2022-02-11 16:51:18 +01:00
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//
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// Created by martin on 04.02.22.
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//
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2022-03-25 11:46:44 +01:00
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#include "AnimGraph/AnimGraph.h"
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#include "AnimGraph/AnimGraphEditor.h"
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2022-04-03 21:05:11 +02:00
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#include "AnimGraph/AnimGraphResource.h"
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2022-03-25 11:46:44 +01:00
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#include "catch.hpp"
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2023-04-02 16:26:24 +02:00
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#include "ozz/base/io/archive.h"
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#include "ozz/base/io/stream.h"
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#include "ozz/base/log.h"
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2022-02-19 00:25:51 +01:00
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2023-04-02 16:26:24 +02:00
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bool load_skeleton(ozz::animation::Skeleton& skeleton, const char* filename) {
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assert(filename);
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ozz::io::File file(filename, "rb");
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if (!file.opened()) {
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ozz::log::Err() << "Failed to open skeleton file " << filename << "."
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<< std::endl;
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return false;
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}
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ozz::io::IArchive archive(&file);
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if (!archive.TestTag<ozz::animation::Skeleton>()) {
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ozz::log::Err() << "Failed to load skeleton instance from file " << filename
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<< "." << std::endl;
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return false;
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}
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// Once the tag is validated, reading cannot fail.
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archive >> skeleton;
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return true;
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}
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2023-04-02 16:26:24 +02:00
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TEST_CASE("AnimSamplerGraph", "[AnimGraphResource]") {
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2022-02-11 16:51:18 +01:00
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AnimGraphResource graph_resource;
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graph_resource.clear();
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graph_resource.m_name = "AnimSamplerGraph";
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2022-02-11 16:51:18 +01:00
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2023-04-01 14:16:20 +02:00
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// Prepare graph inputs and outputs
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size_t walk_node_index =
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graph_resource.addNode(AnimNodeResourceFactory("AnimSampler"));
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AnimNodeResource& walk_node = graph_resource.m_nodes[walk_node_index];
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walk_node.m_name = "WalkAnim";
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walk_node.m_socket_accessor->SetPropertyValue(
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"Filename",
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std::string("media/Walking-loop.ozz"));
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2023-04-01 14:16:20 +02:00
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AnimNodeResource& graph_node = graph_resource.m_nodes[0];
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graph_node.m_socket_accessor->RegisterInput<AnimData>("GraphOutput", nullptr);
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graph_resource.connectSockets(
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walk_node,
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"Output",
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graph_resource.getGraphOutputNode(),
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"GraphOutput");
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2023-04-02 16:26:24 +02:00
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graph_resource.saveToFile("AnimSamplerGraph.animgraph.json");
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AnimGraphResource graph_resource_loaded;
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graph_resource_loaded.loadFromFile("AnimSamplerGraph.animgraph.json");
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AnimGraph graph;
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graph_resource_loaded.createInstance(graph);
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AnimGraphContext graph_context;
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ozz::animation::Skeleton skeleton;
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REQUIRE(load_skeleton(skeleton, "media/skeleton.ozz"));
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graph_context.m_skeleton = &skeleton;
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REQUIRE(graph.init(graph_context));
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REQUIRE(graph.m_nodes.size() == 3);
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REQUIRE(graph.m_nodes[0]->m_node_type_name == "BlendTree");
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REQUIRE(graph.m_nodes[1]->m_node_type_name == "BlendTree");
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REQUIRE(graph.m_nodes[2]->m_node_type_name == "AnimSampler");
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// connections within the graph
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AnimSamplerNode* anim_sampler_walk =
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dynamic_cast<AnimSamplerNode*>(graph.m_nodes[2]);
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BlendTreeNode* graph_output_node =
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dynamic_cast<BlendTreeNode*>(graph.m_nodes[0]);
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// check node input dependencies
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size_t anim_sampler_index = anim_sampler_walk->m_index;
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REQUIRE(graph.m_node_output_connections[anim_sampler_index].size() == 1);
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CHECK(
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graph.m_node_output_connections[anim_sampler_index][0].m_target_node
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== graph_output_node);
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// Ensure animation sampler nodes use the correct files
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REQUIRE(anim_sampler_walk->m_filename == "media/Walking-loop.ozz");
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REQUIRE(anim_sampler_walk->m_animation != nullptr);
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// Ensure that outputs are properly propagated.
