Refactored tile generation
parent
b6e0e659a5
commit
fe10c4ef4a
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@ -120,7 +120,7 @@ map_data = PoolRealArray( 0 )
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[sub_resource type="OpenSimplexNoise" id=11]
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octaves = 1
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period = 101.6
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period = 30.0
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[sub_resource type="NoiseTexture" id=10]
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flags = 3
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@ -143,13 +143,14 @@ script = ExtResource( 2 )
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[node name="World" type="Spatial" parent="."]
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script = ExtResource( 4 )
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world_size = 100
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world_size = 50
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[node name="Scene" type="Spatial" parent="World"]
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[node name="Navigation" type="Spatial" parent="World"]
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[node name="Tiles" type="Spatial" parent="World"]
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visible = false
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[node name="Highlight" type="MeshInstance" parent="World"]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0.2, 0 )
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@ -158,14 +159,14 @@ mesh = SubResource( 7 )
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material/0 = SubResource( 8 )
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[node name="Water" type="MeshInstance" parent="World"]
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transform = Transform( 50, 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0 )
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transform = Transform( 25, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0 )
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cast_shadow = 0
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mesh = SubResource( 1 )
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skeleton = NodePath("../..")
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material/0 = SubResource( 3 )
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[node name="ClckArea" type="Area" parent="World"]
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transform = Transform( 50, 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0 )
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transform = Transform( 25, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="World/ClckArea"]
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transform = Transform( 2.5, 0, 0, 0, 1, 0, 0, 0, 2.5, 0, 0, 0 )
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@ -175,6 +176,8 @@ shape = SubResource( 6 )
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visible = false
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texture = SubResource( 10 )
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[node name="PatchTiles" type="Spatial" parent="World"]
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 0.83729, 0.174005, 0.518332, -0.54676, 0.266466, 0.793757, 0, -0.948008, 0.318248, 0, 8.03448, 0 )
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shadow_enabled = true
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@ -224,7 +227,7 @@ __meta__ = {
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script = ExtResource( 1 )
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[node name="Camera" type="Camera" parent="Player"]
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transform = Transform( 1, 0, 0, 0, 0.511698, 0.859165, 0, -0.859165, 0.511698, -4.76837e-07, 6.70866, 3.34822 )
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transform = Transform( 1, 0, 0, 0, 0.511698, 0.859165, 0, -0.859165, 0.511698, -4.76837e-07, 7.29903, 4.46831 )
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current = true
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fov = 60.0
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script = ExtResource( 3 )
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@ -0,0 +1,304 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://scenes/HexTile3D.tscn" type="PackedScene" id=1]
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[node name="Spatial" type="Spatial"]
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[node name="HexTile3D1" parent="." instance=ExtResource( 1 )]
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[node name="HexTile3D2" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 0.866 )
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[node name="HexTile3D3" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 1.732 )
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[node name="HexTile3D4" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 2.598 )
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[node name="HexTile3D5" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 3.464 )
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[node name="HexTile3D8" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 4.33 )
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[node name="HexTile3D6" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 5.196 )
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[node name="HexTile3D7" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 6.062 )
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[node name="HexTile3D9" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 6.928 )
