Cleaned up includes.
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				| @ -6,6 +6,7 @@ | ||||
| #define ANIMTESTBED_ANIMGRAPHBLENDTREE_H | ||||
| 
 | ||||
| #include <algorithm> | ||||
| #include <iostream> | ||||
| 
 | ||||
| #include "AnimNode.h" | ||||
| 
 | ||||
|  | ||||
| @ -8,7 +8,6 @@ | ||||
| #include <ozz/base/maths/soa_transform.h> | ||||
| 
 | ||||
| #include <cstring> | ||||
| #include <iostream> | ||||
| #include <list> | ||||
| #include <map> | ||||
| #include <string> | ||||
|  | ||||
| @ -5,6 +5,8 @@ | ||||
| #ifndef ANIMTESTBED_ANIMGRAPHRESOURCE_H | ||||
| #define ANIMTESTBED_ANIMGRAPHRESOURCE_H | ||||
| 
 | ||||
| #include <iostream> | ||||
| 
 | ||||
| #include "3rdparty/json/json.hpp" | ||||
| #include "AnimGraphNodes.h" | ||||
| 
 | ||||
|  | ||||
| @ -3,7 +3,3 @@ | ||||
| //
 | ||||
| 
 | ||||
| #include "SyncTrack.h" | ||||
| 
 | ||||
| #include <imgui.h> | ||||
| 
 | ||||
| #include <sstream> | ||||
| @ -15,6 +15,7 @@ | ||||
| #include "imnodes.h" | ||||
| #include "misc/cpp/imgui_stdlib.h" | ||||
| #include "nfd.h" | ||||
| #include "ozz/base/log.h" | ||||
| #include "src/AnimGraph/AnimGraphResource.h" | ||||
| 
 | ||||
| struct EditorState { | ||||
|  | ||||
| @ -4,9 +4,13 @@ | ||||
| 
 | ||||
| #include "SkinnedMesh.h" | ||||
| 
 | ||||
| #include <HandmadeMath.h> | ||||
| #include <imgui.h> | ||||
| 
 | ||||
| #include "ozz/animation/runtime/local_to_model_job.h" | ||||
| #include "ozz/base/io/archive.h" | ||||
| #include "ozz/base/io/stream.h" | ||||
| #include "ozz/base/log.h" | ||||
| 
 | ||||
| SkinnedMesh::~SkinnedMesh() { | ||||
|   while (m_animations.size() > 0) { | ||||
|     ozz::animation::Animation* animation_ptr = | ||||
| @ -98,4 +102,3 @@ void SkinnedMesh::CalcModelMatrices() { | ||||
| } | ||||
| 
 | ||||
| void SkinnedMesh::DrawSkeleton() {} | ||||
| 
 | ||||
|  | ||||
| @ -5,21 +5,13 @@ | ||||
| #ifndef ANIMTESTBED_SKINNEDMESH_H | ||||
| #define ANIMTESTBED_SKINNEDMESH_H | ||||
| 
 | ||||
| // ozz-animation headers
 | ||||
| #include <cmath>   // fmodf | ||||
| #include <memory>  // std::unique_ptr, std::make_unique | ||||
| #include "AnimGraph/SyncTrack.h" | ||||
| 
 | ||||
| #include "SyncTrack.h" | ||||
| #include "ozz/animation/runtime/animation.h" | ||||
| #include "ozz/animation/runtime/local_to_model_job.h" | ||||
| #include "ozz/animation/runtime/sampling_job.h" | ||||
| #include "ozz/animation/runtime/skeleton.h" | ||||
| #include "ozz/base/containers/vector.h" | ||||
| #include "ozz/base/io/archive.h" | ||||
| #include "ozz/base/io/stream.h" | ||||
| #include "ozz/base/log.h" | ||||
| #include "ozz/base/maths/soa_transform.h" | ||||
| #include "ozz/base/maths/vec_float.h" | ||||
| 
 | ||||
| struct SkinnedMesh { | ||||
|   SkinnedMesh() : m_sync_track_override(false), m_override_anim(0.f) {} | ||||
|  | ||||
| @ -5,6 +5,7 @@ | ||||
| #include "SkinnedMeshResource.h" | ||||
| 
 | ||||
| #include <fstream> | ||||
| #include <iostream> | ||||
| 
 | ||||
| #include "3rdparty/json/json.hpp" | ||||
| 
 | ||||
|  | ||||
| @ -8,7 +8,7 @@ | ||||
| #include <string> | ||||
| #include <vector> | ||||
| 
 | ||||
| #include "SyncTrack.h" | ||||
| #include "AnimGraph/SyncTrack.h" | ||||
| #include "SkinnedMesh.h" | ||||
| 
 | ||||
| struct SkinnedMeshResource { | ||||
|  | ||||
| @ -2,7 +2,7 @@ | ||||
| // Created by martin on 16.11.21.
 | ||||
| //
 | ||||
| 
 | ||||
| #include "SyncTrack.h" | ||||
| #include "AnimGraph/SyncTrack.h" | ||||
| #include "catch.hpp" | ||||
| 
 | ||||
| TEST_CASE("Basic", "[SyncTrack]") { | ||||
|  | ||||
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