Streaming ported to C#.
parent
239ba3f614
commit
38b5b7f5fb
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@ -7,11 +7,14 @@ using Array = Godot.Collections.Array;
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public class AdaptiveWorldStream : Spatial
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{
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// ui elements
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private Label _framesPerSecondLabel;
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private Label _tileLabel;
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private Label _tileOffsetLabel;
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private Label _numTilesLabel;
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private Label _mouseWorldLabel;
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private Label _mouseTileLabel;
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private Label _numCoordsAddedLabel;
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private Label _numCoordsRemovedLabel;
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// scene nodes
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private Spatial _tileHighlight;
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@ -34,11 +37,14 @@ public class AdaptiveWorldStream : Spatial
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public override void _Ready()
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{
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// UI elements
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_framesPerSecondLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/fps_label");
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_tileLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/tile_label");
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_tileOffsetLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/tile_offset_label");
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_numTilesLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/num_tiles_label");
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_mouseWorldLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/mouse_world_label");
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_mouseTileLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/mouse_tile_label");
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_numCoordsAddedLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/num_coords_added_label");
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_numCoordsRemovedLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/num_coords_removed_label");
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// scene nodes
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_tileHighlight = GetNode<Spatial>("TileHighlight");
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@ -89,40 +95,32 @@ public class AdaptiveWorldStream : Spatial
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}
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public void ClearStreamActiveTiles()
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{
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foreach (Node child in _streamContainerActiveTiles.GetChildren())
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{
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child.QueueFree();
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_streamContainerActiveTiles.RemoveChild(child);
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}
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}
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public void CreateStreamActiveTiles()
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{
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foreach (int coord_x in Enumerable.Range((int)_streamContainer.OffsetCoordRect.Position.x, (int)_streamContainer.OffsetCoordRect.Size.x))
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foreach (int coord_x in Enumerable.Range((int)_streamContainer.CurrentOffsetCoordRect.Position.x, (int)_streamContainer.CurrentOffsetCoordRect.Size.x))
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{
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foreach (int coord_y in Enumerable.Range((int)_streamContainer.OffsetCoordRect.Position.y,
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(int)_streamContainer.OffsetCoordRect.Size.y))
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foreach (int coord_y in Enumerable.Range((int)_streamContainer.CurrentOffsetCoordRect.Position.y,
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(int)_streamContainer.CurrentOffsetCoordRect.Size.y))
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{
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HexCell cell = new HexCell();
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cell.OffsetCoords = new Vector2(coord_x, coord_y);
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Vector2 cellWorldCenter = _hexGrid.GetHexCenter(cell);
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Spatial highlightTile = (Spatial)_tileHighlightScene.Instance();
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Transform highlightTileTransform = Transform.Identity;
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highlightTileTransform.origin.x = cellWorldCenter.x;
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highlightTileTransform.origin.z = cellWorldCenter.y;
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highlightTile.Transform = highlightTileTransform;
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_streamContainerActiveTiles.AddChild(highlightTile);
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Spatial hexTile3d = _streamContainer.GetTile3dAt(new Vector2(coord_x, coord_y));
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// HexCell cell = new HexCell();
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// cell.OffsetCoords = new Vector2(coord_x, coord_y);
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// Vector2 cellWorldCenter = _hexGrid.GetHexCenter(cell);
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//
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// Spatial highlightTile = (Spatial)_tileHighlightScene.Instance();
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// Transform highlightTileTransform = Transform.Identity;
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// highlightTileTransform.origin.x = cellWorldCenter.x;
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// highlightTileTransform.origin.z = cellWorldCenter.y;
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// highlightTile.Transform = highlightTileTransform;
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//
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// _streamContainerActiveTiles.AddChild(highlightTile);
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}
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}
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}
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public override void _Process(float delta)
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{
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_framesPerSecondLabel.Text = Engine.GetFramesPerSecond().ToString();
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_lastTile = _currentTile;
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Transform playerTransform = _player.Transform;
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@ -132,7 +130,7 @@ public class AdaptiveWorldStream : Spatial
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_tileLabel.Text = playerTransform.ToString();
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_tileOffsetLabel.Text = _currentTile.OffsetCoords.ToString();
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playerTransform.origin += new Vector3(-0.2f, 0, 1) * delta;
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playerTransform.origin += new Vector3(-0.1f, 0, 1) * delta;
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_player.Transform = playerTransform;
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Transform tileHighlightTransform = Transform.Identity;
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@ -144,10 +142,11 @@ public class AdaptiveWorldStream : Spatial
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if (_currentTile.CubeCoords != _lastTile.CubeCoords)
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{
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_streamContainer.SetCenterTile(_currentTile);
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ClearStreamActiveTiles();
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CreateStreamActiveTiles();
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// CreateStreamActiveTiles();
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_numTilesLabel.Text = _streamContainerActiveTiles.GetChildCount().ToString();
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_numCoordsAddedLabel.Text = _streamContainer.AddedCoords.Count.ToString();
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_numCoordsRemovedLabel.Text = _streamContainer.RemovedCoords.Count.ToString();
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}
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}
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@ -164,6 +163,10 @@ public class AdaptiveWorldStream : Spatial
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_mouseTileLabel.Text = cellAtCursor.OffsetCoords.ToString();
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_mouseTileHighlight.Transform = highlightTransform;
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_player.Transform = highlightTransform;
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if (inputEvent is InputEventMouseButton)
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{
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_player.Transform = highlightTransform;
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}
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}
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}
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@ -52,6 +52,10 @@ visible = false
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[node name="World" type="Spatial" parent="."]