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AnimData output;
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output.m_local_matrices.resize(skeleton.num_soa_joints());
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graph.SetOutput("GraphOutput", &output);
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REQUIRE(anim_sampler_walk->o_output == &output);
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WHEN("Emulating Graph Evaluation") {
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CHECK(graph.m_anim_data_allocator.size() == 0);
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anim_sampler_walk->Evaluate(graph_context);
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}
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graph_context.freeAnimations();
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}
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2023-04-02 16:26:24 +02:00
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/*
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* Checks that node const inputs are properly set.
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*/
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TEST_CASE("AnimSamplerSpeedScaleGraph", "[AnimGraphResource]") {
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AnimGraphResource graph_resource;
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graph_resource.clear();
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graph_resource.m_name = "AnimSamplerSpeedScaleGraph";
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// Prepare graph inputs and outputs
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size_t walk_node_index =
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graph_resource.addNode(AnimNodeResourceFactory("AnimSampler"));
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size_t speed_scale_node_index =
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graph_resource.addNode(AnimNodeResourceFactory("SpeedScale"));
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AnimNodeResource& walk_node = graph_resource.m_nodes[walk_node_index];
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walk_node.m_name = "WalkAnim";
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walk_node.m_socket_accessor->SetPropertyValue(
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"Filename",
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std::string("media/Walking-loop.ozz"));
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AnimNodeResource& speed_scale_node =
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graph_resource.m_nodes[speed_scale_node_index];
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speed_scale_node.m_name = "SpeedScale";
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float speed_scale_value = 1.35f;
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speed_scale_node.m_socket_accessor->SetInputValue(
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"SpeedScale",
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speed_scale_value);
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AnimNodeResource& graph_node = graph_resource.m_nodes[0];
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graph_node.m_socket_accessor->RegisterInput<AnimData>("GraphOutput", nullptr);
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graph_resource.connectSockets(walk_node, "Output", speed_scale_node, "Input");
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graph_resource.connectSockets(
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speed_scale_node,
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"Output",
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graph_resource.getGraphOutputNode(),
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"GraphOutput");
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graph_resource.saveToFile("AnimSamplerSpeedScaleGraph.animgraph.json");
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AnimGraphResource graph_resource_loaded;
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graph_resource_loaded.loadFromFile(
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"AnimSamplerSpeedScaleGraph.animgraph.json");
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Socket* speed_scale_resource_loaded_input =
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graph_resource_loaded.m_nodes[speed_scale_node_index]
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.m_socket_accessor->GetInputSocket("SpeedScale");
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REQUIRE(speed_scale_resource_loaded_input != nullptr);
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REQUIRE_THAT(
