Add missing files.
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[gd_scene load_steps=2 format=3 uid="uid://dmj2ftqvmu7ic"]
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[ext_resource type="PackedScene" uid="uid://bbtp6w3ubgt0k" path="res://assets/scene_props/wall_segment.tscn" id="1_1uh55"]
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[node name="LogCabin" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13, -0.5, -3)
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[node name="WallSegment6" parent="." instance=ExtResource("1_1uh55")]
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[node name="WallSegment7" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.5, 0.5, -1.5)
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[node name="WallSegment8" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.5, 0.5, -1.5)
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[node name="WallSegment9" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -1, 0.5, -1)
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[node name="WallSegment10" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -1, 0.5, 0)
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[node name="WallSegment11" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 2, 0.5, -1)
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[node name="WallSegment12" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 2, 0.5, 0)
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[node name="WallSegment13" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 1.5, 0.5, 0.5)
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[node name="WallSegment14" parent="." instance=ExtResource("1_1uh55")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.5, 0.5, 0.5)
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[gd_scene load_steps=6 format=3 uid="uid://bbtp6w3ubgt0k"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_0hyct"]
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size = Vector3(0.25, 1, 1)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_ehwcd"]
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frequency = 0.1797
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_mrcv7"]
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width = 32
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height = 32
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seamless = true
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noise = SubResource("FastNoiseLite_ehwcd")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rvqit"]
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albedo_color = Color(0.900017, 0.599212, 0.397565, 1)
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albedo_texture = SubResource("NoiseTexture2D_mrcv7")
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texture_filter = 0
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[sub_resource type="BoxMesh" id="BoxMesh_0lmcs"]
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material = SubResource("StandardMaterial3D_rvqit")
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size = Vector3(0.25, 1, 1)
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[node name="WallSegment6" type="StaticBody3D"]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 1.5, 0.5, -1.5)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_0hyct")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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mesh = SubResource("BoxMesh_0lmcs")
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skeleton = NodePath("../..")
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