2024-07-09 22:33:38 +02:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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2024-08-02 01:03:40 +02:00
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config/name="TinyBuildAdventure"
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2024-08-15 22:15:24 +02:00
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run/main_scene="res://scenes/main.tscn"
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2024-07-09 22:33:38 +02:00
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/icon="res://icon.svg"
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2024-07-10 22:52:28 +02:00
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[autoload]
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DialogueManager="*res://addons/dialogue_manager/dialogue_manager.gd"
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2024-07-12 14:32:33 +02:00
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[dialogue_manager]
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general/balloon_path="res://ui/dialogue/balloon.tscn"
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2024-07-09 22:33:38 +02:00
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[dotnet]
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project/assembly_name="UIAndInteractionTests"
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2024-07-10 22:52:28 +02:00
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[editor_plugins]
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enabled=PackedStringArray("res://addons/dialogue_manager/plugin.cfg")
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2024-07-09 22:33:38 +02:00
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[input]
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walk_forward={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":118,"echo":false,"script":null)
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]
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}
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walk_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":117,"echo":false,"script":null)
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]
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}
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walk_back={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":105,"echo":false,"script":null)
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]
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}
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walk_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":97,"echo":false,"script":null)
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]
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}
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toggle_inventory={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":103,"echo":false,"script":null)
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]
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}
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2024-07-10 22:52:28 +02:00
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[internationalization]
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2024-08-16 00:24:27 +02:00
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locale/translations_pot_files=PackedStringArray("res://dialogue/bridge_builder_missing_tool.dialogue")
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2024-07-10 22:52:28 +02:00
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[layer_names]
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3d_physics/layer_5="Actionables"
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