2022-12-28 16:22:53 +01:00
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using System.Diagnostics;
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2023-11-01 16:02:39 +01:00
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using Godot;
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2022-12-02 21:09:40 +01:00
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2023-02-12 16:30:56 +01:00
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public class Game : Spatial
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{
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private ImageTexture _blackWhitePatternTexture;
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private Camera _camera;
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private Vector3 _cameraOffset;
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private Label _centerLabel;
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private HexCell _currentTile;
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// ui elements
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private Label _framesPerSecondLabel;
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private Control _gameUi;
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private Button _generateWorldButton;
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private Label _goldCountLabel;
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private TextureRect _heightTextureRect;
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// other members
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private HexGrid _hexGrid;
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private InteractionSystem _interactionSystem;
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private HexCell _lastTile;
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private Label _mouseTileCubeLabel;
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private Label _mouseTileAxialLabel;
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private Spatial _mouseTileHighlight;
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private Label _mouseTileOffsetLabel;
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private Label _mouseWorldLabel;
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private Label _numCoordsAddedLabel;
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private Label _numCoordsRemovedLabel;
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private Label _numTilesLabel;
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private Player _player;
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// scene nodes
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private Spatial _tileHighlight;
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// Resources
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private PackedScene _tileHighlightScene;
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private TileInstanceManager _tileInstanceManager;
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private ShaderMaterial _tileMaterial;
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private Label _tileOffsetLabel;
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private World _world;
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private TextureRect _worldTextureRect;
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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// debugStatsContainer
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var debugStatsContainer = (Container)FindNode("DebugStatsContainer");
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_framesPerSecondLabel = debugStatsContainer.GetNode<Label>("fps_label");
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_centerLabel = debugStatsContainer.GetNode<Label>("center_label");
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_tileOffsetLabel = debugStatsContainer.GetNode<Label>("tile_offset_label");
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_numTilesLabel = debugStatsContainer.GetNode<Label>("num_tiles_label");
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_mouseWorldLabel = debugStatsContainer.GetNode<Label>("mouse_world_label");
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_mouseTileOffsetLabel = debugStatsContainer.GetNode<Label>("mouse_tile_offset_label");
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_mouseTileCubeLabel = debugStatsContainer.GetNode<Label>("mouse_tile_cube_label");
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_mouseTileAxialLabel = debugStatsContainer.GetNode<Label>("mouse_tile_axial_label");
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_numCoordsAddedLabel = debugStatsContainer.GetNode<Label>("num_coords_added_label");
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_numCoordsRemovedLabel = debugStatsContainer.GetNode<Label>("num_coords_removed_label");
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// UI elements
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var worldGeneratorContainer = (Container)FindNode("WorldGeneratorContainer");
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_worldTextureRect = worldGeneratorContainer.GetNode<TextureRect>("WorldTextureRect");
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_heightTextureRect = worldGeneratorContainer.GetNode<TextureRect>("HeightTextureRect");
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_generateWorldButton = worldGeneratorContainer.GetNode<Button>("WorldGenerateButton");
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_gameUi = (Control)FindNode("GameUI");
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_goldCountLabel = _gameUi.GetNode<Label>("GoldCount");
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Debug.Assert(_goldCountLabel != null);
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// scene nodes
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_tileHighlight = GetNode<Spatial>("TileHighlight");
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_mouseTileHighlight = GetNode<Spatial>("MouseTileHighlight");
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_player = GetNode<Player>("Player");
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_camera = (Camera)FindNode("Camera");
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_cameraOffset = _camera.GlobalTranslation - _player.GlobalTranslation;
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_world = (World)FindNode("World");
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_tileInstanceManager = (TileInstanceManager)FindNode("TileInstanceManager");
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// populate UI values
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var generatorWorldSizeSlider = worldGeneratorContainer.GetNode<Slider>("HBoxContainer/WorldSizeSlider");
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// resources
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_tileHighlightScene = GD.Load<PackedScene>("utils/TileHighlight.tscn");
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_tileMaterial = GD.Load<ShaderMaterial>("materials/HexTileTextureLookup.tres");
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Debug.Assert(_tileMaterial != null);