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[node name="HexTile3D10" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 0, 7.794 )
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[node name="HexTile3D11" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 0.433 )
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[node name="HexTile3D12" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 1.299 )
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[node name="HexTile3D13" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 2.165 )
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[node name="HexTile3D14" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 3.031 )
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[node name="HexTile3D15" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 3.897 )
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[node name="HexTile3D16" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 4.763 )
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[node name="HexTile3D17" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 5.629 )
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[node name="HexTile3D18" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 6.495 )
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[node name="HexTile3D19" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 7.361 )
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[node name="HexTile3D20" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0.75, 0, 8.227 )
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[node name="HexTile3D21" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 0 )
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[node name="HexTile3D22" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 0.866 )
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[node name="HexTile3D23" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 1.732 )
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[node name="HexTile3D24" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 2.598 )
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[node name="HexTile3D25" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 3.464 )
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[node name="HexTile3D26" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 4.33 )
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[node name="HexTile3D27" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 5.196 )
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[node name="HexTile3D28" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 6.062 )
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[node name="HexTile3D29" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 6.928 )
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[node name="HexTile3D30" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 1.5, 0, 7.794 )
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[node name="HexTile3D31" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 0.433 )
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[node name="HexTile3D32" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 1.299 )
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[node name="HexTile3D33" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 2.165 )
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[node name="HexTile3D34" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 3.031 )
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[node name="HexTile3D35" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 3.897 )
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[node name="HexTile3D36" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 4.763 )
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[node name="HexTile3D37" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 5.629 )
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[node name="HexTile3D38" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 6.495 )
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[node name="HexTile3D39" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 7.361 )
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[node name="HexTile3D40" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 2.25, 0, 8.227 )
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[node name="HexTile3D41" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 0 )
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[node name="HexTile3D42" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 0.866 )
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[node name="HexTile3D43" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 1.732 )
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[node name="HexTile3D44" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 2.598 )
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[node name="HexTile3D45" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 3.464 )
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[node name="HexTile3D46" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 4.33 )
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[node name="HexTile3D47" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 5.196 )
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[node name="HexTile3D48" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 6.062 )
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[node name="HexTile3D49" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 6.928 )
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[node name="HexTile3D50" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3, 0, 7.794 )
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[node name="HexTile3D51" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 0.433 )
