Commit Graph

5 Commits (fcc2fdb8d3218e5d2abbd337c1f451d8b51a448a)

Author SHA1 Message Date
Martin Felis 36be4bc4c8 Refactored map generation and masking.
World now has textures for height and tile types.
2023-11-01 16:02:39 +01:00
Martin Felis a1f02a8820 Removed rendering artefact on world chunk texture. 2023-11-01 12:49:34 +01:00
Martin Felis c808739b78 Hide WorldChunk Texture overlays by default. 2023-10-27 22:56:49 +02:00
Martin Felis da09c66cb3 Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk. 2023-10-23 21:22:53 +02:00
Martin Felis f8819937e1 Some progress in tile streaming prototype 2023-10-05 18:17:48 +02:00