Martin Felis
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75fbb72da1
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Better player look at control.
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2024-11-15 11:05:01 +01:00 |
Martin Felis
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851534dc75
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Added Seeds that get spawn from Grass.
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2024-11-01 18:07:23 +01:00 |
Martin Felis
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f20150d225
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Added loading/saving of built structures.
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2024-10-18 12:01:15 +02:00 |
Martin Felis
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aac712a70c
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Simple profiles work now. Deletion would be nice, though...
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2024-10-11 18:40:40 +02:00 |
Martin Felis
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2e6b15e497
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Build system now usable for creative mode.
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2024-10-11 13:09:48 +02:00 |
Martin Felis
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31d6fec969
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Fixed typo.
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2024-09-30 18:05:40 +02:00 |
Martin Felis
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c65cd26700
|
Lots of refactors, build dialog starts to be usable.
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2024-09-27 11:46:31 +02:00 |
Martin Felis
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188b871450
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Implemented ToolSlots including saving/loading, refactored layout of root scene.
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2024-09-08 14:00:02 +02:00 |
Martin Felis
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c240b0d74c
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Saving of pickup items works.
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2024-08-15 23:43:05 +02:00 |
Martin Felis
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89b39ae9b1
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Also saving level resource with savegame.
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2024-08-15 23:21:31 +02:00 |
Martin Felis
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4612e79e1f
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Refactored for cleaner game/menu switches.
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2024-08-15 22:15:24 +02:00 |
Martin Felis
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b8cb77f613
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Reactivated pickup messages.
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2024-08-15 21:10:38 +02:00 |
Martin Felis
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616dab80c7
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Quest state is now properly saved.
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2024-08-02 01:03:40 +02:00 |
Martin Felis
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6c59b551dc
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Separate startup and gameplay scene.
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2024-08-02 00:06:50 +02:00 |
Martin Felis
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6c97c7c6fc
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UI Cleanup, initial works for saving game state.
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2024-07-20 11:20:18 +02:00 |
Martin Felis
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91237270f2
|
Renamed all files to snake_case.ending.
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2024-07-20 09:53:16 +02:00 |