protot/shaders
Martin Felis d7e1048b06 Using right handed coordinate systems instead of left handed 2016-12-20 23:06:18 +01:00
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common Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
glsl Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
include intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
lines Using right handed coordinate systems instead of left handed 2016-12-20 23:06:18 +01:00
src Using right handed coordinate systems instead of left handed 2016-12-20 23:06:18 +01:00