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_blackWhitePatternTexture = new ImageTexture();
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var image = new Image();
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image.Load("assets/4x4checker.png");
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_blackWhitePatternTexture.CreateFromImage(image, (uint)(Texture.FlagsEnum.Mipmaps | Texture.FlagsEnum.Repeat));
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// other members
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_lastTile = new HexCell();
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_currentTile = new HexCell();
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_hexGrid = new HexGrid();
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_interactionSystem = GetNode<InteractionSystem>("InteractionSystem");
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Debug.Assert(_interactionSystem != null);
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// connect signals
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_generateWorldButton.Connect("pressed", this, nameof(OnGenerateButton));
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_player.TaskQueueComponent.Connect("StartInteraction", _interactionSystem,
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nameof(_interactionSystem.OnStartInteraction));
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_player.Connect("GoldCountChanged", this, nameof(OnGoldCountChanged));
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_tileInstanceManager.Connect("TileClicked", this, nameof(OnTileClicked));
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_tileInstanceManager.Connect("TileHovered", this, nameof(OnTileHovered));
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_world.Connect("OnWorldViewTileTypeImageChanged", this, nameof(OnWorldViewTileTypeImageChanged));
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_world.Connect("OnHeightmapImageChanged", this, nameof(OnHeightmapImageChanged));
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// register entity events
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foreach (Node node in GetNode("Entities").GetChildren())
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if (node.HasSignal("EntityClicked"))
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node.Connect("EntityClicked", this, nameof(OnEntityClicked));
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_world.Connect("EntityClicked", this, nameof(OnEntityClicked));
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// perform dependency injection
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//_streamContainer.SetWorld(_tileWorld);Clicked
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var worldInfoComponent = _player.GetNode<WorldInfoComponent>("WorldInfo");
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UpdateCurrentTile();
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}
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public override void _Input(InputEvent inputEvent)
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{
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if (inputEvent.IsAction("Forward")) GD.Print("Forward");
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if (inputEvent.IsAction("Back")) GD.Print("Back");
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}
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public void UpdateCurrentTile()
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{
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// cast a ray from the camera to center
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var cameraNormal = _camera.ProjectRayNormal(_camera.GetViewport().Size * 0.5f);
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var cameraPosition = _camera.ProjectRayOrigin(_camera.GetViewport().Size * 0.5f);
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var cameraDir = cameraNormal - cameraPosition;
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Vector3 centerCoord;
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if (Mathf.Abs(cameraDir.y) > Globals.EpsPosition)
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{
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centerCoord = cameraPosition + cameraNormal * (-cameraPosition.y / cameraNormal.y);
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}
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else
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{
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centerCoord = _camera.GlobalTranslation;
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centerCoord.y = 0;
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}
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_world.SetCenterPlaneCoord(new Vector2(_player.GlobalTranslation.x, _player.GlobalTranslation.z));
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_currentTile = _hexGrid.GetHexAt(new Vector2(centerCoord.x, centerCoord.z));
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_centerLabel.Text = centerCoord.ToString("F3");
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_tileOffsetLabel.Text = _currentTile.OffsetCoords.ToString();
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}
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public override void _Process(float delta)
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{
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_framesPerSecondLabel.Text = Engine.GetFramesPerSecond().ToString();
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_lastTile = _currentTile;
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UpdateCurrentTile();
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var tileHighlightTransform = Transform.Identity;
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var currentTileCenter = _hexGrid.GetHexCenter(_currentTile);
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tileHighlightTransform.origin.x = currentTileCenter.x;
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tileHighlightTransform.origin.z = currentTileCenter.y;
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_tileHighlight.Transform = tileHighlightTransform;
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var cameraTransform = _camera.Transform;
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cameraTransform.origin = _player.GlobalTranslation + _cameraOffset;
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_camera.Transform = cameraTransform;
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}
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2023-05-05 16:26:33 +02:00
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public void OnGenerateButton()
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{
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GD.Print("Generating");
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var worldSizeSlider = (Slider)FindNode("WorldSizeSlider");
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if (worldSizeSlider == null) GD.PrintErr("Could not find WorldSizeSlider!");
