Commit Graph

41 Commits (acc09c41ec9c29482a55b6445d40a17347497371)

Author SHA1 Message Date
Martin Felis acc09c41ec Added Quaternius pug model 2024-12-06 12:09:44 +01:00
Martin Felis b6d402eb93 Add missing files. 2024-12-03 08:16:03 +01:00
Martin Felis e1cf80bfb0 Added openable chest. 2024-11-17 22:00:24 +01:00
Martin Felis 2accf50133 Saved seeds blend file. 2024-11-01 18:10:27 +01:00
Martin Felis e528bfb91b Committing random changes in scene files. 2024-11-01 18:07:53 +01:00
Martin Felis 851534dc75 Added Seeds that get spawn from Grass. 2024-11-01 18:07:23 +01:00
Martin Felis 2375341b61 Added Grass that can be chopped with Daggers and Swords. 2024-11-01 11:51:59 +01:00
Martin Felis f20150d225 Added loading/saving of built structures. 2024-10-18 12:01:15 +02:00
Martin Felis 6efb559407 NPC work in progress. 2024-10-15 21:32:01 +02:00
Martin Felis e1032c30df Minor tweaks. 2024-10-11 23:50:17 +02:00
Martin Felis 2e6b15e497 Build system now usable for creative mode. 2024-10-11 13:09:48 +02:00
Martin Felis 12a94d73a8 Added simple warped water. 2024-10-11 11:19:03 +02:00
Martin Felis 404d057f9e Added actual hammer, water and tweaked level. 2024-10-02 17:33:11 +02:00
Martin Felis 62cf11e614 Update to Godot 4.3 2024-10-01 20:52:40 +02:00
Martin Felis 7c200b8dcb Fence fortified now properly centered in build mode. 2024-09-30 22:58:42 +02:00
Martin Felis c187a2aacc Interactions now differ depending on action type defined in Item resource. 2024-09-30 18:02:20 +02:00
Martin Felis 921a8c1eff Added Dagger, Axe and Sword. 2024-09-30 17:00:16 +02:00
Martin Felis d6c472ca13 Added more items and recipes. 2024-09-27 18:09:30 +02:00
Martin Felis c65cd26700 Lots of refactors, build dialog starts to be usable. 2024-09-27 11:46:31 +02:00
Martin Felis b9148e39f4 Added colliders to additional mesh library elements. 2024-09-14 12:46:04 +02:00
Martin Felis 10d44a8f7b Added tool slot selection, some progress on the BuildSystem. 2024-09-14 12:45:42 +02:00
Martin Felis 69713fb7d1 Very, very basic building stuff. 2024-09-10 22:26:26 +02:00
Martin Felis 723b1e0394 Initial works on building system. 2024-09-08 22:06:34 +02:00
Martin Felis 9d25524b3b Random changes in engineer. 2024-09-08 21:12:20 +02:00
Martin Felis 01d95a145a Engineer animated, tweaked interaction logic. 2024-09-08 19:02:23 +02:00
Martin Felis f280271de5 Added basic animations for player. 2024-09-08 16:57:39 +02:00
Martin Felis b5835c3cff mesh library was somehow changed... 2024-09-06 12:29:28 +02:00
Martin Felis d0ac72d36a Added gamepad controls, player now a separate scene 2024-09-03 18:44:55 +02:00
Martin Felis 71e721cfd4 Minor world cleanup, again fixed PickupItems item scene instances... 2024-08-16 01:05:43 +02:00
Martin Felis bdfee0e94b Added saving of inventory. 2024-08-15 20:24:41 +02:00
Martin Felis 6c59b551dc Separate startup and gameplay scene. 2024-08-02 00:06:50 +02:00
Martin Felis 91237270f2 Renamed all files to snake_case.ending. 2024-07-20 09:53:16 +02:00
Martin Felis f2d8fd74c7 Slightly moved stuff around. 2024-07-20 09:49:49 +02:00
Martin Felis 645c02f384 Simple fetchquest implemented. 2024-07-15 22:20:49 +02:00
Martin Felis eeff59a413 Quest dialog functional. 2024-07-12 14:32:33 +02:00
Martin Felis 71550b15fe Cleanup. 2024-07-12 11:27:10 +02:00
Martin Felis d40c299964 Restructured game. 2024-07-12 11:25:59 +02:00
Martin Felis b9f8e2a751 Added wrench object 2024-07-12 11:24:51 +02:00
Martin Felis 8e401f01cc Added 3D model, and initial works on dialogs. 2024-07-10 22:52:28 +02:00
Martin Felis cc00828df1 Minor cleanup. 2024-07-10 22:02:49 +02:00
Martin Felis 6fb82d6bac initial commit 2024-07-09 22:33:38 +02:00