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script = ExtResource( 3 )
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[node name="DirectionalLight" type="DirectionalLight" parent="World"]
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transform = Transform( 0.328059, -0.878387, 0.347583, 0, 0.367946, 0.929847, -0.944657, -0.305045, 0.120708, 0, 6.59293, 1.20265 )
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shadow_enabled = true
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[node name="Control" type="Control" parent="."]
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margin_right = 40.0
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margin_bottom = 40.0
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@ -61,97 +65,138 @@ margin_right = 40.0
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margin_bottom = 40.0
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[node name="GridContainer" type="GridContainer" parent="Control/HBoxContainer"]
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margin_right = 109.0
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margin_bottom = 104.0
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margin_right = 127.0
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margin_bottom = 158.0
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columns = 2
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[node name="Label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_right = 85.0
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[node name="Label9" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_right = 103.0
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margin_bottom = 14.0
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rect_pivot_offset = Vector2( -335, -33 )
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text = "FPS"
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[node name="fps_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 107.0
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margin_right = 127.0
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margin_bottom = 14.0
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text = "0,0"
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[node name="Label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 18.0
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margin_right = 103.0
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margin_bottom = 32.0
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rect_pivot_offset = Vector2( -335, -33 )
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text = "Tile"
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[node name="tile_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 89.0
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margin_right = 109.0
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margin_bottom = 14.0
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margin_left = 107.0
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margin_top = 18.0
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margin_right = 127.0
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margin_bottom = 32.0
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text = "0,0"
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[node name="Label2" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 18.0
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margin_right = 85.0
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margin_bottom = 32.0
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margin_top = 36.0
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margin_right = 103.0
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margin_bottom = 50.0
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text = "Tile Offset"
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[node name="tile_offset_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 89.0
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margin_top = 18.0
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margin_right = 109.0
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margin_bottom = 32.0
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margin_left = 107.0
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margin_top = 36.0
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margin_right = 127.0
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margin_bottom = 50.0
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text = "0,0"
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[node name="Label4" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 36.0
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margin_right = 85.0
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margin_bottom = 50.0
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margin_top = 54.0
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margin_right = 103.0
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margin_bottom = 68.0
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rect_pivot_offset = Vector2( -335, -33 )
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text = "Mouse World"
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[node name="mouse_world_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 89.0
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margin_top = 36.0
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margin_right = 109.0
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margin_bottom = 50.0
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margin_left = 107.0
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margin_top = 54.0
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margin_right = 127.0
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margin_bottom = 68.0
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text = "0,0"
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[node name="Label6" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 54.0
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margin_right = 85.0
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margin_bottom = 68.0
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margin_top = 72.0
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margin_right = 103.0
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margin_bottom = 86.0
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rect_pivot_offset = Vector2( -335, -33 )
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text = "Mouse Tile"
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[node name="mouse_tile_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 89.0
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margin_top = 54.0
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margin_right = 109.0
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margin_bottom = 68.0
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margin_left = 107.0
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margin_top = 72.0
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margin_right = 127.0
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margin_bottom = 86.0
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text = "0,0"
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[node name="Label3" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 72.0
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margin_right = 85.0
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margin_bottom = 86.0
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margin_top = 90.0
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margin_right = 103.0
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margin_bottom = 104.0
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text = "#Tiles"
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[node name="num_tiles_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 89.0
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margin_top = 72.0
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margin_right = 109.0
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margin_bottom = 86.0
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margin_left = 107.0
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margin_top = 90.0
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margin_right = 127.0
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margin_bottom = 104.0
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text = "0"
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[node name="Label5" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 90.0
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margin_right = 85.0
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margin_bottom = 104.0
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margin_top = 108.0
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margin_right = 103.0
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margin_bottom = 122.0
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text = "#Active"
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[node name="num_active_tiles_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 89.0
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margin_top = 90.0
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margin_right = 109.0
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margin_bottom = 104.0
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margin_left = 107.0
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margin_top = 108.0
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margin_right = 127.0
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margin_bottom = 122.0
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text = "0"
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[node name="Label7" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 126.0
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margin_right = 103.0
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margin_bottom = 140.0
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text = "#Tiles Added"
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[node name="num_coords_added_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 107.0
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margin_top = 126.0
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margin_right = 127.0
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margin_bottom = 140.0
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text = "0"
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[node name="Label8" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_top = 144.0
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margin_right = 103.0
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margin_bottom = 158.0
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text = "#Tiles Removed"
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[node name="num_coords_removed_label" type="Label" parent="Control/HBoxContainer/GridContainer"]
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margin_left = 107.0
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margin_top = 144.0
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margin_right = 127.0
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margin_bottom = 158.0
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text = "0"
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[node name="StreamContainer" type="Spatial" parent="."]