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}
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2023-05-05 16:26:33 +02:00
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public void OnAreaInputEvent(Node camera, InputEvent inputEvent, Vector3 position, Vector3 normal,
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int shapeIndex)
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{
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var cellAtCursor = _hexGrid.GetHexAt(new Vector2(position.x, position.z));
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var highlightTransform = Transform.Identity;
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_mouseWorldLabel.Text = position.ToString("F3");
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_mouseTileOffsetLabel.Text = cellAtCursor.OffsetCoords.ToString("N");
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_mouseTileCubeLabel.Text = cellAtCursor.CubeCoords.ToString("N");
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_mouseTileAxialLabel.Text = cellAtCursor.AxialCoords.ToString("N");
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_mouseTileHighlight.Transform = highlightTransform;
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}
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public void OnTileClicked(HexTile3D tile)
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{
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if (_player == null) return;
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if (_player.InteractionComponent != null) _player.InteractionComponent.EmitSignal("InteractionEnd");
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_player.TaskQueueComponent.Reset();
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_player.TaskQueueComponent.Queue.Enqueue(new TaskQueueComponent.NavigationTask(
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new NavigationPoint(tile.GlobalTranslation)));
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}
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public void OnTileHovered(HexTile3D tile)
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{
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var highlightTransform = tile.GlobalTransform;
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_mouseTileHighlight.Transform = highlightTransform;
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_mouseWorldLabel.Text = highlightTransform.origin.ToString("F3");
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_mouseTileOffsetLabel.Text = tile.OffsetCoords.ToString("N");
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_mouseTileCubeLabel.Text = tile.Cell.CubeCoords.ToString("N");
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_player.NavigationComponent.FindPath(_player, _player.GlobalTranslation, tile.GlobalTranslation);
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}
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public void OnEntityClicked(Entity entity)
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{
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GD.Print("Clicked on entity at " + entity.GlobalTranslation);
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var mountPoint = (Spatial)entity.FindNode("MountPoint");
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if (mountPoint != null)
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{
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_player.TaskQueueComponent.Reset();
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_player.TaskQueueComponent.Queue.Enqueue(new TaskQueueComponent.NavigationTask(
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new NavigationPoint(mountPoint.GlobalTransform)));
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_player.TaskQueueComponent.Queue.Enqueue(new TaskQueueComponent.InteractionTask(entity));
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}
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}
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public void ResetGameState()
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{
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var playerStartTransform = Transform.Identity;
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playerStartTransform.origin.y = 0;
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_player.Transform = playerStartTransform;
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_player.TaskQueueComponent.Reset();
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2023-11-10 11:11:08 +01:00
|
|
|
_player.NavigationComponent.PlanDirectPath(_player, playerStartTransform.origin, playerStartTransform.origin,
|
2023-06-23 15:39:07 +02:00
|
|
|
playerStartTransform.basis.Quat());
|
|
|
|
|
2023-06-24 16:59:40 +02:00
|
|
|
_goldCountLabel.Text = "0";
|
2023-08-28 14:01:09 +02:00
|
|
|
|
2023-05-21 17:29:44 +02:00
|
|
|
foreach (Spatial entity in GetNode("Entities").GetChildren())
|
|
|
|
{
|
2023-11-01 16:02:39 +01:00
|
|
|
var entityTransform = entity.Transform;
|
|
|
|
var entityPlanePos = new Vector2(entityTransform.origin.x, entityTransform.origin.z);
|
|
|
|
var entityOffsetCoordinates = _hexGrid.GetHexAt(entityPlanePos).OffsetCoords;
|
2023-11-10 11:11:08 +01:00
|
|
|
entityTransform.origin.y = 0;
|
2023-05-21 17:29:44 +02:00
|
|
|
entity.Transform = entityTransform;
|
|
|
|
}
|
2023-05-21 17:24:37 +02:00
|
|
|
}
|
|
|
|
|
2023-11-01 16:02:39 +01:00
|
|
|
private void OnHeightmapImageChanged(Image heightmapImage)
|
|
|
|
{
|
|
|
|
var newHeightmapTexture = new ImageTexture();
|
|
|
|
newHeightmapTexture.CreateFromImage(heightmapImage,
|
|
|
|
(uint)(Texture.FlagsEnum.Mipmaps | Texture.FlagsEnum.Repeat));
|
|
|
|
|
|
|
|
_heightTextureRect.Texture = newHeightmapTexture;
|
|
|
|
}
|
|
|
|
|
2023-10-30 22:20:32 +01:00
|
|
|
private void OnWorldViewTileTypeImageChanged(Image viewTileTypeImage)
|
|
|
|
{
|
2023-11-01 16:02:39 +01:00
|
|
|
var newWorldTexture = new ImageTexture();
|
2023-10-30 22:20:32 +01:00
|
|
|
newWorldTexture.CreateFromImage(viewTileTypeImage,
|
|
|
|
(uint)(Texture.FlagsEnum.Mipmaps | Texture.FlagsEnum.Repeat));
|
2023-11-01 16:02:39 +01:00
|
|
|
|
2023-10-30 22:20:32 +01:00
|
|
|
_worldTextureRect.Texture = newWorldTexture;
|
|
|
|
|
|
|
|
_tileMaterial.SetShaderParam("MapAlbedoTexture", newWorldTexture);
|
|
|
|
_tileMaterial.SetShaderParam("TextureSize", (int)newWorldTexture.GetSize().x);
|
2023-11-01 17:59:43 +01:00
|
|
|
_tileMaterial.SetShaderParam("CoordinateOffsetU", (int)_world.WorldTextureCoordinateOffset.x);
|
|
|
|
_tileMaterial.SetShaderParam("CoordinateOffsetV", (int)_world.WorldTextureCoordinateOffset.y);
|
2023-10-30 22:20:32 +01:00
|
|
|
}
|
|
|
|
|
2023-06-23 15:39:07 +02:00
|
|
|
public void OnGoldCountChanged(int goldCount)
|
|
|
|
{
|
2023-11-01 16:02:39 +01:00
|
|
|
var animationPlayer = _gameUi.GetNode<AnimationPlayer>("AnimationPlayer");
|
2023-06-23 15:39:07 +02:00
|
|
|
_goldCountLabel.Text = goldCount.ToString();
|
2023-06-24 16:59:40 +02:00
|
|
|
animationPlayer.CurrentAnimation = "FlashLabel";
|
|
|
|
animationPlayer.Seek(0);
|
|
|
|
animationPlayer.Play();
|
2022-12-28 16:22:53 +01:00
|
|
|
}
|
2022-12-02 21:09:40 +01:00
|
|
|
}
|