44 lines
1.3 KiB
Plaintext
44 lines
1.3 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://scenes/tests/FragmentShaderHexTile.tres" type="Shader" id=1]
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[sub_resource type="ShaderMaterial" id=5]
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shader = ExtResource( 1 )
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[sub_resource type="PlaneMesh" id=1]
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material = SubResource( 5 )
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 1 )
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[sub_resource type="SphereMesh" id=3]
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radius = 0.1
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height = 0.2
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[sub_resource type="SpatialMaterial" id=4]
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[node name="Spatial" type="Spatial"]
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 3.34454, 0 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 50, 0, 0, 0, 50, 0, 0, 0, 50, -0.00971127, 3.65894, -0.00242263 )
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mesh = SubResource( 1 )
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material/0 = SubResource( 2 )
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[node name="MeshInstance2" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.07165, 0, 0 )
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visible = false
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mesh = SubResource( 1 )
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[node name="MeshInstance3" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.08117 )
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visible = false
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mesh = SubResource( 1 )
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[node name="Center" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.60949, 0 )
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mesh = SubResource( 3 )
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material/0 = SubResource( 4 )
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