:00 |
SimpleConsoleOverlay.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Sprite.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Sprite.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Variables.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Variables.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
VariablesCommands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
VariablesGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
ViewBase.cc
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
ViewBase.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
ViewBaseGlobal.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
VisualEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
globals.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
keytable.h
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initial commit
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2010-04-05 23:38:59 +02:00 |