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speed_scale_resource_loaded_input->m_value.float_value,
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Catch::Matchers::WithinAbs(speed_scale_value, 0.1));
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AnimGraph graph;
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graph_resource_loaded.createInstance(graph);
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REQUIRE_THAT(*dynamic_cast<SpeedScaleNode*>(graph.m_nodes[speed_scale_node_index])->i_speed_scale,
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Catch::Matchers::WithinAbs(speed_scale_value, 0.1));
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}
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2023-04-01 14:16:20 +02:00
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TEST_CASE("Blend2Graph", "[AnimGraphResource]") {
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AnimGraphResource graph_resource;
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graph_resource.clear();
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graph_resource.m_name = "WalkRunBlendGraph";
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2022-02-12 10:14:26 +01:00
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// Prepare graph inputs and outputs
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size_t walk_node_index =
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graph_resource.addNode(AnimNodeResourceFactory("AnimSampler"));
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size_t run_node_index =
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graph_resource.addNode(AnimNodeResourceFactory("AnimSampler"));
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size_t blend_node_index =
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graph_resource.addNode(AnimNodeResourceFactory("Blend2"));
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AnimNodeResource& walk_node = graph_resource.m_nodes[walk_node_index];
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walk_node.m_name = "WalkAnim";
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walk_node.m_socket_accessor->SetPropertyValue(
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"Filename",
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std::string("media/Walking-loop.ozz"));
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2022-02-12 10:14:26 +01:00
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AnimNodeResource& run_node = graph_resource.m_nodes[run_node_index];
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run_node.m_socket_accessor->SetPropertyValue(
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"Filename",
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std::string("media/Running0-loop.ozz"));
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2022-04-01 13:19:54 +02:00
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run_node.m_name = "RunAnim";
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2022-02-12 10:14:26 +01:00
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AnimNodeResource& blend_node = graph_resource.m_nodes[blend_node_index];
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2022-04-01 13:19:54 +02:00
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blend_node.m_name = "BlendWalkRun";
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2022-02-11 16:51:18 +01:00
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2022-02-12 10:14:26 +01:00
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AnimNodeResource& graph_node = graph_resource.m_nodes[0];
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graph_node.m_socket_accessor->RegisterInput<AnimData>("GraphOutput", nullptr);
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REQUIRE(graph_node.m_socket_accessor->m_inputs.size() == 1);
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REQUIRE(blend_node.m_socket_accessor->GetInputIndex("Input0") == 0);
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REQUIRE(blend_node.m_socket_accessor->GetInputIndex("Input1") == 1);
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2022-02-11 16:51:18 +01:00
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2022-04-11 16:46:09 +02:00
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graph_resource.connectSockets(walk_node, "Output", blend_node, "Input0");
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graph_resource.connectSockets(run_node, "Output", blend_node, "Input1");
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graph_resource.connectSockets(
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blend_node,
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"Output",
