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Martin Felis d7e1048b06 Using right handed coordinate systems instead of left handed 2016-12-20 23:06:18 +01:00
3rdparty Using new serializer with a tad nicer API and without any dependencies 2016-11-25 22:27:37 +01:00
data/textures intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
shaders Using right handed coordinate systems instead of left handed 2016-12-20 23:06:18 +01:00
src Using right handed coordinate systems instead of left handed 2016-12-20 23:06:18 +01:00
.gitignore Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
CMakeLists.txt handle non existant serialized state better 2016-11-25 22:32:42 +01:00
README.md Added RuntimeModule debug window 2016-11-06 11:34:51 +01:00

README.md

ProtoT - Fun 3D programming prototyping environment Copyright (c) 2016 - Martin Felis <martin@fysx.org

Needs inotifywait to work (in ubuntu provided by inotify-tools)

mkdir build/ cd build/ ln -s ../shaders ln -s ../data cmake ../ -DGLFW_BUILD_DOCS=OFF -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF make -j4 cd src/modules/ cp ../../../src/modules/autorebuild.sh . ./autorebuild.sh

press ctrl-z

bg

cd -

./protot

Edit code in ../src/modules/

Enjoy!