17 Commits

Author SHA1 Message Date
Martin Felis
a1931185d8 Simple AnimationPlayer now working. 2023-03-26 18:53:32 +02:00
Martin Felis
80ea25483b Started working on the animation player widget. 2023-03-26 15:01:44 +02:00
Martin Felis
7152fa74e1 Added SkinnedMeshResource 2023-03-26 13:28:12 +02:00
Martin Felis
15871f349c Updated ozz-animation to version 0.14.1 @35b2efd4 2023-03-26 13:28:12 +02:00
Martin Felis
bf3189ff49 Some more improvements of editor persistence. 2023-03-26 13:28:12 +02:00
Martin Felis
3d387a5dad Better serialization of application state. 2023-03-25 23:50:03 +01:00
Martin Felis
8a91c7700a Minor UI improvements. 2023-03-16 23:51:49 +01:00
Martin Felis
6c0c0599f8 Removed old animation graph code. 2022-03-25 11:51:37 +01:00
Martin Felis
c5b0d1f976 Initial graph editor and graph instantiation from file. 2022-02-11 16:51:18 +01:00
Martin Felis
db3095fa07 WIP transition to using sync track based synchronisation. 2021-11-19 12:40:14 +01:00
Martin Felis
3e1c150345 Minor restructuring for tests, initial work for sync tracks. 2021-11-16 18:15:56 +01:00
Martin Felis
038f07de0a Added limping and zombie walk animations. 2021-11-16 17:31:18 +01:00
Martin Felis
37d2845b09 Added a simple animation controller. 2021-11-12 20:10:56 +01:00
Martin Felis
551bcca478 Wrapped animation into SkinnedMesh object. 2021-11-12 12:48:56 +01:00
Martin Felis
886a510fcd Enabled MSAA. 2021-11-12 11:23:20 +01:00
Martin Felis
94cc4aeb1d Added own camera object and its vectorial dependency. 2021-11-12 11:00:39 +01:00
Martin Felis
b78045ffe7 Initial commit 2021-11-11 21:22:24 +01:00