Martin Felis (lola)
965c4d9269
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
Martin Felis (schakeline)
d01ab37554
introduced game data dir and user data dir
...
- the game data dir contains system wide data such as levels, sounds, etc.
- user data dir stores higscore, configurations
2010-12-03 00:15:26 +01:00
Martin Felis (berta win)
1a30c7583c
Final version of Beta 1
...
- made the world a little smaller such that there is only little space off screen
2010-12-01 10:48:10 +01:00
Martin Felis (berta)
263a80a1fd
on new game one has 3 lives and also increased temporary new highscore value
2010-12-01 10:33:44 +01:00
Martin Felis (berta win)
083617ea64
console window now hidden under w32 and fixed bug which would prevent loading of the last level
2010-11-29 10:15:08 +01:00
Martin Felis (berta)
b8f0ed31e3
sound volumes are now read from and saved to config.rc + bugfix
...
- fixed calling of IMGUIClear() when the view state changed (was previously
called only when the game state changed)
2010-11-28 01:13:45 +01:00
Martin Felis (berta)
f583cf39a8
previous functionality of the view restored with a few new benefits ("non-linear" menus)
2010-11-28 00:20:58 +01:00
Martin Felis (schakeline)
3340471c61
view states are now managed by a stack + bugfixing
...
- when one defines DECL_ENUM_LAST it is possible to check whether a string for
a give enum exists
- making sure ships are alive when they are spawned
- added warning concerning QueueEvent and TriggerEvent (one shall avoid the
latter)
2010-11-27 20:56:38 +01:00
Martin Felis (berta)
f8e5b7e873
intermediate commit: still working on view state managing
2010-11-27 08:38:32 +01:00
Martin Felis (berta)
3cbbedde7e
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
Martin Felis (berta)
26087be9f3
polished GUI
2010-11-13 18:45:15 +01:00
Martin Felis (berta)
f84184aae1
fixed highscore saving
2010-11-01 22:30:40 +01:00
Martin Felis (schakeline)
9809a7318b
basic sound support and added some rocking sounds
2010-10-18 00:40:50 +02:00
Martin Felis (berta)
bbb6f75964
fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
2010-09-11 16:09:15 +02:00
Martin Felis (berta)
3f962163b3
some progress concerning IMGUI widgets (added simple text input)
2010-09-11 02:28:50 +02:00
Martin Felis (schakeline)
b86d28541a
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
Martin Felis (berta)
91cdebd33a
highscore now working
...
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
2010-07-15 22:47:17 +02:00
Martin Felis (berta)
38096a4502
started to work on the highscore
2010-06-10 23:30:29 +02:00
Martin Felis (berta)
710d3e2509
improved font handling and HUD
2010-05-02 22:39:49 +02:00
Martin Felis (berta)
53220eb0ee
multiple levels in ./data/levels/ are played through
2010-04-18 11:41:29 +02:00
Martin Felis (berta)
f862a952e5
running now asteroids.rc on startup and cleanup of debug messages
2010-04-06 00:12:26 +02:00
Martin Felis (berta)
e7e0b39e82
initial commit
2010-04-05 23:38:59 +02:00