Commit Graph

16 Commits (f20150d2258b012d991cd8aba79a8f1b053f4705)

Author SHA1 Message Date
Martin Felis f20150d225 Added loading/saving of built structures. 2024-10-18 12:01:15 +02:00
Martin Felis 6b43d383fb NPC geometry can now more easily be overwritten. 2024-10-15 21:46:44 +02:00
Martin Felis 6efb559407 NPC work in progress. 2024-10-15 21:32:01 +02:00
Martin Felis e1032c30df Minor tweaks. 2024-10-11 23:50:17 +02:00
Martin Felis aac712a70c Simple profiles work now. Deletion would be nice, though... 2024-10-11 18:40:40 +02:00
Martin Felis 2e6b15e497 Build system now usable for creative mode. 2024-10-11 13:09:48 +02:00
Martin Felis b74328f5b8 Not sure what it is ... 2024-10-11 11:14:15 +02:00
Martin Felis 17c7f19d31 Selection of tools using mouse works again. 2024-10-04 17:25:17 +02:00
Martin Felis 62cf11e614 Update to Godot 4.3 2024-10-01 20:52:40 +02:00
Martin Felis d6c472ca13 Added more items and recipes. 2024-09-27 18:09:30 +02:00
Martin Felis c65cd26700 Lots of refactors, build dialog starts to be usable. 2024-09-27 11:46:31 +02:00
Martin Felis 10d44a8f7b Added tool slot selection, some progress on the BuildSystem. 2024-09-14 12:45:42 +02:00
Martin Felis f555eceffc Minor ramdom changes. 2024-09-10 22:26:45 +02:00
Martin Felis f280271de5 Added basic animations for player. 2024-09-08 16:57:39 +02:00
Martin Felis 4ea895ed30 Minor restructuring. 2024-09-08 14:03:38 +02:00
Martin Felis 188b871450 Implemented ToolSlots including saving/loading, refactored layout of root scene. 2024-09-08 14:00:02 +02:00