Martin Felis
|
cfb731c27e
|
Intermediate commit
|
2023-12-14 17:27:07 +01:00 |
Martin Felis
|
bfd5eef2f5
|
Mass reformatting.
|
2023-11-18 22:32:57 +01:00 |
Martin Felis
|
c59d92618b
|
Tile instancing now working, also fixed navigation bounds.
|
2023-11-10 11:11:08 +01:00 |
Martin Felis
|
d963c90912
|
Minor improvement of the NavigationTest scene.
|
2023-08-12 18:16:45 +02:00 |
Martin Felis
|
e759d6d3d5
|
Fixed world generation artefacts after changing world size.
|
2023-07-28 22:23:41 +02:00 |
Martin Felis
|
3f09b3102a
|
FindPath and PathSmoothing somewhat working together.
|
2023-07-16 20:38:39 +02:00 |
Martin Felis
|
c068663c3c
|
Made rocks and player not pickable. Also reverted ItemAttractor radius to a higher value.
|
2023-07-15 01:00:58 +02:00 |
Martin Felis
|
2ed41b6236
|
Pathsmoothing should work now for simple paths... I hope.
|
2023-07-15 00:39:38 +02:00 |
Martin Felis
|
42d7658d03
|
Some effort for path smoothing.
|
2023-07-09 22:18:25 +02:00 |
Martin Felis
|
1397c0a7eb
|
Started working on navigation / editing sandbox.
|
2023-07-09 00:16:37 +02:00 |
Martin Felis
|
4b153bb6b5
|
Fixed world height and color texture lookup.
|
2023-06-10 17:29:02 +02:00 |
Martin Felis
|
e84fddf102
|
WIP: fixing heighmap and colormap mismatch.
|
2023-05-20 12:27:30 +02:00 |
Martin Felis
|
ba5b0ab242
|
Fixed HexTile texture lookup
|
2023-05-19 12:29:03 +02:00 |
Martin Felis
|
d3a36f438b
|
Getting generated color texture works, now fix the height offset...
|
2023-05-11 22:26:06 +02:00 |
Martin Felis
|
a5ce4a235d
|
WIP: apply generated world texture to tiles.
|
2023-05-09 21:51:45 +02:00 |