Commit Graph

15 Commits (f77600571509a95f3fbfa470caede61e7771ddd6)

Author SHA1 Message Date
Martin Felis 851534dc75 Added Seeds that get spawn from Grass. 2024-11-01 18:07:23 +01:00
Martin Felis f20150d225 Added loading/saving of built structures. 2024-10-18 12:01:15 +02:00
Martin Felis aac712a70c Simple profiles work now. Deletion would be nice, though... 2024-10-11 18:40:40 +02:00
Martin Felis 2e6b15e497 Build system now usable for creative mode. 2024-10-11 13:09:48 +02:00
Martin Felis 31d6fec969 Fixed typo. 2024-09-30 18:05:40 +02:00
Martin Felis c65cd26700 Lots of refactors, build dialog starts to be usable. 2024-09-27 11:46:31 +02:00
Martin Felis 188b871450 Implemented ToolSlots including saving/loading, refactored layout of root scene. 2024-09-08 14:00:02 +02:00
Martin Felis c240b0d74c Saving of pickup items works. 2024-08-15 23:43:05 +02:00
Martin Felis 89b39ae9b1 Also saving level resource with savegame. 2024-08-15 23:21:31 +02:00
Martin Felis 4612e79e1f Refactored for cleaner game/menu switches. 2024-08-15 22:15:24 +02:00
Martin Felis b8cb77f613 Reactivated pickup messages. 2024-08-15 21:10:38 +02:00
Martin Felis 616dab80c7 Quest state is now properly saved. 2024-08-02 01:03:40 +02:00
Martin Felis 6c59b551dc Separate startup and gameplay scene. 2024-08-02 00:06:50 +02:00
Martin Felis 6c97c7c6fc UI Cleanup, initial works for saving game state. 2024-07-20 11:20:18 +02:00
Martin Felis 91237270f2 Renamed all files to snake_case.ending. 2024-07-20 09:53:16 +02:00