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script = ExtResource( 4 )
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_dimensions = Vector2( 9, 3 )
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Dimensions = Vector2( 40, 30 )
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[node name="ActiveTiles" type="Spatial" parent="StreamContainer"]
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[node name="Bounds" type="MeshInstance" parent="StreamContainer"]
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transform = Transform( 4, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0 )
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visible = false
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mesh = SubResource( 1 )
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skeleton = NodePath("../..")
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material/0 = SubResource( 2 )
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@ -170,7 +215,7 @@ transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.5,
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shape = SubResource( 7 )
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[node name="Camera" type="Camera" parent="Player"]
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transform = Transform( 1, 0, 0, 0, 0.511698, 0.859165, 0, -0.859165, 0.511698, -4.76837e-07, 16.8698, 14.3365 )
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transform = Transform( 1, 0, 0, 0, 0.511698, 0.859165, 0, -0.859165, 0.511698, -4.76837e-07, 6.61621, 3.80453 )
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current = true
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fov = 60.0
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script = ExtResource( 6 )
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@ -15,11 +15,10 @@ height = 1.0
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radius = 0.5
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[node name="HexTile3D" type="Spatial"]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 0 )
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script = ExtResource( 1 )
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[node name="Mesh" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 )
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, -5, 0 )
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mesh = SubResource( 6 )
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material/0 = ExtResource( 2 )
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@ -1,68 +1,142 @@
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using Godot;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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//using Dictionary = Godot.Collections.Dictionary;
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public class StreamContainer : Spatial
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{
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// scene nodes
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private MeshInstance _bounds;
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private Spatial _activeTiles;
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// resources
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private PackedScene _hexTileScene = GD.Load<PackedScene>("res://scenes/HexTile3D.tscn");
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// exports
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[Export] public Vector2 _dimensions = new Vector2(8, 4);
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[Export] public Vector2 Dimensions = new Vector2(8, 4);
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// other members
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private Rect2 _worldRect;
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private Rect2 _offsetCoordRect;
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private Rect2 _currentOffsetCoordRect;
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private Rect2 _oldOffsetCoordRect;
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private HexGrid _hexGrid;
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public Rect2 OffsetCoordRect
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private Dictionary<Vector2, Spatial> _coordToTile = new Dictionary<Vector2, Spatial>();
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public List<Vector2> RemovedCoords = new List<Vector2>();
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public List<Vector2> AddedCoords = new List<Vector2>();
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public Rect2 CurrentOffsetCoordRect
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{
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get { return _offsetCoordRect; }
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get { return _currentOffsetCoordRect; }
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}
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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_bounds = GetNode<MeshInstance>("Bounds");
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_activeTiles = GetNode<Spatial>("ActiveTiles");
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_hexGrid = new HexGrid();
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Transform boundsTransform = Transform.Identity;
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boundsTransform = boundsTransform.Scaled(new Vector3(_dimensions.x, 1, _dimensions.y));
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boundsTransform = boundsTransform.Scaled(new Vector3(Dimensions.x, 1, Dimensions.y));
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_bounds.Transform = boundsTransform;
