Martin Felis
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2accf50133
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Saved seeds blend file.
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2024-11-01 18:10:27 +01:00 |
Martin Felis
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e528bfb91b
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Committing random changes in scene files.
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2024-11-01 18:07:53 +01:00 |
Martin Felis
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851534dc75
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Added Seeds that get spawn from Grass.
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2024-11-01 18:07:23 +01:00 |
Martin Felis
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2375341b61
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Added Grass that can be chopped with Daggers and Swords.
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2024-11-01 11:51:59 +01:00 |
Martin Felis
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f20150d225
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Added loading/saving of built structures.
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2024-10-18 12:01:15 +02:00 |
Martin Felis
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6efb559407
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NPC work in progress.
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2024-10-15 21:32:01 +02:00 |
Martin Felis
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e1032c30df
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Minor tweaks.
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2024-10-11 23:50:17 +02:00 |
Martin Felis
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2e6b15e497
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Build system now usable for creative mode.
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2024-10-11 13:09:48 +02:00 |
Martin Felis
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12a94d73a8
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Added simple warped water.
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2024-10-11 11:19:03 +02:00 |
Martin Felis
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404d057f9e
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Added actual hammer, water and tweaked level.
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2024-10-02 17:33:11 +02:00 |
Martin Felis
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62cf11e614
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Update to Godot 4.3
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2024-10-01 20:52:40 +02:00 |
Martin Felis
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7c200b8dcb
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Fence fortified now properly centered in build mode.
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2024-09-30 22:58:42 +02:00 |
Martin Felis
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c187a2aacc
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Interactions now differ depending on action type defined in Item resource.
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2024-09-30 18:02:20 +02:00 |
Martin Felis
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921a8c1eff
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Added Dagger, Axe and Sword.
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2024-09-30 17:00:16 +02:00 |
Martin Felis
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d6c472ca13
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Added more items and recipes.
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2024-09-27 18:09:30 +02:00 |
Martin Felis
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c65cd26700
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Lots of refactors, build dialog starts to be usable.
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2024-09-27 11:46:31 +02:00 |
Martin Felis
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b9148e39f4
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Added colliders to additional mesh library elements.
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2024-09-14 12:46:04 +02:00 |
Martin Felis
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10d44a8f7b
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Added tool slot selection, some progress on the BuildSystem.
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2024-09-14 12:45:42 +02:00 |
Martin Felis
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69713fb7d1
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Very, very basic building stuff.
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2024-09-10 22:26:26 +02:00 |
Martin Felis
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723b1e0394
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Initial works on building system.
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2024-09-08 22:06:34 +02:00 |
Martin Felis
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9d25524b3b
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Random changes in engineer.
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2024-09-08 21:12:20 +02:00 |
Martin Felis
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01d95a145a
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Engineer animated, tweaked interaction logic.
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2024-09-08 19:02:23 +02:00 |
Martin Felis
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f280271de5
|
Added basic animations for player.
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2024-09-08 16:57:39 +02:00 |
Martin Felis
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b5835c3cff
|
mesh library was somehow changed...
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2024-09-06 12:29:28 +02:00 |
Martin Felis
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d0ac72d36a
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Added gamepad controls, player now a separate scene
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2024-09-03 18:44:55 +02:00 |
Martin Felis
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71e721cfd4
|
Minor world cleanup, again fixed PickupItems item scene instances...
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2024-08-16 01:05:43 +02:00 |
Martin Felis
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bdfee0e94b
|
Added saving of inventory.
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2024-08-15 20:24:41 +02:00 |
Martin Felis
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6c59b551dc
|
Separate startup and gameplay scene.
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2024-08-02 00:06:50 +02:00 |
Martin Felis
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91237270f2
|
Renamed all files to snake_case.ending.
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2024-07-20 09:53:16 +02:00 |
Martin Felis
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f2d8fd74c7
|
Slightly moved stuff around.
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2024-07-20 09:49:49 +02:00 |
Martin Felis
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645c02f384
|
Simple fetchquest implemented.
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2024-07-15 22:20:49 +02:00 |
Martin Felis
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eeff59a413
|
Quest dialog functional.
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2024-07-12 14:32:33 +02:00 |
Martin Felis
|
71550b15fe
|
Cleanup.
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2024-07-12 11:27:10 +02:00 |
Martin Felis
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d40c299964
|
Restructured game.
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2024-07-12 11:25:59 +02:00 |
Martin Felis
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b9f8e2a751
|
Added wrench object
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2024-07-12 11:24:51 +02:00 |
Martin Felis
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8e401f01cc
|
Added 3D model, and initial works on dialogs.
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2024-07-10 22:52:28 +02:00 |
Martin Felis
|
cc00828df1
|
Minor cleanup.
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2024-07-10 22:02:49 +02:00 |
Martin Felis
|
6fb82d6bac
|
initial commit
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2024-07-09 22:33:38 +02:00 |