GodotComponentTest/scenes/tests
Martin Felis c068663c3c Made rocks and player not pickable. Also reverted ItemAttractor radius to a higher value. 2023-07-15 01:00:58 +02:00
..
EditorUI.cs Pathsmoothing should work now for simple paths... I hope. 2023-07-15 00:39:38 +02:00
FragmentShaderHexTile.tres Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
FragmentShaderHexTile.tscn Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
HexTile3DMaterialAssign.cs WIP: fixing heighmap and colormap mismatch. 2023-05-20 12:27:30 +02:00
HexTile3DMaterialAssign.tscn WIP: apply generated world texture to tiles. 2023-05-09 21:51:45 +02:00
NavigationTests.cs Some effort for path smoothing. 2023-07-09 22:18:25 +02:00
NavigationTests.tscn Made rocks and player not pickable. Also reverted ItemAttractor radius to a higher value. 2023-07-15 01:00:58 +02:00