Implement State Machines #2

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opened 2023-03-28 22:05:17 +02:00 by martin · 0 comments
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Create a AnimNode that contains a state machine with multiple states and transitions.

Create a AnimNode that contains a state machine with multiple states and transitions.
martin changed title from State Machines to Add support for State Machines 2023-03-28 22:05:32 +02:00
martin added this to the Hierarchical Blend Tree project 2024-05-08 00:02:19 +02:00
martin added the
runtime
label 2024-05-08 00:14:23 +02:00
martin changed title from Add support for State Machines to Implement State Machines 2024-05-10 22:03:48 +02:00
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Reference: martin/AnimTestbed#2
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