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graph_resource.getGraphOutputNode(),
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"GraphOutput");
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2022-02-11 16:51:18 +01:00
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2023-04-01 14:16:20 +02:00
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graph_resource.saveToFile("Blend2Graph.animgraph.json");
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2022-04-11 16:46:09 +02:00
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AnimGraphResource graph_resource_loaded;
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2023-04-01 14:16:20 +02:00
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graph_resource_loaded.loadFromFile("Blend2Graph.animgraph.json");
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2022-04-11 16:46:09 +02:00
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2023-03-26 23:39:11 +02:00
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AnimGraph graph;
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graph_resource_loaded.createInstance(graph);
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2022-04-11 16:46:09 +02:00
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AnimGraphContext graph_context;
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ozz::animation::Skeleton skeleton;
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2023-04-21 12:39:09 +02:00
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REQUIRE(load_skeleton(skeleton, "media/skeleton.ozz"));
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graph_context.m_skeleton = &skeleton;
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REQUIRE(graph.init(graph_context));
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REQUIRE(graph.m_nodes.size() == 5);
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2022-02-12 11:46:50 +01:00
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REQUIRE(graph.m_nodes[0]->m_node_type_name == "BlendTree");
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2022-02-14 22:37:19 +01:00
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REQUIRE(graph.m_nodes[1]->m_node_type_name == "BlendTree");
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2022-02-12 11:46:50 +01:00
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REQUIRE(graph.m_nodes[2]->m_node_type_name == "AnimSampler");
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2022-02-14 22:37:19 +01:00
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REQUIRE(graph.m_nodes[3]->m_node_type_name == "AnimSampler");
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REQUIRE(graph.m_nodes[4]->m_node_type_name == "Blend2");
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2022-02-11 16:51:18 +01:00
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2022-02-12 11:46:50 +01:00
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// connections within the graph
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AnimSamplerNode* anim_sampler_walk =
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dynamic_cast<AnimSamplerNode*>(graph.m_nodes[2]);
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2022-04-01 13:19:54 +02:00
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AnimSamplerNode* anim_sampler_run =
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2022-02-14 22:37:19 +01:00
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dynamic_cast<AnimSamplerNode*>(graph.m_nodes[3]);
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Blend2Node* blend2_instance = dynamic_cast<Blend2Node*>(graph.m_nodes[4]);
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2022-02-12 11:46:50 +01:00
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// check node input dependencies
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2022-04-01 13:19:54 +02:00
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size_t anim_sampler_index0 = anim_sampler_walk->m_index;
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size_t anim_sampler_index1 = anim_sampler_run->m_index;
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2022-02-24 22:55:40 +01:00
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size_t blend_index = blend2_instance->m_index;
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2022-02-11 16:51:18 +01:00
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2022-04-01 13:19:54 +02:00
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REQUIRE(graph.m_node_input_connections[blend_index].size() == 2);
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2022-04-03 21:05:11 +02:00
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CHECK(
