martin pushed to main at martin/TinyAdventure
- 4612e79e1f Refactored for cleaner game/menu switches.
- ead02217a5 Minor refactoring.
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martin pushed to main at martin/TinyAdventure
- 256cd4f1f3 Fixed PickupItem scenes to spawn their item child scenes.
- b8cb77f613 Reactivated pickup messages.
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martin pushed to main at martin/TinyAdventure
- bdfee0e94b Added saving of inventory.
- 616dab80c7 Quest state is now properly saved.
- 6c59b551dc Separate startup and gameplay scene.
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martin pushed to main at martin/TinyAdventure
- 6c97c7c6fc UI Cleanup, initial works for saving game state.
- 91237270f2 Renamed all files to snake_case.ending.
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martin pushed to main at martin/TinyAdventure
- f2d8fd74c7 Slightly moved stuff around.
martin commented on issue martin/TinyAdventure#2
Simple Fetch QuestImplemented as of 645c02f
martin pushed to main at martin/TinyAdventure
- 645c02f384 Simple fetchquest implemented.
martin pushed to main at martin/TinyAdventure
- eeff59a413 Quest dialog functional.
- f9ced395ce Item icons are now properly scaled.
- 71550b15fe Cleanup.
- d40c299964 Restructured game.
- 414deaf986 Minor cleanup.
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martin pushed to main at martin/TinyAdventure
- 8e401f01cc Added 3D model, and initial works on dialogs.
- cc00828df1 Minor cleanup.
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martin created repository martin/TinyAdventure
martin opened issue martin/AnimTestbed#16
Activate nodes only when outputs are connectedmartin opened issue martin/AnimTestbed#15
Evaluate Anim Graph from within the Editor