Block a user
Switch to better imgui node graph system
Switch to better imgui node graph system
Implemented as of 44087d7a7. Nevertheless the editor still needs heaps of work. Also pretty it is not.
AnimGraph.m_connection_data_storage size based on input sockets not number of connections.
AnimGraph.m_connection_data_storage size based on input sockets not number of connections.
Fixed as of cd56efca3d53. Could still be improved / streamlined to make it easier to understand what actually ends up in `AnimGraphBlendTree::m_input_buffer, AnimGraphBlendTree::m_output_buffer,…
Streamline/clarify usage of AnimGraphBlendTree::m_*_buffer/storage
Import animation data from .gltf files in editor.
Import skeleton from .gltf files in editor
Define data type colors and connection style
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-07 18:50:43 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 21:49:39 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 13:17:28 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 13:12:01 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 13:04:01 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 12:50:22 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 11:59:34 +02:00