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graph.m_node_input_connections[blend_index][0].m_source_node
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== anim_sampler_walk);
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CHECK(
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graph.m_node_input_connections[blend_index][1].m_source_node
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== anim_sampler_run);
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2022-04-01 13:19:54 +02:00
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REQUIRE(graph.m_node_output_connections[anim_sampler_index0].size() == 1);
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2022-04-03 21:05:11 +02:00
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CHECK(
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graph.m_node_output_connections[anim_sampler_index0][0].m_target_node
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== blend2_instance);
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2022-04-01 13:19:54 +02:00
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REQUIRE(graph.m_node_output_connections[anim_sampler_index1].size() == 1);
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2022-04-03 21:05:11 +02:00
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CHECK(
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graph.m_node_output_connections[anim_sampler_index1][0].m_target_node
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== blend2_instance);
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2022-04-01 13:19:54 +02:00
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2022-04-11 16:46:09 +02:00
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// Ensure animation sampler nodes use the correct files
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2023-04-21 12:39:09 +02:00
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REQUIRE(anim_sampler_walk->m_filename == "media/Walking-loop.ozz");
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2022-04-11 16:46:09 +02:00
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REQUIRE(anim_sampler_walk->m_animation != nullptr);
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2023-04-21 12:39:09 +02:00
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REQUIRE(anim_sampler_run->m_filename == "media/Running0-loop.ozz");
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2022-04-11 16:46:09 +02:00
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REQUIRE(anim_sampler_run->m_animation != nullptr);
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WHEN("Emulating Graph Evaluation") {
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2022-04-14 18:03:36 +02:00
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CHECK(graph.m_anim_data_allocator.size() == 0);
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2022-04-11 16:46:09 +02:00
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CHECK(blend2_instance->i_input0 == anim_sampler_walk->o_output);
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CHECK(blend2_instance->i_input1 == anim_sampler_run->o_output);
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2022-04-13 15:47:43 +02:00
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2022-04-11 16:46:09 +02:00
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const Socket* graph_output_socket = graph.getOutputSocket("GraphOutput");
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|
AnimData* graph_output =
|
2023-03-30 23:50:07 +02:00
|
|
|
static_cast<AnimData*>(*graph_output_socket->m_reference.ptr_ptr);
|
2022-04-14 18:03:36 +02:00
|
|
|
|
2023-04-02 16:26:24 +02:00
|
|
|
CHECK(
|
|
|
|
graph_output->m_local_matrices.size()
|
|
|
|
== graph_context.m_skeleton->num_soa_joints());
|
2022-04-14 18:03:36 +02:00
|
|
|
|
2023-04-02 16:26:24 +02:00
|
|
|
CHECK(
|
|
|
|
blend2_instance->o_output == *graph_output_socket->m_reference.ptr_ptr);
|
2022-04-11 16:46:09 +02:00
|
|
|
}
|
2022-04-13 15:47:43 +02:00
|
|
|
|
|
|
|
graph_context.freeAnimations();
|
2022-02-11 16:51:18 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("InputAttributeConversion", "[AnimGraphResource]") {
|
|
|
|
int node_id = 3321;
|
|
|
|
int input_index = 221;
|
|
|
|
int output_index = 125;
|
|
|
|
int parsed_node_id;
|
|
|
|
int parsed_input_index;
|
|
|
|
int parsed_output_index;
|
|
|
|
|
|
|
|
int attribute_id = GenerateInputAttributeId(node_id, input_index);
|
|
|
|
SplitInputAttributeId(attribute_id, &parsed_node_id, &parsed_input_index);
|
|
|
|
CHECK(node_id == parsed_node_id);
|
|
|
|
CHECK(input_index == parsed_input_index);
|
|
|
|
|
|
|
|
attribute_id = GenerateOutputAttributeId(node_id, output_index);
|
|
|
|
SplitOutputAttributeId(attribute_id, &parsed_node_id, &parsed_output_index);
