Martin Felis
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da09c66cb3
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |
Martin Felis
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4b153bb6b5
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
Martin Felis
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ba5b0ab242
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Fixed HexTile texture lookup
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2023-05-19 12:29:03 +02:00 |
Martin Felis
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4c92a6c5c3
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WIP: HexTile3D coloring based on TileWorld Colormap.
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2023-05-05 16:26:33 +02:00 |
Martin Felis
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cd29060736
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
Martin Felis
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fe10c4ef4a
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Refactored tile generation
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2022-10-16 18:21:54 +02:00 |