Martin Felis
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69713fb7d1
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Very, very basic building stuff.
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2024-09-10 22:26:26 +02:00 |
Martin Felis
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723b1e0394
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Initial works on building system.
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2024-09-08 22:06:34 +02:00 |
Martin Felis
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01d95a145a
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Engineer animated, tweaked interaction logic.
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2024-09-08 19:02:23 +02:00 |
Martin Felis
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188b871450
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Implemented ToolSlots including saving/loading, refactored layout of root scene.
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2024-09-08 14:00:02 +02:00 |
Martin Felis
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2422f72be9
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Loading and saving of ItemStack based inventory works.
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2024-09-08 10:54:39 +02:00 |
Martin Felis
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635655f7a6
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Refactored inventory such that it can handle stacked items.
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2024-09-06 12:34:18 +02:00 |
Martin Felis
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d0ac72d36a
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Added gamepad controls, player now a separate scene
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2024-09-03 18:44:55 +02:00 |
Martin Felis
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730ee9e69b
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Added QuestSystem and reworked how quest state is passed around.
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2024-08-16 00:24:27 +02:00 |
Martin Felis
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c240b0d74c
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Saving of pickup items works.
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2024-08-15 23:43:05 +02:00 |
Martin Felis
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89b39ae9b1
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Also saving level resource with savegame.
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2024-08-15 23:21:31 +02:00 |
Martin Felis
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4612e79e1f
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Refactored for cleaner game/menu switches.
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2024-08-15 22:15:24 +02:00 |
Martin Felis
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ead02217a5
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Minor refactoring.
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2024-08-15 21:29:01 +02:00 |
Martin Felis
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bdfee0e94b
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Added saving of inventory.
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2024-08-15 20:24:41 +02:00 |
Martin Felis
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616dab80c7
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Quest state is now properly saved.
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2024-08-02 01:03:40 +02:00 |
Martin Felis
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6c59b551dc
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Separate startup and gameplay scene.
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2024-08-02 00:06:50 +02:00 |