|
|
|
|
CHECK(node_id == parsed_node_id);
|
|
|
|
CHECK(output_index == parsed_output_index);
|
2022-02-14 22:37:19 +01:00
|
|
|
}
|
|
|
|
|
2022-04-03 21:05:11 +02:00
|
|
|
TEST_CASE("ResourceSaveLoadMathGraphInputs", "[AnimGraphResource]") {
|
2022-02-14 22:37:19 +01:00
|
|
|
AnimGraphResource graph_resource_origin;
|
|
|
|
|
|
|
|
graph_resource_origin.clear();
|
|
|
|
graph_resource_origin.m_name = "TestInputOutputGraph";
|
|
|
|
|
2022-04-11 11:40:53 +02:00
|
|
|
size_t float_to_vec3_node_index = graph_resource_origin.addNode(
|
|
|
|
AnimNodeResourceFactory("MathFloatToVec3Node"));
|
2022-04-03 21:05:11 +02:00
|
|
|
|
|
|
|
AnimNodeResource& graph_output_node =
|
|
|
|
graph_resource_origin.getGraphOutputNode();
|
2022-02-14 22:37:19 +01:00
|
|
|
graph_output_node.m_socket_accessor->RegisterInput<float>(
|
2022-04-03 21:05:11 +02:00
|
|
|
"GraphFloatOutput",
|
2022-02-14 22:37:19 +01:00
|
|
|
nullptr);
|
2022-04-03 21:05:11 +02:00
|
|
|
graph_output_node.m_socket_accessor->RegisterInput<Vec3>(
|
|
|
|
"GraphVec3Output",
|
2022-02-14 22:37:19 +01:00
|
|
|
nullptr);
|
2022-04-03 21:05:11 +02:00
|
|
|
|
|
|
|
AnimNodeResource& graph_input_node =
|
|
|
|
graph_resource_origin.getGraphInputNode();
|
2022-02-14 22:37:19 +01:00
|
|
|
graph_input_node.m_socket_accessor->RegisterOutput<float>(
|
|
|
|
"GraphFloatInput",
|
|
|
|
nullptr);
|
2022-04-03 21:05:11 +02:00
|
|
|
|
|
|
|
// Prepare graph inputs and outputs
|
|
|
|
AnimNodeResource& float_to_vec3_node =
|
|
|
|
graph_resource_origin.m_nodes[float_to_vec3_node_index];
|
|
|
|
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
graph_output_node,
|
|
|
|
"GraphFloatOutput"));
|
|
|
|
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
float_to_vec3_node,
|
|
|
|
"Input0"));
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
float_to_vec3_node,
|
|
|
|
"Input1"));
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
float_to_vec3_node,
|
|
|
|
"Input2"));
|
|
|
|
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
float_to_vec3_node,
|
|
|
|
"Output",
|
|
|
|
graph_output_node,
|
|
|
|
"GraphVec3Output"));
|
|
|
|
|
2022-02-14 22:37:19 +01:00
|
|
|
WHEN("Saving and loading graph resource") {
|
|
|
|
const char* filename = "ResourceSaveLoadGraphInputs.json";
|
|
|
|
graph_resource_origin.saveToFile(filename);
|
|
|
|
|
|
|
|
AnimGraphResource graph_resource_loaded;
|
|
|
|
graph_resource_loaded.loadFromFile(filename);
|
|
|
|
|
|
|
|
const AnimNodeResource& graph_loaded_output_node =
|
|
|
|
graph_resource_loaded.m_nodes[0];
|
|
|
|
const AnimNodeResource& graph_loaded_input_node =
|
|
|
|
graph_resource_loaded.m_nodes[1];
|
|
|
|
|
|
|
|
THEN("Graph inputs and outputs must be in loaded resource as well.") {
|
|
|
|
REQUIRE(
|
|
|
|
graph_output_node.m_socket_accessor->m_inputs.size()
|
|
|
|
== graph_loaded_output_node.m_socket_accessor->m_inputs.size());
|
|
|
|
|
|
|
|
REQUIRE(
|
|
|
|
graph_input_node.m_socket_accessor->m_outputs.size()
|
|
|
|
== graph_loaded_input_node.m_socket_accessor->m_outputs.size());
|
|
|
|
|
|
|
|
REQUIRE(
|
2023-03-30 23:50:07 +02:00
|
|
|
graph_loaded_input_node.m_socket_accessor->GetOutputSocket(
|
2022-02-14 22:37:19 +01:00
|
|
|
"GraphFloatInput")
|
|
|
|
!= nullptr);
|
|
|
|
|
|
|
|
REQUIRE(
|
2023-03-30 23:50:07 +02:00
|
|
|
graph_loaded_output_node.m_socket_accessor->GetInputSocket(
|
2022-04-03 21:05:11 +02:00
|
|
|
"GraphFloatOutput")
|
2022-02-14 22:37:19 +01:00
|
|
|
!= nullptr);
|
|
|
|
REQUIRE(
|
2023-03-30 23:50:07 +02:00
|
|
|
graph_loaded_output_node.m_socket_accessor->GetInputSocket(
|
2022-04-03 21:05:11 +02:00
|
|
|
"GraphVec3Output")
|
2022-02-14 22:37:19 +01:00
|
|
|
!= nullptr);
|
|
|
|
|
2022-04-03 21:05:11 +02:00
|
|
|
WHEN("Instantiating an AnimGraph") {
|
2023-03-26 23:39:11 +02:00
|
|
|
AnimGraph anim_graph;
|
|
|
|
graph_resource_loaded.createInstance(anim_graph);
|
2022-03-25 12:05:56 +01:00
|
|
|
|
2022-04-03 21:05:11 +02:00
|
|
|
REQUIRE(anim_graph.getInputSocket("GraphFloatInput") != nullptr);
|
2022-04-11 11:40:53 +02:00
|
|
|
REQUIRE(
|
|
|
|
anim_graph.getInputPtr("GraphFloatInput")
|
|
|
|
== anim_graph.m_input_buffer);
|
2022-04-03 21:05:11 +02:00
|
|
|
|
2023-04-01 14:16:20 +02:00
|
|
|
float graph_float_input = 123.456f;
|
|
|
|
anim_graph.SetInput("GraphFloatInput", &graph_float_input);
|
2022-04-03 21:05:11 +02:00
|
|
|
|
2022-04-11 11:40:53 +02:00
|
|
|
AND_WHEN("Evaluating Graph") {
|
2022-04-13 15:47:43 +02:00
|
|
|
AnimGraphContext context;
|
|
|
|
context.m_graph = &anim_graph;
|
2022-04-11 16:46:09 +02:00
|
|
|
|
2023-04-01 14:16:20 +02:00
|
|
|
anim_graph.init(context);
|
|
|
|
|
|
|
|
// GraphFloatOutput is directly connected to GraphFloatInput therefore
|
|
|
|
// we need to get the pointer here.