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[node name="HexTile3D52" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 1.299 )
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[node name="HexTile3D53" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 2.165 )
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[node name="HexTile3D54" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 3.031 )
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[node name="HexTile3D55" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 3.897 )
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[node name="HexTile3D56" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 4.763 )
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[node name="HexTile3D57" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 5.629 )
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[node name="HexTile3D58" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 6.495 )
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[node name="HexTile3D59" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 7.361 )
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[node name="HexTile3D60" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 3.75, 0, 8.227 )
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[node name="HexTile3D61" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 0 )
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[node name="HexTile3D62" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 0.866 )
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[node name="HexTile3D63" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 1.732 )
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[node name="HexTile3D64" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 2.598 )
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[node name="HexTile3D65" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 3.464 )
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[node name="HexTile3D66" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 4.33 )
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[node name="HexTile3D67" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 5.196 )
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[node name="HexTile3D68" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 6.062 )
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[node name="HexTile3D69" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 6.928 )
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[node name="HexTile3D70" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 4.5, 0, 7.794 )
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[node name="HexTile3D71" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 0.433 )
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[node name="HexTile3D72" parent="." instance=ExtResource( 1 )]
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transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 1.299 )
|
||||
|
||||
[node name="HexTile3D73" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 2.165 )
|
||||
|
||||
[node name="HexTile3D74" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 3.031 )
|
||||
|
||||
[node name="HexTile3D75" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 3.897 )
|
||||
|
||||
[node name="HexTile3D76" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 4.763 )
|
||||
|
||||
[node name="HexTile3D77" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 5.629 )
|
||||
|
||||
[node name="HexTile3D78" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 6.495 )
|
||||
|
||||
[node name="HexTile3D79" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 7.361 )
|
||||
|
||||
[node name="HexTile3D80" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 5.25, 0, 8.227 )
|
||||
|
||||
[node name="HexTile3D81" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 0 )
|
||||
|
||||
[node name="HexTile3D82" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 0.866 )
|
||||
|
||||
[node name="HexTile3D83" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 1.732 )
|
||||
|
||||
[node name="HexTile3D84" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 2.598 )
|
||||
|
||||
[node name="HexTile3D85" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 3.464 )
|
||||
|
||||
[node name="HexTile3D86" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 4.33 )
|
||||
|
||||
[node name="HexTile3D87" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 5.196 )
|
||||
|
||||
[node name="HexTile3D88" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 6.062 )
|
||||
|
||||
[node name="HexTile3D89" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 6.928 )
|
||||
|
||||
[node name="HexTile3D90" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6, 0, 7.794 )
|
||||
|
||||
[node name="HexTile3D91" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 0.433 )
|
||||
|
||||
[node name="HexTile3D92" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 1.299 )
|
||||
|
||||
[node name="HexTile3D93" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 2.165 )
|
||||
|
||||
[node name="HexTile3D94" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 3.031 )
|
||||
|
||||
[node name="HexTile3D95" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 3.897 )
|
||||
|
||||
[node name="HexTile3D96" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 4.763 )
|
||||
|
||||
[node name="HexTile3D97" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 5.629 )
|
||||
|
||||
[node name="HexTile3D98" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 6.495 )
|
||||
|
||||
[node name="HexTile3D99" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 7.361 )
|
||||
|
||||
[node name="HexTile3D100" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 6.75, 0, 8.227 )
|
|
@ -4,7 +4,10 @@ extends Spatial
|
|||
|
||||
var GameTile = load("res://utils/GameTile.gd")
