Martin Felis (berta win)
ef942fe580
fixed proper types for some calls in IMGUIControls.cc
2011-05-04 18:43:36 +02:00
Martin Felis (berta win)
c2ca0a1a4d
fixed compilation under windows
...
- crashes sometimes for no obvious reason when loading fonts
2011-05-04 18:33:44 +02:00
Martin Felis (schakeline)
b5c4ef359f
fixed critical bug, and using boost 1.40 as default
2011-05-03 16:10:23 +02:00
Martin Felis
e63456f7fe
fixed smaller bug and set par time for level 12
2011-04-30 17:12:00 +02:00
Martin Felis
980f55955d
asking now whether online highscore mode should be used
2011-04-30 16:41:51 +02:00
Martin Felis
55b7c383af
added README and COPYING file
2011-04-30 15:13:16 +02:00
Martin Felis
6accec04be
added missing files
2011-04-30 15:00:58 +02:00
martin
8d85b87702
playing around with cpack (looks good so far)
2011-04-29 15:37:41 +02:00
Martin Felis
ddfd819393
added level from NicoKrass
2011-04-21 23:21:25 +02:00
Martin Felis
bf7713538e
fixed a bug which could cause wrong highscore lists
2011-04-21 23:21:01 +02:00
Martin Felis
b0d6d5baa6
minor tweaks (could not find app icon, and CMakeInstall directives)
2011-04-19 14:37:32 +02:00
Martin Felis
57d283ad48
added rc1 tag
2011-04-19 13:59:57 +02:00
Martin Felis
545c370816
fixed state transitions from highscore->main menu
2011-04-19 13:20:46 +02:00
Martin Felis
3950195593
added level hashes and finished credits
2011-04-19 12:16:52 +02:00
Martin Felis
f3ffdc3e31
extralives should work
2011-04-19 10:58:13 +02:00
Martin Felis
8954cf0db0
shading of labels now dependent on the font size
2011-04-19 10:38:59 +02:00
Martin Felis
7fddb0848d
final level selection
2011-04-19 09:46:09 +02:00
Martin Felis
934bb1f30e
allowing now space characters in names, tweaked bonus point calculation and fixed a ViewState bug
2011-04-10 22:27:07 +02:00
Martin Felis
b08a835bfb
sound loops are now hard coded to channel 4
2011-04-10 19:39:33 +02:00
Martin Felis
0236bed14b
computation of bonus points and better score UI
2011-04-05 22:51:55 +02:00
Martin Felis
4b63d0beba
added par time to levels
2011-03-30 10:45:22 +02:00
Martin Felis
48bf4a4a62
online and offline highscores are now better displayed
2011-03-27 23:15:45 +02:00
Martin Felis
6a06285dc9
fixed editor bug (used wrong ViewState after LevelComplete)
2011-03-27 22:59:01 +02:00
Martin Felis
057bf0e1cc
online highscore can now be selected from Options menu
2011-03-27 22:38:26 +02:00
Martin Felis
1c6cb70590
highscore is marked as online when using online mode
2011-03-27 22:16:19 +02:00
Martin Felis
729518af7f
level titles can now be displayed in two lines
2011-03-27 22:06:25 +02:00
Martin Felis (berta)
b4c046bae2
fixed sound playback of ship destroyed
2011-03-24 08:26:06 +01:00
Martin Felis (berta)
69c6e1aaef
added level_assemble_mode for easier switching between levels ingame
2011-03-23 08:13:27 +01:00
Martin Felis (berta)
27843ac067
fixed a level file
2011-03-22 23:02:58 +01:00
Martin Felis (berta)
3e17f56760
nice level intros
2011-03-22 23:01:44 +01:00
Martin Felis (berta)
e2fd3393d3
clarified highscore submission when internet connection fails
2011-03-16 23:21:22 +01:00
Martin Felis (berta)
21239c9962
highscores can now be submitted to and retrieved from a server
2011-03-16 17:03:41 +01:00
Martin Felis (berta)
f57a4e9fb9
using new selfmade sounds
2011-03-16 14:43:00 +01:00
Martin Felis (berta)
ff87d9984a
code for credits is finished
2011-03-15 10:21:26 +01:00
Martin Felis (berta win)
7daac06f59
merge
2011-02-13 17:32:56 +01:00
Martin Felis (berta win)
98d0814699
fixed dll exports for OGLFT (once more)
2011-02-13 17:27:46 +01:00
Martin Felis (schakeline)
d96f39d2b2
merge
2011-02-13 17:23:42 +01:00
Martin Felis (schakeline)
f212edb4ea
beta 2 tweaks for the linux version
2011-02-13 17:14:06 +01:00
Martin Felis (berta)
c591cc4174
added rocket variables to asteroids.rc
2011-02-13 16:31:46 +01:00
Martin Felis (berta win)
2cb35eab1f
beta 2 + editor for the windows version
2011-02-13 15:31:42 +01:00
Martin Felis (berta)
5359374304
editor now in a separate executable
2011-02-12 17:04:44 +01:00
Martin Felis (berta)
ce66a791af
bugfixes less log messages
...
- fixed sudden acceleration of asteroids (wrong order of collision handling
and resolving)
2011-02-12 16:34:47 +01:00
Martin Felis (berta)
57ea0596b8
editor and game improvements
...
- (editor) entities can be rotated
- (editor) asteroids get a random angular velocity
- (editor) level title and author can be specified
- (editor) editor can only be quit when clicking the 'X' button
- (game) smaller asteroids have similar velocities as the previous bigger ones
2011-02-12 15:43:06 +01:00
Martin Felis (berta)
42d40befcd
oglft: fixed directory for the generated OGLFT.h
2011-02-11 17:47:14 +01:00
Martin Felis (berta)
ad528f0c6f
editor: highlighting the current mode
2011-02-11 17:43:23 +01:00
martin
8daee27ed8
fixed collision detection that go over world boundaries
2011-02-01 18:24:33 +01:00
martin
1687b657d4
working on collision detection when entities get warped at world boundaries
2011-02-01 17:14:25 +01:00
martin
95e709ce3f
coll2d: added bounding spheres to all Shapes
2011-02-01 16:13:06 +01:00
Martin Felis (schakeline)
dd9f2773f5
added todo for window resizing / fullscreen toggling
2011-01-31 08:41:39 +01:00
Martin Felis (schakeline)
f4ef58b9bf
key repetitions are now allowed for text input
2011-01-31 08:39:42 +01:00