|
|
|
|
float* graph_float_ptr = nullptr;
|
|
|
|
graph_float_ptr = anim_graph.GetOutputPtr<float>("GraphFloatOutput");
|
|
|
|
Vec3 graph_vec3_output;
|
|
|
|
anim_graph.SetOutput("GraphVec3Output", &graph_vec3_output);
|
|
|
|
|
2022-04-11 11:40:53 +02:00
|
|
|
anim_graph.updateTime(0.f);
|
2022-04-11 16:46:09 +02:00
|
|
|
anim_graph.evaluate(context);
|
2022-04-11 11:40:53 +02:00
|
|
|
|
|
|
|
THEN("output vector components equal the graph input vaulues") {
|
2023-04-01 14:16:20 +02:00
|
|
|
CHECK(graph_float_ptr == &graph_float_input);
|
|
|
|
CHECK(graph_vec3_output.v[0] == graph_float_input);
|
|
|
|
CHECK(graph_vec3_output.v[1] == graph_float_input);
|
|
|
|
CHECK(graph_vec3_output.v[2] == graph_float_input);
|
2022-04-11 11:40:53 +02:00
|
|
|
}
|
2022-04-13 15:47:43 +02:00
|
|
|
|
|
|
|
context.freeAnimations();
|
2022-04-11 11:40:53 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("SimpleMathEvaluations", "[AnimGraphResource]") {
|
|
|
|
AnimGraphResource graph_resource_origin;
|
|
|
|
|
|
|
|
graph_resource_origin.clear();
|
|
|
|
graph_resource_origin.m_name = "TestInputOutputGraph";
|
|
|
|
|
|
|
|
size_t math_add0_node_index =
|
|
|
|
graph_resource_origin.addNode(AnimNodeResourceFactory("MathAddNode"));
|
|
|
|
|
|
|
|
size_t math_add1_node_index =
|
|
|
|
graph_resource_origin.addNode(AnimNodeResourceFactory("MathAddNode"));
|
|
|
|
|
|
|
|
AnimNodeResource& graph_output_node =
|
|
|
|
graph_resource_origin.getGraphOutputNode();
|
|
|
|
|
|
|
|
graph_output_node.m_socket_accessor->RegisterInput<float>(
|
|
|
|
"GraphFloat0Output",
|
|
|
|
nullptr);
|
|
|
|
graph_output_node.m_socket_accessor->RegisterInput<float>(
|
|
|
|
"GraphFloat1Output",
|
|
|
|
nullptr);
|
|
|
|
graph_output_node.m_socket_accessor->RegisterInput<float>(
|
|
|
|
"GraphFloat2Output",
|
|
|
|
nullptr);
|
|
|
|
|
|
|
|
AnimNodeResource& graph_input_node =
|
|
|
|
graph_resource_origin.getGraphInputNode();
|
|
|
|
graph_input_node.m_socket_accessor->RegisterOutput<float>(
|
|
|
|
"GraphFloatInput",
|
|
|
|
nullptr);
|
|
|
|
|
|
|
|
// Prepare graph inputs and outputs
|
|
|
|
AnimNodeResource& math_add0_node =
|
|
|
|
graph_resource_origin.m_nodes[math_add0_node_index];
|
|
|
|
AnimNodeResource& math_add1_node =
|
|
|
|
graph_resource_origin.m_nodes[math_add1_node_index];
|
|
|
|
|
|
|
|
// direct output
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
graph_output_node,
|
|
|
|
"GraphFloat0Output"));
|
|
|
|
|
|
|
|
// add0 node
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
math_add0_node,
|
|
|
|
"Input0"));
|
2022-04-03 21:05:11 +02:00
|
|
|
|
2022-04-11 11:40:53 +02:00
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
math_add0_node,
|
|
|
|
"Input1"));
|
2022-02-14 22:37:19 +01:00
|
|
|
|
2022-04-11 11:40:53 +02:00
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
math_add0_node,
|
|
|
|
"Output",
|
|
|
|
graph_output_node,
|
|
|
|
"GraphFloat1Output"));
|
|
|
|
|
|
|
|
// add1 node
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