|
||||
var HexCell = preload("res://addons/gdhexgrid/HexCell.gd")
|
||||
onready var HexGrid = preload("res://addons/gdhexgrid/HexGrid.gd").new()
|
||||
onready var hexgrid = preload("res://addons/gdhexgrid/HexGrid.gd").new()
|
||||
onready var HexTile3D = preload("res://scenes/HexTile3D.tscn")
|
||||
onready var HexTile3DPatch = preload("res://scenes/HexTile3DPatch.tscn")
|
||||
|
||||
var IslandGenerator = preload("res://utils/IslandGenerator.gd").new()
|
||||
onready var click_area = $ClckArea/CollisionShape
|
||||
onready var water = $Water
|
||||
|
@ -16,15 +19,21 @@ var has_tiles_initialized = false
|
|||
var tile_map = {}
|
||||
var active_tile = null
|
||||
var island_count = 5
|
||||
var tick_tock_timer = 0
|
||||
|
||||
export var world_size = 50 setget do_resize
|
||||
export var world_size = 80 setget do_resize
|
||||
export var generate_flag: bool = false setget do_generate
|
||||
|
||||
func tick():
|
||||
tick_tock_timer = OS.get_ticks_msec()
|
||||
|
||||
func tock():
|
||||
return OS.get_ticks_msec() - tick_tock_timer
|
||||
|
||||
func _ready():
|
||||
assert(get_node("Tiles") != null)
|
||||
|
||||
do_resize(world_size)
|
||||
reset()
|
||||
generate()
|
||||
pass
|
||||
|
||||
|
@ -34,8 +43,6 @@ func _process(_delta):
|
|||
|
||||
|
||||
func do_generate(_flag):
|
||||
reset()
|
||||
# generate()
|
||||
generate_flag = false
|
||||
|
||||
|
||||
|
@ -69,9 +76,18 @@ func reset():
|
|||
|
||||
func generate():
|
||||
print ("generating world with size " + str(world_size))
|
||||
|
||||
tick()
|
||||
reset()
|
||||
print ("Reset duration: " + str(tock() / 1000.0))
|
||||
|
||||
tick()
|
||||
generate_base_tiles()
|
||||
print ("Generate tiles: " + str(tock() / 1000.0))
|
||||
|
||||
tick()
|
||||
apply_noise_as_height()
|
||||
print ("Apply noise : " + str(tock() / 1000.0))
|
||||
|
||||
|
||||
func apply_noise_as_height():
|
||||
|
@ -83,52 +99,64 @@ func apply_noise_as_height():
|
|||
var vec1 = Vector2.ONE
|
||||
vec1 = vec1 * Vector2(0.5, 0.2)
|
||||
|
||||
for i in range (-world_size / 2, world_size / 2):
|
||||
for j in range (-world_size / 2, world_size / 2):
|
||||
var coord = Vector2(i,j)
|
||||
var tile = tile_map[coord]
|
||||
var tex_coord_normalized = (coord / world_size) * 0.5 + Vector2(0.5, 0.5)
|
||||
var tex_coord = tex_coord_normalized * texture.get_size()
|
||||
for coord in tile_map.keys():
|
||||
var tile = tile_map[coord]
|
||||
var tex_coord_normalized = (coord / world_size) * 0.5 + Vector2(0.5, 0.5)
|
||||
var tex_coord = tex_coord_normalized * texture.get_size()
|
||||
# -25 ... 25 -> 0 ... 1
|
||||
# (coord / (size * 0.5)) * 0.5 + 0.5: -1 .. 1
|
||||
var noise_value = texture.get_data().get_pixelv(tex_coord)
|
||||
tile.transform.origin.y = noise_value[0] * 5.0 - 3
|
||||
var noise_value = texture.get_data().get_pixelv(tex_coord)[0] - 0.5
|
||||
# if noise_value < 0.5:
|
||||
# noise_value = noise_value * 1.5
|
||||
# else:
|
||||
# noise_value = 1.0
|
||||
|
||||
if noise_value < 0.0:
|
||||
tile.transform.origin.y = noise_value * 5 - 0.1
|
||||
else:
|
||||
tile.transform.origin.y = noise_value * 1.0 + 0.4
|
||||
|
||||
if noise_value <= 0.1:
|
||||
tile.set_tiletype(GameTile.TileType.Water)
|
||||
|
||||
noise.unlock()
|
||||
|
||||
|
||||
func generate_base_tiles():
|
||||
for i in range (-world_size / 2, world_size / 2):
|
||||
for j in range (-world_size / 2, world_size / 2):
|
||||
var tile = GameTile.new()
|
||||
tile.type = GameTile.TileType.Water
|
||||
tile.offset_coords = Vector2(i,j)
|
||||
var num_patch_tiles = world_size / 10
|
||||
var offset_z = 8.660254
|
||||
var offset_x = 7.5
|
||||
|
||||
for i in range (-num_patch_tiles / 2, num_patch_tiles / 2):
|
||||
for j in range (-num_patch_tiles / 2, num_patch_tiles / 2):
|
||||
var patch_tile = HexTile3DPatch.instance()
|
||||
patch_tile.transform.origin = Vector3(i * offset_x, 0.0, j * offset_z)
|
||||
add_child(patch_tile)
|
||||
|
||||
add_tile_for_hex(tile)
|
||||
for child in patch_tile.get_children():
|
||||
var tile = GameTile.new()
|
||||
tile.type = GameTile.TileType.Water
|
||||
child.game_tile = tile
|
||||
var tile_coord = hexgrid.get_hex_at(child.transform.origin).offset_coords + Vector2(i * 10, -j * 10)
|
||||
tile_map[tile_coord] = child
|
||||
|
||||
|
||||
|
||||
func add_tile_for_hex(game_tile):
|
||||
var hexgrid = preload("res://addons/gdhexgrid/HexGrid.gd").new()
|
||||
var HexTile3D = preload("res://scenes/HexTile3D.tscn")
|
||||
|
||||
var tile = HexTile3D.instance()
|
||||
var pos = hexgrid.get_hex_center_from_offset(game_tile.offset_coords)
|
||||
var height = -2.0 # if game_tile.type == GameTile.TileType.Sand else 0.1 + rand_range(0.0, 0.05)
|
||||
|
||||
tiles.add_child(tile)
|
||||
tile_map[game_tile.offset_coords] = tile
|
||||
|
||||
tile.set_tiletype(game_tile.type)
|
||||
tile.transform.origin = Vector3(pos.x, height, pos.y)
|
||||
tile.game_tile = game_tile
|
||||
|
||||
return tile
|
||||
# for i in range (-world_size / 2, world_size / 2):
|
||||
# for j in range (-world_size / 2, world_size / 2):
|
||||
# var tile = GameTile.new()
|
||||
# tile.type = GameTile.TileType.Water
|
||||
# tile.offset_coords = Vector2(i,j)
|
||||
#
|
||||
# var game_tile = add_tile_for_hex(tile)
|
||||
# print (str(i) + ", " + str(j) + ": " + str(game_tile.transform.origin))
|
||||
|
||||
|
||||
func _on_ClckArea_input_event(_camera, _event, position, _normal, _shape_idx):
|
||||
var hex_at_position = HexGrid.get_hex_at(position)
|
||||
var hex_at_position = hexgrid.get_hex_at(position)
|
||||
var offset_coords = hex_at_position.offset_coords
|
||||
var hex_center = HexGrid.get_hex_center_from_offset(offset_coords)
|
||||
var hex_center = hexgrid.get_hex_center_from_offset(offset_coords)
|
||||
highlight.transform.origin = Vector3 (hex_center.x, 0.0, hex_center.y)
|
||||
|
||||
var world_tile = null
|
||||
|
|
Loading…
Reference in New Issue