TinyAdventure/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
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config/name="TinyBuildAdventure"
run/main_scene="res://scenes/main.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
DialogueManager="*res://addons/dialogue_manager/dialogue_manager.gd"
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[dialogue_manager]
general/balloon_path="res://ui/dialogue/balloon.tscn"
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[dotnet]
project/assembly_name="UIAndInteractionTests"
[editor_plugins]
enabled=PackedStringArray("res://addons/dialogue_manager/plugin.cfg")
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[input]
walk_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":118,"echo":false,"script":null)
]
}
walk_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":117,"echo":false,"script":null)
]
}
walk_back={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":105,"echo":false,"script":null)
]
}
walk_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":97,"echo":false,"script":null)
]
}
toggle_inventory={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":103,"echo":false,"script":null)
]
}
[internationalization]
locale/translations_pot_files=PackedStringArray("res://dialogue/bridge_builder_missing_tool.dialogue")
[layer_names]
3d_physics/layer_5="Actionables"