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Spatial hexTile3d = (Spatial)_hexTileScene.Instance();
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AddChild(hexTile3d);
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}
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public void UpdateRects(Vector2 centerPlane)
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{
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Vector2 bottomLeftCoord = centerPlane - new Vector2(_dimensions.x / 2, _dimensions.y / 2);
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Vector2 topRightCoord = centerPlane + new Vector2(_dimensions.x / 2, _dimensions.y / 2);
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_worldRect = new Rect2(bottomLeftCoord, _dimensions);
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GD.Print("World rect now: " + _worldRect.ToString() + " center: " + _worldRect.GetCenter());
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_oldOffsetCoordRect = _currentOffsetCoordRect;
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Vector2 bottomLeftCoord = centerPlane - new Vector2(Dimensions.x / 2, Dimensions.y / 2);
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Vector2 topRightCoord = centerPlane + new Vector2(Dimensions.x / 2, Dimensions.y / 2);
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_worldRect = new Rect2(bottomLeftCoord, Dimensions);
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// GD.Print("World rect now: " + _worldRect.ToString() + " center: " + _worldRect.GetCenter());
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// y axis needs to be inverted as HexGrid's offset coordinates use the opposite axis direction
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HexCell bottomLeftCell = _hexGrid.GetHexAt(new Vector2(bottomLeftCoord.x, topRightCoord.y));
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HexCell topRightCell = _hexGrid.GetHexAt(new Vector2(topRightCoord.x, bottomLeftCoord.y));
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_offsetCoordRect = new Rect2(bottomLeftCell.OffsetCoords,
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_currentOffsetCoordRect = new Rect2(bottomLeftCell.OffsetCoords,
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topRightCell.OffsetCoords - bottomLeftCell.OffsetCoords + Vector2.One);
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GD.Print("Offset rect now: " + _offsetCoordRect.ToString() + " center: " + _offsetCoordRect.GetCenter());
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// GD.Print("Offset rect now: " + _currentOffsetCoordRect.ToString() + " center: " +
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// _currentOffsetCoordRect.GetCenter());
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Transform boundsTransform = _bounds.Transform;
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boundsTransform.origin.x = centerPlane.x;
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boundsTransform.origin.z = centerPlane.y;
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_bounds.Transform = boundsTransform;
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GD.Print("Bounds Transform: " + boundsTransform.ToString());
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GD.Print("Bounds Global : " + _bounds.GlobalTransform.ToString());
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// GD.Print("Bounds Transform: " + boundsTransform.ToString());
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// GD.Print("Bounds Global : " + _bounds.GlobalTransform.ToString());
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if (!_currentOffsetCoordRect.Equals(_oldOffsetCoordRect))
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{
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UpdateTileCache();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void UpdateTileCache()
|
||||
{
|
||||
RemovedCoords.Clear();
|
||||
AddedCoords.Clear();
|
||||
|
||||
Rect2 expandedRect = _currentOffsetCoordRect.Merge(_oldOffsetCoordRect);
|
||||
|
||||
foreach (int coord_x in Enumerable.Range(Mathf.FloorToInt(expandedRect.Position.x), Mathf.CeilToInt(expandedRect.Size.x)))
|
||||
{
|
||||
foreach (int coord_y in Enumerable.Range(Mathf.FloorToInt(expandedRect.Position.y),
|
||||
Mathf.CeilToInt(expandedRect.Size.y)))
|
||||
{
|
||||
Vector2 coord = new Vector2(coord_x, coord_y);
|
||||
bool isInCurrent = _currentOffsetCoordRect.HasPoint(coord);
|
||||
bool isInOld = _oldOffsetCoordRect.HasPoint(coord);
|
||||
|
||||
if (isInCurrent && !isInOld)
|
||||
{
|
||||
AddedCoords.Add(coord);
|
||||
GetTile3dAt(coord);
|
||||
}
|
||||
else if (isInOld && !isInCurrent)
|
||||
{
|
||||
RemovedCoords.Add(coord);
|
||||
if (_coordToTile.Keys.Contains(coord))
|
||||
{
|
||||
Spatial tile3d = _coordToTile[coord];
|
||||
_activeTiles.RemoveChild(tile3d);
|
||||
tile3d.QueueFree();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public Spatial GetTile3dAt(Vector2 offsetCoords)
|
||||
{
|
||||
if (!_coordToTile.Keys.Contains(offsetCoords))
|
||||
{
|
||||
Spatial tile3d = (Spatial)_hexTileScene.Instance();
|
||||
HexCell cell = new HexCell();
|
||||
cell.OffsetCoords = offsetCoords;
|
||||
Vector2 cellPlaneCoords = _hexGrid.GetHexCenter(cell);
|
||||
Transform tile3dTransform = Transform.Identity;
|
||||
tile3dTransform.origin = new Vector3(cellPlaneCoords.x, GD.Randf() * 0.1f, cellPlaneCoords.y);
|
||||
tile3d.Transform = tile3dTransform;
|
||||
_activeTiles.AddChild(tile3d);
|
||||
_coordToTile[offsetCoords] = tile3d;
|
||||
}
|
||||
|
||||
return _coordToTile[offsetCoords];
|
||||
}
|
||||
|
||||
public void SetCenterTile(HexCell cell)
|
||||
{
|
||||
UpdateRects(_hexGrid.GetHexCenter(cell));
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue