Commit Graph

14 Commits (784cc922405620ff919c3ce3420f565837aa8c5e)

Author SHA1 Message Date
Martin Felis c65cd26700 Lots of refactors, build dialog starts to be usable. 2024-09-27 11:46:31 +02:00
Martin Felis 10d44a8f7b Added tool slot selection, some progress on the BuildSystem. 2024-09-14 12:45:42 +02:00
Martin Felis f280271de5 Added basic animations for player. 2024-09-08 16:57:39 +02:00
Martin Felis 188b871450 Implemented ToolSlots including saving/loading, refactored layout of root scene. 2024-09-08 14:00:02 +02:00
Martin Felis d0ac72d36a Added gamepad controls, player now a separate scene 2024-09-03 18:44:55 +02:00
Martin Felis 71e721cfd4 Minor world cleanup, again fixed PickupItems item scene instances... 2024-08-16 01:05:43 +02:00
Martin Felis 730ee9e69b Added QuestSystem and reworked how quest state is passed around. 2024-08-16 00:24:27 +02:00
Martin Felis 4612e79e1f Refactored for cleaner game/menu switches. 2024-08-15 22:15:24 +02:00
Martin Felis 616dab80c7 Quest state is now properly saved. 2024-08-02 01:03:40 +02:00
Martin Felis 6c59b551dc Separate startup and gameplay scene. 2024-08-02 00:06:50 +02:00
Martin Felis 91237270f2 Renamed all files to snake_case.ending. 2024-07-20 09:53:16 +02:00
Martin Felis eeff59a413 Quest dialog functional. 2024-07-12 14:32:33 +02:00
Martin Felis 8e401f01cc Added 3D model, and initial works on dialogs. 2024-07-10 22:52:28 +02:00
Martin Felis 6fb82d6bac initial commit 2024-07-09 22:33:38 +02:00