math_add0_node,
|
|
|
|
"Output",
|
|
|
|
math_add1_node,
|
|
|
|
"Input0"));
|
|
|
|
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
graph_input_node,
|
|
|
|
"GraphFloatInput",
|
|
|
|
math_add1_node,
|
|
|
|
"Input1"));
|
|
|
|
|
|
|
|
REQUIRE(graph_resource_origin.connectSockets(
|
|
|
|
math_add1_node,
|
|
|
|
"Output",
|
|
|
|
graph_output_node,
|
|
|
|
"GraphFloat2Output"));
|
|
|
|
|
|
|
|
WHEN("Saving and loading graph resource") {
|
|
|
|
const char* filename = "ResourceSaveLoadGraphInputs.json";
|
|
|
|
graph_resource_origin.saveToFile(filename);
|
|
|
|
|
|
|
|
AnimGraphResource graph_resource_loaded;
|
|
|
|
graph_resource_loaded.loadFromFile(filename);
|
|
|
|
|
|
|
|
const AnimNodeResource& graph_loaded_output_node =
|
|
|
|
graph_resource_loaded.m_nodes[0];
|
|
|
|
const AnimNodeResource& graph_loaded_input_node =
|
|
|
|
graph_resource_loaded.m_nodes[1];
|
|
|
|
|
|
|
|
WHEN("Instantiating an AnimGraph") {
|
2023-03-26 23:39:11 +02:00
|
|
|
AnimGraph anim_graph;
|
|
|
|
graph_resource_loaded.createInstance(anim_graph);
|
2022-04-11 11:40:53 +02:00
|
|
|
|
|
|
|
REQUIRE(anim_graph.getInputSocket("GraphFloatInput") != nullptr);
|
|
|
|
REQUIRE(
|
|
|
|
anim_graph.getInputPtr("GraphFloatInput")
|
|
|
|
== anim_graph.m_input_buffer);
|
|
|
|
|
2023-04-01 14:16:20 +02:00
|
|
|
float graph_float_input = 123.456f;
|
|
|
|
anim_graph.SetInput("GraphFloatInput", &graph_float_input);
|
2022-04-11 11:40:53 +02:00
|
|
|
|
|
|
|
AND_WHEN("Evaluating Graph") {
|
2022-04-13 15:47:43 +02:00
|
|
|
AnimGraphContext context;
|
|
|
|
context.m_graph = &anim_graph;
|
2022-04-11 16:46:09 +02:00
|
|
|
|
2023-04-01 14:16:20 +02:00
|
|
|
// float0 output is directly connected to the graph input, therefore
|
|
|
|
// we have to get a ptr to the input data here.
|
|
|
|
float* float0_output_ptr = nullptr;
|
|
|
|
float float1_output = -1.f;
|
|
|
|
float float2_output = -1.f;
|
2022-04-03 21:05:11 +02:00
|
|
|
|
2023-04-01 14:16:20 +02:00
|
|
|
float0_output_ptr = anim_graph.GetOutputPtr<float>("GraphFloat0Output");
|
2022-04-11 11:40:53 +02:00
|
|
|
|
2023-04-01 14:16:20 +02:00
|
|
|
anim_graph.SetOutput("GraphFloat1Output", &float1_output);
|
|
|
|
anim_graph.SetOutput("GraphFloat2Output", &float2_output);
|
2022-04-11 11:40:53 +02:00
|
|
|
|
2023-04-01 14:16:20 +02:00
|
|
|
anim_graph.updateTime(0.f);
|
|
|
|
anim_graph.evaluate(context);
|
2022-04-11 11:40:53 +02:00
|
|
|
|
|
|
|
THEN("output vector components equal the graph input vaulues") {
|
2023-04-01 14:16:20 +02:00
|
|
|
CHECK(*float0_output_ptr == Approx(graph_float_input));
|
|
|
|
CHECK(float1_output == Approx(graph_float_input * 2.f));
|
2023-04-02 16:26:24 +02:00
|
|
|
REQUIRE_THAT(
|
|
|
|
float2_output,
|
|
|
|
Catch::Matchers::WithinAbs(graph_float_input * 3.f, 10));
|
2022-04-11 11:40:53 +02:00
|
|
|
}
|
2022-04-13 15:47:43 +02:00
|
|
|
|
|
|
|
context.freeAnimations();
|
2022-04-03 21:05:11 +02:00
|
|
|
}
|
2022-02-14 22:37:19 +01:00
|
|
|
}
|
|
|
|
}
|
2022-04-03 21:05:11 +02:00
|
|
|
}
|